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Added max_element_index, and min_element_index helper methods to Vector.
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@ -1083,6 +1083,24 @@ real_t MLPPVector::max_element() const {
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return max_element;
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}
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int MLPPVector::max_element_index() const {
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const real_t *aa = ptr();
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real_t max_element = -Math_INF;
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int index = -1;
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for (int i = 0; i < _size; i++) {
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real_t current_element = aa[i];
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if (current_element > max_element) {
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max_element = current_element;
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index = i;
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}
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}
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return index;
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}
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real_t MLPPVector::min_element() const {
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const real_t *aa = ptr();
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@ -1098,6 +1116,23 @@ real_t MLPPVector::min_element() const {
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return min_element;
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}
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int MLPPVector::min_element_index() const {
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const real_t *aa = ptr();
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real_t min_element = Math_INF;
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int index = -1;
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for (int i = 0; i < _size; i++) {
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real_t current_element = aa[i];
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if (current_element > min_element) {
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min_element = current_element;
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index = i;
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}
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}
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return index;
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}
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/*
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@ -1467,7 +1502,10 @@ void MLPPVector::_bind_methods() {
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ClassDB::bind_method(D_METHOD("maxvb", "a", "b"), &MLPPVector::maxvb);
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ClassDB::bind_method(D_METHOD("max_element"), &MLPPVector::max_element);
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ClassDB::bind_method(D_METHOD("max_element_index"), &MLPPVector::max_element_index);
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ClassDB::bind_method(D_METHOD("min_element"), &MLPPVector::min_element);
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ClassDB::bind_method(D_METHOD("min_element_index"), &MLPPVector::min_element_index);
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ClassDB::bind_method(D_METHOD("euclidean_distance", "b"), &MLPPVector::euclidean_distance);
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ClassDB::bind_method(D_METHOD("euclidean_distance_squared", "b"), &MLPPVector::euclidean_distance_squared);
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@ -194,7 +194,10 @@ public:
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void maxvb(const Ref<MLPPVector> &a, const Ref<MLPPVector> &b);
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real_t max_element() const;
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int max_element_index() const;
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real_t min_element() const;
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int min_element_index() const;
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//std::vector<real_t> round(std::vector<real_t> a);
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