Tweaks to the readme.

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# PMLPP
This is an experimental Machine Learning module for the Pandemonium Engine.
Based on https://github.com/novak-99/MLPP .
## Status
- Reworked codestyle to match the engine's.
- Reworked classes to work well with the engine.
- Added custom MLPPVector and MLPPMatrix that store data in a single continuous array. Their downside is push back, and remove uses realloc().
- Added binds for most of the classes.
- Added unit tests.
## Todos
### Saves
Reimplement saving.
### Bind remaining methods
Go through and bind all methods. Also add properties as needed.
### Add initialization api to all classes that need it
The original library used contructors to initialize everything, but with the engine scripts can't rely on this,
make sure all classes have initializations apis, and they bail out when they are in an uninitialized state.
### Rework remaining apis.
Rework and bind the remaining apis, so they can be used from scripts.
### Error handling
Make error macros usage consistent. Also a command line option should be available that disables them for math operations.
### Crashes
There are still likely lots of crashes, find, and fix them.
### Unit tests
- Add more unit tests
- Also use the engine's own unit test module. It still needs to be fininshed, would be a good idea doing it alongside this modules's tests.
- They should only be built when you want them. Command line option: `mlpp_tests=yes`
### Old classes
- Remove all old classes once they are no longer needed.
- Old classes should only be built when you want them. Command line option: `mlpp_tests=yes` or maybe something else?
- Make old classes use old utilities.
- Remove old apis from new classes that has been ported.
### std::random
Replace remaining std::random usage with engine internals.
### Tensor
Add a tensor class. Same as MLPPVector and MLPPMatrix, except it's n-d.
### More algos
Add more machine learning algorithms.
A Machine Learning module for the Pandemonium Engine. Based on: https://github.com/novak-99/MLPP
## Contents of the Library
@ -235,7 +173,51 @@ Add more machine learning algorithms.
4. Accuracy
5. F1 score
## Todos
### Saves
Reimplement saving.
### Bind remaining methods
Go through and bind all methods. Also add properties as needed.
### Add initialization api to all classes that need it
The original library used contructors to initialize everything, but with the engine scripts can't rely on this,
make sure all classes have initializations apis, and they bail out when they are in an uninitialized state.
### Rework remaining apis.
Rework and bind the remaining apis, so they can be used from scripts.
### Error handling
Make error macros usage consistent. Also a command line option should be available that disables them for math operations.
### Crashes
There are still likely lots of crashes, find, and fix them.
### Unit tests
- Add more unit tests
- Also use the engine's own unit test module. It still needs to be fininshed, would be a good idea doing it alongside this modules's tests.
- They should only be built when you want them. Command line option: `mlpp_tests=yes`
### std::random
Replace remaining std::random usage with engine internals.
### Tensor
Add an N-dimensional tensor class.
### More algos
Add more machine learning algorithms.
## Citations
Various different materials helped me along the way of creating ML++, and I would like to give credit to several of them here. [This](https://www.tutorialspoint.com/cplusplus-program-to-compute-determinant-of-a-matrix) article by TutorialsPoint was a big help when trying to implement the determinant of a matrix, and [this](https://www.geeksforgeeks.org/adjoint-inverse-matrix/) article by GeeksForGeeks was very helpful when trying to take the adjoint and inverse of a matrix.
Originally created by Marc Melikyan: https://github.com/novak-99/MLPP