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Implemented MLPPVector using LocalVector as a base.
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@ -1,12 +1,33 @@
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#include "mlpp_vector.h"
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MLPPVector::MLPPVector() {
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}
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MLPPVector::~MLPPVector() {
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}
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void MLPPVector::_bind_methods() {
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//ClassDB::bind_method(D_METHOD(""), &MLPPVector::);
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ClassDB::bind_method(D_METHOD("push_back", "elem"), &MLPPVector::push_back);
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ClassDB::bind_method(D_METHOD("remove", "index"), &MLPPVector::remove);
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ClassDB::bind_method(D_METHOD("remove_unordered", "index"), &MLPPVector::remove_unordered);
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ClassDB::bind_method(D_METHOD("erase", "val"), &MLPPVector::erase);
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ClassDB::bind_method(D_METHOD("erase_multiple_unordered", "val"), &MLPPVector::erase_multiple_unordered);
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ClassDB::bind_method(D_METHOD("invert"), &MLPPVector::invert);
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ClassDB::bind_method(D_METHOD("clear"), &MLPPVector::clear);
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ClassDB::bind_method(D_METHOD("reset"), &MLPPVector::reset);
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ClassDB::bind_method(D_METHOD("empty"), &MLPPVector::empty);
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ClassDB::bind_method(D_METHOD("get_capacity"), &MLPPVector::get_capacity);
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ClassDB::bind_method(D_METHOD("reserve", "size"), &MLPPVector::reserve);
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ClassDB::bind_method(D_METHOD("size"), &MLPPVector::size);
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ClassDB::bind_method(D_METHOD("get_element", "index"), &MLPPVector::get_element_bind);
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ClassDB::bind_method(D_METHOD("fill", "val"), &MLPPVector::fill);
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ClassDB::bind_method(D_METHOD("insert", "pos", "val"), &MLPPVector::insert);
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ClassDB::bind_method(D_METHOD("find", "val", "from"), &MLPPVector::find, 0);
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ClassDB::bind_method(D_METHOD("sort"), &MLPPVector::sort);
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ClassDB::bind_method(D_METHOD("ordered_insert", "val"), &MLPPVector::ordered_insert);
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ClassDB::bind_method(D_METHOD("to_pool_vector"), &MLPPVector::to_pool_vector);
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ClassDB::bind_method(D_METHOD("to_byte_array"), &MLPPVector::to_byte_array);
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ClassDB::bind_method(D_METHOD("duplicate"), &MLPPVector::duplicate);
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ClassDB::bind_method(D_METHOD("set_from_mlpp_vector", "from"), &MLPPVector::set_from_mlpp_vector);
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ClassDB::bind_method(D_METHOD("set_from_pool_vector", "from"), &MLPPVector::set_from_pool_vector);
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}
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@ -1,14 +1,352 @@
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#ifndef MLPP_VECTOR_H
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#define MLPP_VECTOR_H
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#include "core/containers/pool_vector.h"
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#include "core/containers/sort_array.h"
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#include "core/containers/vector.h"
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#include "core/error/error_macros.h"
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#include "core/os/memory.h"
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#include "core/object/reference.h"
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//REMOVE
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#include <vector>
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class MLPPVector : public Reference {
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GDCLASS(MLPPVector, Reference);
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protected:
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int count;
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int capacity;
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double *data;
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public:
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MLPPVector();
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~MLPPVector();
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double *ptr() {
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return data;
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}
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const double *ptr() const {
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return data;
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}
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_FORCE_INLINE_ void push_back(double p_elem) {
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if (unlikely(count == capacity)) {
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if (capacity == 0) {
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capacity = 1;
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} else {
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capacity <<= 1;
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}
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data = (double *)memrealloc(data, capacity * sizeof(double));
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CRASH_COND_MSG(!data, "Out of memory");
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}
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data[count++] = p_elem;
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}
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void remove(double p_index) {
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ERR_FAIL_INDEX(p_index, count);
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count--;
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for (int i = p_index; i < count; i++) {
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data[i] = data[i + 1];
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}
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}
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// Removes the item copying the last value into the position of the one to
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// remove. It's generally faster than `remove`.
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void remove_unordered(int p_index) {
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ERR_FAIL_INDEX(p_index, count);
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count--;
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if (count > p_index) {
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data[p_index] = data[count];
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}
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}
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void erase(const double &p_val) {
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int idx = find(p_val);
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if (idx >= 0) {
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remove(idx);
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}
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}
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int erase_multiple_unordered(const double &p_val) {
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int from = 0;
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int count = 0;
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while (true) {
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int64_t idx = find(p_val, from);
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if (idx == -1) {
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break;
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}
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remove_unordered(idx);
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from = idx;
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count++;
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}
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return count;
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}
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void invert() {
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for (int i = 0; i < count / 2; i++) {
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SWAP(data[i], data[count - i - 1]);
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}
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}
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_FORCE_INLINE_ void clear() { resize(0); }
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_FORCE_INLINE_ void reset() {
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clear();
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if (data) {
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memfree(data);
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data = NULL;
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capacity = 0;
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}
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}
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_FORCE_INLINE_ bool empty() const { return count == 0; }
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_FORCE_INLINE_ int get_capacity() const { return capacity; }
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_FORCE_INLINE_ void reserve(int p_size) {
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p_size = nearest_power_of_2_templated(p_size);
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if (p_size > capacity) {
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capacity = p_size;
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data = (double *)memrealloc(data, capacity * sizeof(double));
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CRASH_COND_MSG(!data, "Out of memory");
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}
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}
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_FORCE_INLINE_ int size() const { return count; }
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void resize(int p_size) {
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if (p_size < count) {
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count = p_size;
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} else if (p_size > count) {
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if (unlikely(p_size > capacity)) {
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if (capacity == 0) {
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capacity = 1;
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}
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while (capacity < p_size) {
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capacity <<= 1;
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}
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data = (double *)memrealloc(data, capacity * sizeof(double));
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CRASH_COND_MSG(!data, "Out of memory");
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}
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count = p_size;
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}
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}
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_FORCE_INLINE_ const double &operator[](int p_index) const {
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CRASH_BAD_UNSIGNED_INDEX(p_index, count);
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return data[p_index];
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}
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_FORCE_INLINE_ double &operator[](int p_index) {
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CRASH_BAD_UNSIGNED_INDEX(p_index, count);
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return data[p_index];
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}
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_FORCE_INLINE_ const double &get_element(int p_index) const {
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CRASH_BAD_UNSIGNED_INDEX(p_index, count);
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return data[p_index];
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}
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_FORCE_INLINE_ double &get_element(int p_index) {
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CRASH_BAD_UNSIGNED_INDEX(p_index, count);
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return data[p_index];
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}
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_FORCE_INLINE_ real_t get_element_bind(int p_index) const {
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CRASH_BAD_UNSIGNED_INDEX(p_index, count);
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return static_cast<real_t>(data[p_index]);
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}
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void fill(double p_val) {
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for (int i = 0; i < count; i++) {
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data[i] = p_val;
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}
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}
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void insert(int p_pos, double p_val) {
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ERR_FAIL_UNSIGNED_INDEX(p_pos, count + 1);
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if (p_pos == count) {
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push_back(p_val);
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} else {
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resize(count + 1);
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for (int i = count - 1; i > p_pos; i--) {
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data[i] = data[i - 1];
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}
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data[p_pos] = p_val;
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}
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}
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int64_t find(const double &p_val, int p_from = 0) const {
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for (int i = p_from; i < count; i++) {
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if (data[i] == p_val) {
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return int64_t(i);
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}
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}
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return -1;
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}
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template <class C>
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void sort_custom() {
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int len = count;
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if (len == 0) {
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return;
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}
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SortArray<double, C> sorter;
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sorter.sort(data, len);
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}
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void sort() {
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sort_custom<_DefaultComparator<double>>();
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}
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void ordered_insert(double p_val) {
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int i;
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for (i = 0; i < count; i++) {
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if (p_val < data[i]) {
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break;
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}
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}
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insert(i, p_val);
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}
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Vector<double> to_vector() const {
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Vector<double> ret;
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ret.resize(size());
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double *w = ret.ptrw();
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memcpy(w, data, sizeof(double) * count);
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return ret;
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}
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PoolRealArray to_pool_vector() const {
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PoolRealArray pl;
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if (size()) {
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pl.resize(size());
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typename PoolRealArray::Write w = pl.write();
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real_t *dest = w.ptr();
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for (int i = 0; i < size(); ++i) {
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dest[i] = static_cast<real_t>(data[i]);
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}
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}
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return pl;
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}
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Vector<uint8_t> to_byte_array() const {
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Vector<uint8_t> ret;
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ret.resize(count * sizeof(double));
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uint8_t *w = ret.ptrw();
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memcpy(w, data, sizeof(double) * count);
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return ret;
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}
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Ref<MLPPVector> duplicate() const {
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Ref<MLPPVector> ret;
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ret.instance();
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ret->set_from_mlpp_vectorr(*this);
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return ret;
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}
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_FORCE_INLINE_ void set_from_mlpp_vectorr(const MLPPVector &p_from) {
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resize(p_from.size());
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for (int i = 0; i < p_from.count; i++) {
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data[i] = p_from.data[i];
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}
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}
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_FORCE_INLINE_ void set_from_mlpp_vector(const Ref<MLPPVector> &p_from) {
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ERR_FAIL_COND(!p_from.is_valid());
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resize(p_from->size());
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for (int i = 0; i < p_from->count; i++) {
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data[i] = p_from->data[i];
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}
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}
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_FORCE_INLINE_ void set_from_vector(const Vector<double> &p_from) {
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resize(p_from.size());
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for (int i = 0; i < count; i++) {
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data[i] = p_from[i];
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}
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}
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_FORCE_INLINE_ void set_from_pool_vector(const PoolRealArray &p_from) {
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resize(p_from.size());
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typename PoolRealArray::Read r = p_from.read();
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for (int i = 0; i < count; i++) {
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data[i] = r[i];
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}
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}
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_FORCE_INLINE_ MLPPVector() {
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count = 0;
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capacity = 0;
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data = NULL;
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}
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_FORCE_INLINE_ MLPPVector(const MLPPVector &p_from) {
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count = 0;
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capacity = 0;
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data = NULL;
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resize(p_from.size());
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for (int i = 0; i < p_from.count; i++) {
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data[i] = p_from.data[i];
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}
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}
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MLPPVector(const Vector<double> &p_from) {
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count = 0;
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capacity = 0;
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data = NULL;
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resize(p_from.size());
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for (int i = 0; i < count; i++) {
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data[i] = p_from[i];
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}
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}
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MLPPVector(const PoolRealArray &p_from) {
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count = 0;
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capacity = 0;
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data = NULL;
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resize(p_from.size());
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typename PoolRealArray::Read r = p_from.read();
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for (int i = 0; i < count; i++) {
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data[i] = r[i];
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}
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}
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_FORCE_INLINE_ ~MLPPVector() {
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if (data) {
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reset();
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}
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}
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// TODO: These are temporary
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std::vector<double> to_std_vector() const {
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std::vector<double> ret;
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ret.resize(size());
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double *w = &ret[0];
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memcpy(w, data, sizeof(double) * count);
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return ret;
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}
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_FORCE_INLINE_ void set_from_std_vector(const std::vector<double> &p_from) {
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resize(p_from.size());
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for (int i = 0; i < count; i++) {
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data[i] = p_from[i];
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}
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}
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MLPPVector(const std::vector<double> &p_from) {
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count = 0;
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capacity = 0;
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data = NULL;
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resize(p_from.size());
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for (int i = 0; i < count; i++) {
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data[i] = p_from[i];
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}
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}
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protected:
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static void _bind_methods();
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