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https://github.com/Relintai/pmlpp.git
synced 2024-11-08 13:12:09 +01:00
More MLPPVector math api standardization.
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@ -3,7 +3,6 @@
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#include "mlpp_matrix.h"
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void MLPPVector::flatten_vectors(const Vector<Ref<MLPPVector>> &A) {
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int vsize = 0;
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for (int i = 0; i < A.size(); ++i) {
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@ -28,7 +27,6 @@ void MLPPVector::flatten_vectors(const Vector<Ref<MLPPVector>> &A) {
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}
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}
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Ref<MLPPVector> MLPPVector::flatten_vectorsn(const Vector<Ref<MLPPVector>> &A) {
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Ref<MLPPVector> a;
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a.instance();
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@ -111,184 +109,231 @@ void MLPPVector::hadamard_productb(const Ref<MLPPVector> &a, const Ref<MLPPVecto
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}
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}
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Ref<MLPPVector> MLPPVector::element_wise_divisionnv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b) {
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ERR_FAIL_COND_V(!a.is_valid() || !b.is_valid(), Ref<MLPPVector>());
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void MLPPVector::element_wise_division(const Ref<MLPPVector> &b) {
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ERR_FAIL_COND(!b.is_valid());
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Ref<MLPPVector> out;
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out.instance();
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int size = a->size();
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ERR_FAIL_COND(_size != b->size());
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ERR_FAIL_COND_V(size != b->size(), Ref<MLPPVector>());
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out->resize(size);
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const real_t *a_ptr = a->ptr();
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const real_t *a_ptr = ptr();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = out->ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] = a_ptr[i] / b_ptr[i];
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}
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}
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Ref<MLPPVector> MLPPVector::element_wise_divisionn(const Ref<MLPPVector> &b) {
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ERR_FAIL_COND_V(!b.is_valid(), Ref<MLPPVector>());
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Ref<MLPPVector> out;
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out.instance();
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ERR_FAIL_COND_V(_size != b->size(), Ref<MLPPVector>());
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out->resize(_size);
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const real_t *a_ptr = ptr();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = out->ptrw();
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] = a_ptr[i] / b_ptr[i];
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}
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return out;
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}
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Ref<MLPPVector> MLPPVector::scalar_multiplynv(real_t scalar, const Ref<MLPPVector> &a) {
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ERR_FAIL_COND_V(!a.is_valid(), Ref<MLPPVector>());
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void MLPPVector::element_wise_divisionb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b) {
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ERR_FAIL_COND(!a.is_valid() || !b.is_valid());
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Ref<MLPPVector> out;
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out.instance();
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int s = a->size();
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int size = a->size();
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ERR_FAIL_COND(s != b->size());
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out->resize(size);
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resize(s);
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const real_t *a_ptr = a->ptr();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = ptrw();
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for (int i = 0; i < s; ++i) {
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out_ptr[i] = a_ptr[i] / b_ptr[i];
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}
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}
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void MLPPVector::scalar_multiply(real_t scalar) {
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real_t *out_ptr = ptrw();
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] = out_ptr[i] * scalar;
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}
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}
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Ref<MLPPVector> MLPPVector::scalar_multiplyn(real_t scalar) {
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Ref<MLPPVector> out;
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out.instance();
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out->resize(_size);
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const real_t *a_ptr = ptr();
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real_t *out_ptr = out->ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] = a_ptr[i] * scalar;
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}
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return out;
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}
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void MLPPVector::scalar_multiplyv(real_t scalar, const Ref<MLPPVector> &a, Ref<MLPPVector> out) {
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ERR_FAIL_COND(!a.is_valid() || !out.is_valid());
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void MLPPVector::scalar_multiplyb(real_t scalar, const Ref<MLPPVector> &a) {
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int s = a->size();
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int size = a->size();
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if (unlikely(out->size() != size)) {
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out->resize(size);
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if (unlikely(size() != s)) {
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resize(s);
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}
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const real_t *a_ptr = a->ptr();
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real_t *out_ptr = out->ptrw();
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real_t *out_ptr = ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < s; ++i) {
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out_ptr[i] = a_ptr[i] * scalar;
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}
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}
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Ref<MLPPVector> MLPPVector::scalar_addnv(real_t scalar, const Ref<MLPPVector> &a) {
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ERR_FAIL_COND_V(!a.is_valid(), Ref<MLPPVector>());
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void MLPPVector::scalar_add(real_t scalar) {
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real_t *out_ptr = ptrw();
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] = out_ptr[i] + scalar;
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}
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}
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Ref<MLPPVector> MLPPVector::scalar_addn(real_t scalar) {
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Ref<MLPPVector> out;
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out.instance();
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int size = a->size();
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out->resize(_size);
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out->resize(size);
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const real_t *a_ptr = a->ptr();
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const real_t *a_ptr = ptr();
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real_t *out_ptr = out->ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] = a_ptr[i] + scalar;
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}
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return out;
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}
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void MLPPVector::scalar_addv(real_t scalar, const Ref<MLPPVector> &a, Ref<MLPPVector> out) {
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ERR_FAIL_COND(!a.is_valid() || !out.is_valid());
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void MLPPVector::scalar_addb(real_t scalar, const Ref<MLPPVector> &a) {
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ERR_FAIL_COND(!a.is_valid());
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int size = a->size();
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int s = a->size();
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if (unlikely(out->size() != size)) {
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out->resize(size);
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if (unlikely(size() != s)) {
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resize(s);
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}
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const real_t *a_ptr = a->ptr();
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real_t *out_ptr = out->ptrw();
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real_t *out_ptr = ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < s; ++i) {
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out_ptr[i] = a_ptr[i] + scalar;
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}
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}
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Ref<MLPPVector> MLPPVector::additionnv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b) {
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ERR_FAIL_COND_V(!a.is_valid() || !b.is_valid(), Ref<MLPPVector>());
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void MLPPVector::add(const Ref<MLPPVector> &b) {
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ERR_FAIL_COND(!b.is_valid());
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ERR_FAIL_COND(_size != b->size());
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int size = a->size();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = ptrw();
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ERR_FAIL_COND_V(size != b->size(), Ref<MLPPVector>());
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] += b_ptr[i];
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}
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}
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Ref<MLPPVector> MLPPVector::addn(const Ref<MLPPVector> &b) {
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ERR_FAIL_COND_V(!b.is_valid(), Ref<MLPPVector>());
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ERR_FAIL_COND_V(_size != b->size(), Ref<MLPPVector>());
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Ref<MLPPVector> out;
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out.instance();
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out->resize(size);
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out->resize(_size);
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const real_t *a_ptr = a->ptr();
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const real_t *a_ptr = ptr();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = out->ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] = a_ptr[i] + b_ptr[i];
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}
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return out;
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}
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void MLPPVector::additionv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b, Ref<MLPPVector> out) {
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ERR_FAIL_COND(!a.is_valid() || !b.is_valid() || !out.is_valid());
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void MLPPVector::addb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b) {
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ERR_FAIL_COND(!a.is_valid() || !b.is_valid());
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int size = a->size();
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int s = a->size();
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ERR_FAIL_COND(size != b->size());
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ERR_FAIL_COND(s != b->size());
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if (unlikely(out->size() != size)) {
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out->resize(size);
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if (unlikely(size() != s)) {
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resize(s);
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}
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const real_t *a_ptr = a->ptr();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = out->ptrw();
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real_t *out_ptr = ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < s; ++i) {
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out_ptr[i] = a_ptr[i] + b_ptr[i];
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}
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}
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Ref<MLPPVector> MLPPVector::subtractionnv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b) {
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ERR_FAIL_COND_V(!a.is_valid() || !b.is_valid(), Ref<MLPPVector>());
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void MLPPVector::sub(const Ref<MLPPVector> &b) {
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ERR_FAIL_COND(!b.is_valid());
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ERR_FAIL_COND(_size != b->size());
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int size = a->size();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = ptrw();
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ERR_FAIL_COND_V(size != b->size(), Ref<MLPPVector>());
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] -= b_ptr[i];
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}
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}
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Ref<MLPPVector> MLPPVector::subn(const Ref<MLPPVector> &b) {
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ERR_FAIL_COND_V(!b.is_valid(), Ref<MLPPVector>());
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ERR_FAIL_COND_V(_size != b->size(), Ref<MLPPVector>());
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Ref<MLPPVector> out;
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out.instance();
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out->resize(_size);
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if (unlikely(size == 0)) {
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return out;
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}
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out->resize(size);
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const real_t *a_ptr = a->ptr();
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const real_t *a_ptr = ptr();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = out->ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < _size; ++i) {
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out_ptr[i] = a_ptr[i] - b_ptr[i];
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}
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return out;
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}
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void MLPPVector::subtractionv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b, Ref<MLPPVector> out) {
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ERR_FAIL_COND(!a.is_valid() || !b.is_valid() || !out.is_valid());
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void MLPPVector::subb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b) {
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ERR_FAIL_COND(!a.is_valid() || !b.is_valid());
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int size = a->size();
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int s = a->size();
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ERR_FAIL_COND(size != b->size());
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ERR_FAIL_COND(s != b->size());
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if (unlikely(out->size() != size)) {
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out->resize(size);
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if (unlikely(size() != s)) {
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resize(s);
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}
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const real_t *a_ptr = a->ptr();
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const real_t *b_ptr = b->ptr();
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real_t *out_ptr = out->ptrw();
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real_t *out_ptr = ptrw();
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < s; ++i) {
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out_ptr[i] = a_ptr[i] - b_ptr[i];
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}
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}
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@ -333,13 +333,12 @@ public:
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//void substract(const Ref<MLPPVector> &b); <- this should be the simplest / most obvious method
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//Ref<MLPPVector> substractn(const Ref<MLPPVector> &b);
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//void substractb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b); -> result is in this (subtractionv like)
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// Or:
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//void hadamard_product(const Ref<MLPPVector> &b); <- this should be the simplest / most obvious method
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//Ref<MLPPVector> hadamard_productn(const Ref<MLPPVector> &b); <- n -> new
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//void hadamard_productb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b); <- b -> between, result is stored in *this
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void flatten_vectors(const Vector<Ref<MLPPVector>> &A);
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Ref<MLPPVector> flatten_vectorsn(const Vector<Ref<MLPPVector>> &A);
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@ -347,19 +346,25 @@ public:
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Ref<MLPPVector> hadamard_productn(const Ref<MLPPVector> &b);
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void hadamard_productb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b);
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Ref<MLPPVector> element_wise_divisionnv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b);
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void element_wise_division(const Ref<MLPPVector> &b);
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Ref<MLPPVector> element_wise_divisionn(const Ref<MLPPVector> &b);
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void element_wise_divisionb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b);
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Ref<MLPPVector> scalar_multiplynv(real_t scalar, const Ref<MLPPVector> &a);
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void scalar_multiplyv(real_t scalar, const Ref<MLPPVector> &a, Ref<MLPPVector> out);
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void scalar_multiply(real_t scalar);
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Ref<MLPPVector> scalar_multiplyn(real_t scalar);
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void scalar_multiplyb(real_t scalar, const Ref<MLPPVector> &a);
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Ref<MLPPVector> scalar_addnv(real_t scalar, const Ref<MLPPVector> &a);
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void scalar_addv(real_t scalar, const Ref<MLPPVector> &a, Ref<MLPPVector> out);
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void scalar_add(real_t scalar);
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Ref<MLPPVector> scalar_addn(real_t scalar);
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void scalar_addb(real_t scalar, const Ref<MLPPVector> &a);
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Ref<MLPPVector> additionnv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b);
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void additionv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b, Ref<MLPPVector> out);
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void add(const Ref<MLPPVector> &b);
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Ref<MLPPVector> addn(const Ref<MLPPVector> &b);
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void addb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b);
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Ref<MLPPVector> subtractionnv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b);
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void subtractionv(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b, Ref<MLPPVector> out);
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void sub(const Ref<MLPPVector> &b);
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Ref<MLPPVector> subn(const Ref<MLPPVector> &b);
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void subb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b);
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Ref<MLPPVector> lognv(const Ref<MLPPVector> &a);
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Ref<MLPPVector> log10nv(const Ref<MLPPVector> &a);
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