#ifndef MLPP_MATRIX_H #define MLPP_MATRIX_H #include "core/containers/pool_vector.h" #include "core/containers/sort_array.h" #include "core/containers/vector.h" #include "core/error/error_macros.h" #include "core/os/memory.h" #include "core/math/vector2i.h" #include "core/object/reference.h" #include "mlpp_vector.h" class MLPPMatrix : public Reference { GDCLASS(MLPPMatrix, Reference); public: double *ptr() { return _data; } const double *ptr() const { return _data; } _FORCE_INLINE_ void push_back(double p_elem) { ++_data_size; _data = (double *)memrealloc(_data, _data_size * sizeof(double)); CRASH_COND_MSG(!_data, "Out of memory"); _data[_data_size - 1] = p_elem; } void remove(double p_index) { ERR_FAIL_INDEX(p_index, _data_size); --_data_size; for (int i = p_index; i < _data_size; i++) { _data[i] = _data[i + 1]; } _data = (double *)memrealloc(_data, _data_size * sizeof(double)); CRASH_COND_MSG(!_data, "Out of memory"); } // Removes the item copying the last value into the position of the one to // remove. It's generally faster than `remove`. void remove_unordered(int p_index) { ERR_FAIL_INDEX(p_index, _data_size); _data_size--; if (_data_size > p_index) { _data[p_index] = _data[_data_size]; } _data = (double *)memrealloc(_data, _data_size * sizeof(double)); CRASH_COND_MSG(!_data, "Out of memory"); } void erase(const double &p_val) { int idx = find(p_val); if (idx >= 0) { remove(idx); } } int erase_multiple_unordered(const double &p_val) { int from = 0; int count = 0; while (true) { int64_t idx = find(p_val, from); if (idx == -1) { break; } remove_unordered(idx); from = idx; count++; } return count; } void invert() { for (int i = 0; i < _data_size / 2; i++) { SWAP(_data[i], _data[_data_size - i - 1]); } } _FORCE_INLINE_ void clear() { resize(0); } _FORCE_INLINE_ void reset() { clear(); if (_data) { memfree(_data); _data = NULL; _data_size = 0; } } _FORCE_INLINE_ bool empty() const { return _data_size == 0; } _FORCE_INLINE_ int data_size() const { return _data_size; } void resize(int p_size) { _data_size = p_size; _data = (double *)memrealloc(_data, _data_size * sizeof(double)); CRASH_COND_MSG(!_data, "Out of memory"); } _FORCE_INLINE_ const double &operator[](int p_index) const { CRASH_BAD_UNSIGNED_INDEX(p_index, _data_size); return _data[p_index]; } _FORCE_INLINE_ double &operator[](int p_index) { CRASH_BAD_UNSIGNED_INDEX(p_index, _data_size); return _data[p_index]; } _FORCE_INLINE_ double get_element(int p_index) const { CRASH_BAD_UNSIGNED_INDEX(p_index, _data_size); return _data[p_index]; } _FORCE_INLINE_ double get_element(int p_index) { CRASH_BAD_UNSIGNED_INDEX(p_index, _data_size); return _data[p_index]; } _FORCE_INLINE_ real_t get_element_bind(int p_index) const { CRASH_BAD_UNSIGNED_INDEX(p_index, _data_size); return static_cast(_data[p_index]); } _FORCE_INLINE_ void set_element(int p_index, double p_val) { CRASH_BAD_UNSIGNED_INDEX(p_index, _data_size); _data[p_index] = p_val; } _FORCE_INLINE_ void set_element_bind(int p_index, real_t p_val) { CRASH_BAD_UNSIGNED_INDEX(p_index, _data_size); _data[p_index] = p_val; } void fill(double p_val) { for (int i = 0; i < _data_size; i++) { _data[i] = p_val; } } void insert(int p_pos, double p_val) { ERR_FAIL_INDEX(p_pos, _data_size + 1); if (p_pos == _data_size) { push_back(p_val); } else { resize(_data_size + 1); for (int i = _data_size - 1; i > p_pos; i--) { _data[i] = _data[i - 1]; } _data[p_pos] = p_val; } } int find(const double &p_val, int p_from = 0) const { for (int i = p_from; i < _data_size; i++) { if (_data[i] == p_val) { return i; } } return -1; } template void sort_custom() { int len = _data_size; if (len == 0) { return; } SortArray sorter; sorter.sort(_data, len); } void sort() { sort_custom<_DefaultComparator>(); } void ordered_insert(double p_val) { int i; for (i = 0; i < _data_size; i++) { if (p_val < _data[i]) { break; } } insert(i, p_val); } Vector to_vector() const { Vector ret; ret.resize(data_size()); double *w = ret.ptrw(); memcpy(w, _data, sizeof(double) * _data_size); return ret; } PoolRealArray to_pool_vector() const { PoolRealArray pl; if (data_size()) { pl.resize(data_size()); typename PoolRealArray::Write w = pl.write(); real_t *dest = w.ptr(); for (int i = 0; i < data_size(); ++i) { dest[i] = static_cast(_data[i]); } } return pl; } Vector to_byte_array() const { Vector ret; ret.resize(_data_size * sizeof(double)); uint8_t *w = ret.ptrw(); memcpy(w, _data, sizeof(double) * _data_size); return ret; } Ref duplicate() const { Ref ret; ret.instance(); ret->set_from_mlpp_matrixr(*this); return ret; } _FORCE_INLINE_ void set_from_mlpp_matrixr(const MLPPMatrix &p_from) { resize(p_from.data_size()); for (int i = 0; i < p_from._data_size; i++) { _data[i] = p_from._data[i]; } } _FORCE_INLINE_ void set_from_mlpp_vectorr(const MLPPVector &p_from) { resize(p_from.size()); const double *from_ptr = p_from.ptr(); for (int i = 0; i < p_from.size(); i++) { _data[i] = from_ptr[i]; } } _FORCE_INLINE_ void set_from_mlpp_vector(const Ref &p_from) { ERR_FAIL_COND(!p_from.is_valid()); resize(p_from->size()); const double *from_ptr = p_from->ptr(); for (int i = 0; i < p_from->size(); i++) { _data[i] = from_ptr[i]; } } _FORCE_INLINE_ void set_from_vector(const Vector &p_from) { resize(p_from.size()); for (int i = 0; i < _data_size; i++) { _data[i] = p_from[i]; } } _FORCE_INLINE_ void set_from_pool_vector(const PoolRealArray &p_from) { resize(p_from.size()); typename PoolRealArray::Read r = p_from.read(); for (int i = 0; i < _data_size; i++) { _data[i] = r[i]; } } _FORCE_INLINE_ MLPPMatrix() { _data_size = 0; _data = NULL; } _FORCE_INLINE_ MLPPMatrix(const MLPPMatrix &p_from) { _data_size = 0; _data = NULL; resize(p_from.data_size()); for (int i = 0; i < p_from._data_size; i++) { _data[i] = p_from._data[i]; } } MLPPMatrix(const Vector &p_from) { _data_size = 0; _data = NULL; resize(p_from.size()); for (int i = 0; i < _data_size; i++) { _data[i] = p_from[i]; } } MLPPMatrix(const PoolRealArray &p_from) { _data_size = 0; _data = NULL; resize(p_from.size()); typename PoolRealArray::Read r = p_from.read(); for (int i = 0; i < _data_size; i++) { _data[i] = r[i]; } } _FORCE_INLINE_ ~MLPPMatrix() { if (_data) { reset(); } } // TODO: These are temporary std::vector to_std_vector() const { std::vector ret; ret.resize(data_size()); double *w = &ret[0]; memcpy(w, _data, sizeof(double) * _data_size); return ret; } _FORCE_INLINE_ void set_from_std_vector(const std::vector &p_from) { resize(p_from.size()); for (int i = 0; i < _data_size; i++) { _data[i] = p_from[i]; } } MLPPMatrix(const std::vector &p_from) { _data_size = 0; _data = NULL; resize(p_from.size()); for (int i = 0; i < _data_size; i++) { _data[i] = p_from[i]; } } protected: static void _bind_methods(); protected: Size2i _size; int _data_size; double *_data; }; #endif