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Added MLPPVector as a base for MLPPMatrix.
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@ -1,12 +1,33 @@
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#include "mlpp_matrix.h"
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MLPPMatrix::MLPPMatrix() {
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}
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MLPPMatrix::~MLPPMatrix() {
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}
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void MLPPMatrix::_bind_methods() {
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//ClassDB::bind_method(D_METHOD(""), &MLPPMatrix::);
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ClassDB::bind_method(D_METHOD("push_back", "elem"), &MLPPMatrix::push_back);
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ClassDB::bind_method(D_METHOD("remove", "index"), &MLPPMatrix::remove);
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ClassDB::bind_method(D_METHOD("remove_unordered", "index"), &MLPPMatrix::remove_unordered);
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ClassDB::bind_method(D_METHOD("erase", "val"), &MLPPMatrix::erase);
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ClassDB::bind_method(D_METHOD("erase_multiple_unordered", "val"), &MLPPMatrix::erase_multiple_unordered);
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ClassDB::bind_method(D_METHOD("invert"), &MLPPMatrix::invert);
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ClassDB::bind_method(D_METHOD("clear"), &MLPPMatrix::clear);
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ClassDB::bind_method(D_METHOD("reset"), &MLPPMatrix::reset);
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ClassDB::bind_method(D_METHOD("empty"), &MLPPMatrix::empty);
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ClassDB::bind_method(D_METHOD("size"), &MLPPMatrix::size);
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ClassDB::bind_method(D_METHOD("get_element", "index"), &MLPPMatrix::get_element_bind);
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ClassDB::bind_method(D_METHOD("set_element", "index", "val"), &MLPPMatrix::set_element_bind);
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ClassDB::bind_method(D_METHOD("fill", "val"), &MLPPMatrix::fill);
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ClassDB::bind_method(D_METHOD("insert", "pos", "val"), &MLPPMatrix::insert);
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ClassDB::bind_method(D_METHOD("find", "val", "from"), &MLPPMatrix::find, 0);
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ClassDB::bind_method(D_METHOD("sort"), &MLPPMatrix::sort);
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ClassDB::bind_method(D_METHOD("ordered_insert", "val"), &MLPPMatrix::ordered_insert);
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ClassDB::bind_method(D_METHOD("to_pool_vector"), &MLPPMatrix::to_pool_vector);
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ClassDB::bind_method(D_METHOD("to_byte_array"), &MLPPMatrix::to_byte_array);
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ClassDB::bind_method(D_METHOD("duplicate"), &MLPPMatrix::duplicate);
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ClassDB::bind_method(D_METHOD("set_from_mlpp_vector", "from"), &MLPPMatrix::set_from_mlpp_vector);
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ClassDB::bind_method(D_METHOD("set_from_pool_vector", "from"), &MLPPMatrix::set_from_pool_vector);
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}
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@ -1,17 +1,350 @@
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#ifndef MLPP_MATRIX_H
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#define MLPP_MATRIX_H
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#include "core/containers/pool_vector.h"
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#include "core/containers/sort_array.h"
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#include "core/containers/vector.h"
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#include "core/error/error_macros.h"
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#include "core/os/memory.h"
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#include "core/object/reference.h"
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#include "mlpp_vector.h"
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class MLPPMatrix : public Reference {
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GDCLASS(MLPPMatrix, Reference);
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public:
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MLPPMatrix();
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~MLPPMatrix();
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double *ptr() {
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return _data;
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}
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const double *ptr() const {
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return _data;
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}
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_FORCE_INLINE_ void push_back(double p_elem) {
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++_size;
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_data = (double *)memrealloc(_data, _size * sizeof(double));
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CRASH_COND_MSG(!_data, "Out of memory");
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_data[_size - 1] = p_elem;
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}
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void remove(double p_index) {
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ERR_FAIL_INDEX(p_index, _size);
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--_size;
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for (int i = p_index; i < _size; i++) {
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_data[i] = _data[i + 1];
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}
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_data = (double *)memrealloc(_data, _size * sizeof(double));
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CRASH_COND_MSG(!_data, "Out of memory");
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}
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// Removes the item copying the last value into the position of the one to
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// remove. It's generally faster than `remove`.
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void remove_unordered(int p_index) {
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ERR_FAIL_INDEX(p_index, _size);
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_size--;
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if (_size > p_index) {
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_data[p_index] = _data[_size];
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}
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_data = (double *)memrealloc(_data, _size * sizeof(double));
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CRASH_COND_MSG(!_data, "Out of memory");
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}
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void erase(const double &p_val) {
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int idx = find(p_val);
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if (idx >= 0) {
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remove(idx);
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}
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}
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int erase_multiple_unordered(const double &p_val) {
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int from = 0;
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int count = 0;
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while (true) {
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int64_t idx = find(p_val, from);
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if (idx == -1) {
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break;
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}
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remove_unordered(idx);
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from = idx;
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count++;
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}
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return count;
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}
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void invert() {
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for (int i = 0; i < _size / 2; i++) {
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SWAP(_data[i], _data[_size - i - 1]);
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}
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}
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_FORCE_INLINE_ void clear() { resize(0); }
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_FORCE_INLINE_ void reset() {
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clear();
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if (_data) {
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memfree(_data);
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_data = NULL;
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_size = 0;
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}
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}
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_FORCE_INLINE_ bool empty() const { return _size == 0; }
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_FORCE_INLINE_ int size() const { return _size; }
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void resize(int p_size) {
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_size = p_size;
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_data = (double *)memrealloc(_data, _size * sizeof(double));
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CRASH_COND_MSG(!_data, "Out of memory");
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}
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_FORCE_INLINE_ const double &operator[](int p_index) const {
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CRASH_BAD_UNSIGNED_INDEX(p_index, _size);
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return _data[p_index];
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}
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_FORCE_INLINE_ double &operator[](int p_index) {
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CRASH_BAD_UNSIGNED_INDEX(p_index, _size);
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return _data[p_index];
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}
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_FORCE_INLINE_ double get_element(int p_index) const {
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CRASH_BAD_UNSIGNED_INDEX(p_index, _size);
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return _data[p_index];
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}
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_FORCE_INLINE_ double get_element(int p_index) {
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CRASH_BAD_UNSIGNED_INDEX(p_index, _size);
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return _data[p_index];
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}
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_FORCE_INLINE_ real_t get_element_bind(int p_index) const {
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CRASH_BAD_UNSIGNED_INDEX(p_index, _size);
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return static_cast<real_t>(_data[p_index]);
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}
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_FORCE_INLINE_ void set_element(int p_index, double p_val) {
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CRASH_BAD_UNSIGNED_INDEX(p_index, _size);
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_data[p_index] = p_val;
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}
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_FORCE_INLINE_ void set_element_bind(int p_index, real_t p_val) {
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CRASH_BAD_UNSIGNED_INDEX(p_index, _size);
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_data[p_index] = p_val;
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}
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void fill(double p_val) {
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for (int i = 0; i < _size; i++) {
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_data[i] = p_val;
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}
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}
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void insert(int p_pos, double p_val) {
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ERR_FAIL_INDEX(p_pos, _size + 1);
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if (p_pos == _size) {
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push_back(p_val);
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} else {
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resize(_size + 1);
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for (int i = _size - 1; i > p_pos; i--) {
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_data[i] = _data[i - 1];
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}
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_data[p_pos] = p_val;
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}
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}
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int find(const double &p_val, int p_from = 0) const {
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for (int i = p_from; i < _size; i++) {
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if (_data[i] == p_val) {
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return i;
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}
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}
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return -1;
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}
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template <class C>
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void sort_custom() {
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int len = _size;
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if (len == 0) {
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return;
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}
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SortArray<double, C> sorter;
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sorter.sort(_data, len);
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}
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void sort() {
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sort_custom<_DefaultComparator<double>>();
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}
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void ordered_insert(double p_val) {
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int i;
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for (i = 0; i < _size; i++) {
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if (p_val < _data[i]) {
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break;
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}
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}
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insert(i, p_val);
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}
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Vector<double> to_vector() const {
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Vector<double> ret;
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ret.resize(size());
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double *w = ret.ptrw();
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memcpy(w, _data, sizeof(double) * _size);
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return ret;
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}
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PoolRealArray to_pool_vector() const {
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PoolRealArray pl;
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if (size()) {
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pl.resize(size());
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typename PoolRealArray::Write w = pl.write();
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real_t *dest = w.ptr();
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for (int i = 0; i < size(); ++i) {
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dest[i] = static_cast<real_t>(_data[i]);
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}
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}
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return pl;
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}
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Vector<uint8_t> to_byte_array() const {
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Vector<uint8_t> ret;
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ret.resize(_size * sizeof(double));
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uint8_t *w = ret.ptrw();
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memcpy(w, _data, sizeof(double) * _size);
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return ret;
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}
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Ref<MLPPMatrix> duplicate() const {
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Ref<MLPPMatrix> ret;
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ret.instance();
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ret->set_from_mlpp_matrixr(*this);
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return ret;
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}
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_FORCE_INLINE_ void set_from_mlpp_matrixr(const MLPPMatrix &p_from) {
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resize(p_from.size());
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for (int i = 0; i < p_from._size; i++) {
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_data[i] = p_from._data[i];
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}
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}
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_FORCE_INLINE_ void set_from_mlpp_vectorr(const MLPPVector &p_from) {
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resize(p_from.size());
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const double *from_ptr = p_from.ptr();
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for (int i = 0; i < p_from.size(); i++) {
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_data[i] = from_ptr[i];
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}
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}
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_FORCE_INLINE_ void set_from_mlpp_vector(const Ref<MLPPVector> &p_from) {
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ERR_FAIL_COND(!p_from.is_valid());
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resize(p_from->size());
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const double *from_ptr = p_from->ptr();
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for (int i = 0; i < p_from->size(); i++) {
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_data[i] = from_ptr[i];
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}
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}
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_FORCE_INLINE_ void set_from_vector(const Vector<double> &p_from) {
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resize(p_from.size());
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for (int i = 0; i < _size; i++) {
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_data[i] = p_from[i];
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}
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}
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_FORCE_INLINE_ void set_from_pool_vector(const PoolRealArray &p_from) {
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resize(p_from.size());
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typename PoolRealArray::Read r = p_from.read();
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for (int i = 0; i < _size; i++) {
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_data[i] = r[i];
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}
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}
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_FORCE_INLINE_ MLPPMatrix() {
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_size = 0;
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_data = NULL;
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}
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_FORCE_INLINE_ MLPPMatrix(const MLPPMatrix &p_from) {
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_size = 0;
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_data = NULL;
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resize(p_from.size());
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for (int i = 0; i < p_from._size; i++) {
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_data[i] = p_from._data[i];
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}
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}
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MLPPMatrix(const Vector<double> &p_from) {
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_size = 0;
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_data = NULL;
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resize(p_from.size());
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for (int i = 0; i < _size; i++) {
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_data[i] = p_from[i];
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}
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}
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MLPPMatrix(const PoolRealArray &p_from) {
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_size = 0;
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_data = NULL;
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resize(p_from.size());
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typename PoolRealArray::Read r = p_from.read();
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for (int i = 0; i < _size; i++) {
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_data[i] = r[i];
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}
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}
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_FORCE_INLINE_ ~MLPPMatrix() {
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if (_data) {
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reset();
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}
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}
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// TODO: These are temporary
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std::vector<double> to_std_vector() const {
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std::vector<double> ret;
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ret.resize(size());
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double *w = &ret[0];
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memcpy(w, _data, sizeof(double) * _size);
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return ret;
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}
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_FORCE_INLINE_ void set_from_std_vector(const std::vector<double> &p_from) {
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resize(p_from.size());
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for (int i = 0; i < _size; i++) {
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_data[i] = p_from[i];
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}
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}
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MLPPMatrix(const std::vector<double> &p_from) {
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_size = 0;
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_data = NULL;
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resize(p_from.size());
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for (int i = 0; i < _size; i++) {
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_data[i] = p_from[i];
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}
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}
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protected:
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static void _bind_methods();
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protected:
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int _size;
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double *_data;
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};
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#endif
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