Also added variant.

This commit is contained in:
Relintai 2023-12-24 12:55:56 +01:00
parent a6e965cc8e
commit 0e0d35fe7b
13 changed files with 18058 additions and 0 deletions

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#!/usr/bin/env python
Import("env")
env_variant = env.Clone()
env_variant.add_source_files(env.core_sources, "*.cpp")

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/*************************************************************************/
/* array.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "array.h"
#include "core/containers/hashfuncs.h"
#include "core/containers/vector.h"
#include "core/object/object.h"
#include "core/variant/variant.h"
class ArrayPrivate {
public:
SafeRefCount refcount;
Vector<Variant> array;
};
void Array::_ref(const Array &p_from) const {
ArrayPrivate *_fp = p_from._p;
ERR_FAIL_COND(!_fp); // should NOT happen.
if (_fp == _p) {
return; // whatever it is, nothing to do here move along
}
bool success = _fp->refcount.ref();
ERR_FAIL_COND(!success); // should really not happen either
_unref();
_p = p_from._p;
}
void Array::_unref() const {
if (!_p) {
return;
}
if (_p->refcount.unref()) {
memdelete(_p);
}
_p = nullptr;
}
Variant &Array::operator[](int p_idx) {
return _p->array.write[p_idx];
}
const Variant &Array::operator[](int p_idx) const {
return _p->array[p_idx];
}
int Array::size() const {
return _p->array.size();
}
bool Array::empty() const {
return _p->array.empty();
}
void Array::clear() {
_p->array.clear();
}
bool Array::deep_equal(const Array &p_array, int p_recursion_count) const {
// Cheap checks
ERR_FAIL_COND_V_MSG(p_recursion_count > MAX_RECURSION, true, "Max recursion reached");
if (_p == p_array._p) {
return true;
}
const Vector<Variant> &a1 = _p->array;
const Vector<Variant> &a2 = p_array._p->array;
const int size = a1.size();
if (size != a2.size()) {
return false;
}
// Heavy O(n) check
p_recursion_count++;
for (int i = 0; i < size; i++) {
if (!a1[i].deep_equal(a2[i], p_recursion_count)) {
return false;
}
}
return true;
}
bool Array::operator==(const Array &p_array) const {
return _p == p_array._p;
}
uint32_t Array::hash() const {
return recursive_hash(0);
}
uint32_t Array::recursive_hash(int p_recursion_count) const {
ERR_FAIL_COND_V_MSG(p_recursion_count > MAX_RECURSION, 0, "Max recursion reached");
p_recursion_count++;
uint32_t h = hash_murmur3_one_32(0);
for (int i = 0; i < _p->array.size(); i++) {
h = hash_murmur3_one_32(_p->array[i].recursive_hash(p_recursion_count), h);
}
return hash_fmix32(h);
}
void Array::operator=(const Array &p_array) {
_ref(p_array);
}
void Array::push_back(const Variant &p_value) {
_p->array.push_back(p_value);
}
void Array::append_array(const Array &p_array) {
_p->array.append_array(p_array._p->array);
}
Error Array::resize(int p_new_size) {
return _p->array.resize(p_new_size);
}
void Array::insert(int p_pos, const Variant &p_value) {
_p->array.insert(p_pos, p_value);
}
void Array::fill(const Variant &p_value) {
_p->array.fill(p_value);
}
void Array::erase(const Variant &p_value) {
_p->array.erase(p_value);
}
Variant Array::front() const {
ERR_FAIL_COND_V_MSG(_p->array.size() == 0, Variant(), "Can't take value from empty array.");
return operator[](0);
}
Variant Array::back() const {
ERR_FAIL_COND_V_MSG(_p->array.size() == 0, Variant(), "Can't take value from empty array.");
return operator[](_p->array.size() - 1);
}
int Array::find(const Variant &p_value, int p_from) const {
return _p->array.find(p_value, p_from);
}
int Array::rfind(const Variant &p_value, int p_from) const {
if (_p->array.size() == 0) {
return -1;
}
if (p_from < 0) {
// Relative offset from the end
p_from = _p->array.size() + p_from;
}
if (p_from < 0 || p_from >= _p->array.size()) {
// Limit to array boundaries
p_from = _p->array.size() - 1;
}
for (int i = p_from; i >= 0; i--) {
if (_p->array[i] == p_value) {
return i;
}
}
return -1;
}
int Array::find_last(const Variant &p_value) const {
return rfind(p_value);
}
int Array::count(const Variant &p_value) const {
if (_p->array.size() == 0) {
return 0;
}
int amount = 0;
for (int i = 0; i < _p->array.size(); i++) {
if (_p->array[i] == p_value) {
amount++;
}
}
return amount;
}
bool Array::has(const Variant &p_value) const {
return _p->array.find(p_value, 0) != -1;
}
void Array::remove(int p_pos) {
_p->array.remove(p_pos);
}
void Array::set(int p_idx, const Variant &p_value) {
operator[](p_idx) = p_value;
}
const Variant &Array::get(int p_idx) const {
return operator[](p_idx);
}
Array Array::duplicate(bool p_deep) const {
Array new_arr;
int element_count = size();
new_arr.resize(element_count);
for (int i = 0; i < element_count; i++) {
new_arr[i] = p_deep ? get(i).duplicate(p_deep) : get(i);
}
return new_arr;
}
int Array::_clamp_slice_index(int p_index) const {
int arr_size = size();
int fixed_index = CLAMP(p_index, -arr_size, arr_size - 1);
if (fixed_index < 0) {
fixed_index = arr_size + fixed_index;
}
return fixed_index;
}
Array Array::slice(int p_begin, int p_end, int p_step, bool p_deep) const { // like python, but inclusive on upper bound
Array new_arr;
ERR_FAIL_COND_V_MSG(p_step == 0, new_arr, "Array slice step size cannot be zero.");
if (empty()) { // Don't try to slice empty arrays.
return new_arr;
}
if (p_step > 0) {
if (p_begin >= size() || p_end < -size()) {
return new_arr;
}
} else { // p_step < 0
if (p_begin < -size() || p_end >= size()) {
return new_arr;
}
}
int begin = _clamp_slice_index(p_begin);
int end = _clamp_slice_index(p_end);
int new_arr_size = MAX(((end - begin + p_step) / p_step), 0);
new_arr.resize(new_arr_size);
if (p_step > 0) {
int dest_idx = 0;
for (int idx = begin; idx <= end; idx += p_step) {
ERR_FAIL_COND_V_MSG(dest_idx < 0 || dest_idx >= new_arr_size, Array(), "Bug in Array slice()");
new_arr[dest_idx++] = p_deep ? get(idx).duplicate(p_deep) : get(idx);
}
} else { // p_step < 0
int dest_idx = 0;
for (int idx = begin; idx >= end; idx += p_step) {
ERR_FAIL_COND_V_MSG(dest_idx < 0 || dest_idx >= new_arr_size, Array(), "Bug in Array slice()");
new_arr[dest_idx++] = p_deep ? get(idx).duplicate(p_deep) : get(idx);
}
}
return new_arr;
}
struct _ArrayVariantSort {
_FORCE_INLINE_ bool operator()(const Variant &p_l, const Variant &p_r) const {
bool valid = false;
Variant res;
Variant::evaluate(Variant::OP_LESS, p_l, p_r, res, valid);
if (!valid) {
res = false;
}
return res;
}
};
Array &Array::sort() {
_p->array.sort_custom<_ArrayVariantSort>();
return *this;
}
struct _ArrayVariantSortCustom {
Object *obj;
StringName func;
_FORCE_INLINE_ bool operator()(const Variant &p_l, const Variant &p_r) const {
const Variant *args[2] = { &p_l, &p_r };
Variant::CallError err;
bool res = obj->call(func, args, 2, err);
if (err.error != Variant::CallError::CALL_OK) {
res = false;
}
return res;
}
};
Array &Array::sort_custom(Object *p_obj, const StringName &p_function) {
ERR_FAIL_NULL_V(p_obj, *this);
SortArray<Variant, _ArrayVariantSortCustom, true> avs;
avs.compare.obj = p_obj;
avs.compare.func = p_function;
avs.sort(_p->array.ptrw(), _p->array.size());
return *this;
}
void Array::shuffle() {
const int n = _p->array.size();
if (n < 2) {
return;
}
Variant *data = _p->array.ptrw();
for (int i = n - 1; i >= 1; i--) {
const int j = Math::rand() % (i + 1);
const Variant tmp = data[j];
data[j] = data[i];
data[i] = tmp;
}
}
template <typename Less>
_FORCE_INLINE_ int bisect(const Vector<Variant> &p_array, const Variant &p_value, bool p_before, const Less &p_less) {
int lo = 0;
int hi = p_array.size();
if (p_before) {
while (lo < hi) {
const int mid = (lo + hi) / 2;
if (p_less(p_array.get(mid), p_value)) {
lo = mid + 1;
} else {
hi = mid;
}
}
} else {
while (lo < hi) {
const int mid = (lo + hi) / 2;
if (p_less(p_value, p_array.get(mid))) {
hi = mid;
} else {
lo = mid + 1;
}
}
}
return lo;
}
int Array::bsearch(const Variant &p_value, bool p_before) {
return bisect(_p->array, p_value, p_before, _ArrayVariantSort());
}
int Array::bsearch_custom(const Variant &p_value, Object *p_obj, const StringName &p_function, bool p_before) {
ERR_FAIL_NULL_V(p_obj, 0);
_ArrayVariantSortCustom less;
less.obj = p_obj;
less.func = p_function;
return bisect(_p->array, p_value, p_before, less);
}
Array &Array::invert() {
_p->array.invert();
return *this;
}
void Array::push_front(const Variant &p_value) {
_p->array.insert(0, p_value);
}
Variant Array::pop_back() {
if (!_p->array.empty()) {
const int n = _p->array.size() - 1;
const Variant ret = _p->array.get(n);
_p->array.resize(n);
return ret;
}
return Variant();
}
Variant Array::pop_front() {
if (!_p->array.empty()) {
const Variant ret = _p->array.get(0);
_p->array.remove(0);
return ret;
}
return Variant();
}
Variant Array::pop_at(int p_pos) {
if (_p->array.empty()) {
// Return `null` without printing an error to mimic `pop_back()` and `pop_front()` behavior.
return Variant();
}
if (p_pos < 0) {
// Relative offset from the end
p_pos = _p->array.size() + p_pos;
}
ERR_FAIL_INDEX_V_MSG(
p_pos,
_p->array.size(),
Variant(),
vformat(
"The calculated index %s is out of bounds (the array has %s elements). Leaving the array untouched and returning `null`.",
p_pos,
_p->array.size()));
const Variant ret = _p->array.get(p_pos);
_p->array.remove(p_pos);
return ret;
}
Variant Array::min() const {
Variant minval;
for (int i = 0; i < size(); i++) {
if (i == 0) {
minval = get(i);
} else {
bool valid;
Variant ret;
Variant test = get(i);
Variant::evaluate(Variant::OP_LESS, test, minval, ret, valid);
if (!valid) {
return Variant(); //not a valid comparison
}
if (bool(ret)) {
//is less
minval = test;
}
}
}
return minval;
}
Variant Array::max() const {
Variant maxval;
for (int i = 0; i < size(); i++) {
if (i == 0) {
maxval = get(i);
} else {
bool valid;
Variant ret;
Variant test = get(i);
Variant::evaluate(Variant::OP_GREATER, test, maxval, ret, valid);
if (!valid) {
return Variant(); //not a valid comparison
}
if (bool(ret)) {
//is less
maxval = test;
}
}
}
return maxval;
}
const void *Array::id() const {
return _p;
}
Array::Array(const Array &p_from) {
_p = nullptr;
_ref(p_from);
}
Array::Array() {
_p = memnew(ArrayPrivate);
_p->refcount.init();
}
Array::~Array() {
_unref();
}

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#ifndef ARRAY_H
#define ARRAY_H
/*************************************************************************/
/* array.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/typedefs.h"
class Variant;
class ArrayPrivate;
class Object;
class StringName;
class Array {
mutable ArrayPrivate *_p;
void _ref(const Array &p_from) const;
void _unref() const;
inline int _clamp_slice_index(int p_index) const;
public:
Variant &operator[](int p_idx);
const Variant &operator[](int p_idx) const;
void set(int p_idx, const Variant &p_value);
const Variant &get(int p_idx) const;
int size() const;
bool empty() const;
void clear();
bool deep_equal(const Array &p_array, int p_recursion_count = 0) const;
bool operator==(const Array &p_array) const;
uint32_t hash() const;
uint32_t recursive_hash(int p_recursion_count) const;
void operator=(const Array &p_array);
void push_back(const Variant &p_value);
_FORCE_INLINE_ void append(const Variant &p_value) { push_back(p_value); } //for python compatibility
void append_array(const Array &p_array);
Error resize(int p_new_size);
void insert(int p_pos, const Variant &p_value);
void remove(int p_pos);
void fill(const Variant &p_value);
Variant front() const;
Variant back() const;
Array &sort();
Array &sort_custom(Object *p_obj, const StringName &p_function);
void shuffle();
int bsearch(const Variant &p_value, bool p_before = true);
int bsearch_custom(const Variant &p_value, Object *p_obj, const StringName &p_function, bool p_before = true);
Array &invert();
int find(const Variant &p_value, int p_from = 0) const;
int rfind(const Variant &p_value, int p_from = -1) const;
int find_last(const Variant &p_value) const;
int count(const Variant &p_value) const;
bool has(const Variant &p_value) const;
void erase(const Variant &p_value);
void push_front(const Variant &p_value);
Variant pop_back();
Variant pop_front();
Variant pop_at(int p_pos);
Array duplicate(bool p_deep = false) const;
Array slice(int p_begin, int p_end, int p_step = 1, bool p_deep = false) const;
Variant min() const;
Variant max() const;
const void *id() const;
Array(const Array &p_from);
Array();
~Array();
};
#endif // ARRAY_H

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/*************************************************************************/
/* dictionary.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "dictionary.h"
#include "core/containers/ordered_hash_map.h"
#include "core/os/safe_refcount.h"
#include "core/variant/variant.h"
struct DictionaryPrivate {
SafeRefCount refcount;
OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> variant_map;
};
void Dictionary::get_key_list(List<Variant> *p_keys) const {
if (_p->variant_map.empty()) {
return;
}
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) {
p_keys->push_back(E.key());
}
}
Variant Dictionary::get_key_at_index(int p_index) const {
int index = 0;
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) {
if (index == p_index) {
return E.key();
}
index++;
}
return Variant();
}
Variant Dictionary::get_value_at_index(int p_index) const {
int index = 0;
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) {
if (index == p_index) {
return E.value();
}
index++;
}
return Variant();
}
Variant &Dictionary::operator[](const Variant &p_key) {
return _p->variant_map[p_key];
}
const Variant &Dictionary::operator[](const Variant &p_key) const {
return _p->variant_map[p_key];
}
const Variant *Dictionary::getptr(const Variant &p_key) const {
OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key);
if (!E) {
return nullptr;
}
return &E.get();
}
Variant *Dictionary::getptr(const Variant &p_key) {
OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(p_key);
if (!E) {
return nullptr;
}
return &E.get();
}
Variant Dictionary::get_valid(const Variant &p_key) const {
OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::ConstElement E = ((const OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator> *)&_p->variant_map)->find(p_key);
if (!E) {
return Variant();
}
return E.get();
}
Variant Dictionary::get(const Variant &p_key, const Variant &p_default) const {
const Variant *result = getptr(p_key);
if (!result) {
return p_default;
}
return *result;
}
int Dictionary::size() const {
return _p->variant_map.size();
}
bool Dictionary::empty() const {
return !_p->variant_map.size();
}
bool Dictionary::has(const Variant &p_key) const {
return _p->variant_map.has(p_key);
}
bool Dictionary::has_all(const Array &p_keys) const {
for (int i = 0; i < p_keys.size(); i++) {
if (!has(p_keys[i])) {
return false;
}
}
return true;
}
Variant Dictionary::find_key(const Variant &p_value) const {
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) {
if (E.value() == p_value) {
return E.key();
}
}
return Variant();
}
bool Dictionary::erase(const Variant &p_key) {
return _p->variant_map.erase(p_key);
}
bool Dictionary::deep_equal(const Dictionary &p_dictionary, int p_recursion_count) const {
// Cheap checks
ERR_FAIL_COND_V_MSG(p_recursion_count > MAX_RECURSION, 0, "Max recursion reached");
if (_p == p_dictionary._p) {
return true;
}
if (_p->variant_map.size() != p_dictionary._p->variant_map.size()) {
return false;
}
// Heavy O(n) check
OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element this_E = _p->variant_map.front();
OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element other_E = p_dictionary._p->variant_map.front();
p_recursion_count++;
while (this_E && other_E) {
if (
!this_E.key().deep_equal(other_E.key(), p_recursion_count) ||
!this_E.value().deep_equal(other_E.value(), p_recursion_count)) {
return false;
}
this_E = this_E.next();
other_E = other_E.next();
}
return !this_E && !other_E;
}
bool Dictionary::operator==(const Dictionary &p_dictionary) const {
return _p == p_dictionary._p;
}
bool Dictionary::operator!=(const Dictionary &p_dictionary) const {
return _p != p_dictionary._p;
}
void Dictionary::_ref(const Dictionary &p_from) const {
//make a copy first (thread safe)
if (!p_from._p->refcount.ref()) {
return; // couldn't copy
}
//if this is the same, unreference the other one
if (p_from._p == _p) {
_p->refcount.unref();
return;
}
if (_p) {
_unref();
}
_p = p_from._p;
}
void Dictionary::clear() {
_p->variant_map.clear();
}
void Dictionary::merge(const Dictionary &p_dictionary, bool p_overwrite) {
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = p_dictionary._p->variant_map.front(); E; E = E.next()) {
if (p_overwrite || !has(E.key())) {
this->operator[](E.key()) = E.value();
}
}
}
void Dictionary::_unref() const {
ERR_FAIL_COND(!_p);
if (_p->refcount.unref()) {
memdelete(_p);
}
_p = nullptr;
}
uint32_t Dictionary::hash() const {
return recursive_hash(0);
}
uint32_t Dictionary::recursive_hash(int p_recursion_count) const {
ERR_FAIL_COND_V_MSG(p_recursion_count > MAX_RECURSION, 0, "Max recursion reached");
p_recursion_count++;
uint32_t h = hash_murmur3_one_32(Variant::DICTIONARY);
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) {
h = hash_murmur3_one_32(E.key().recursive_hash(p_recursion_count), h);
h = hash_murmur3_one_32(E.value().recursive_hash(p_recursion_count), h);
}
return hash_fmix32(h);
}
Array Dictionary::keys() const {
Array varr;
if (_p->variant_map.empty()) {
return varr;
}
varr.resize(size());
int i = 0;
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) {
varr[i] = E.key();
i++;
}
return varr;
}
Array Dictionary::values() const {
Array varr;
if (_p->variant_map.empty()) {
return varr;
}
varr.resize(size());
int i = 0;
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) {
varr[i] = E.get();
i++;
}
return varr;
}
const Variant *Dictionary::next(const Variant *p_key) const {
if (p_key == nullptr) {
// caller wants to get the first element
if (_p->variant_map.front()) {
return &_p->variant_map.front().key();
}
return nullptr;
}
OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.find(*p_key);
if (E && E.next()) {
return &E.next().key();
}
return nullptr;
}
Dictionary Dictionary::duplicate(bool p_deep) const {
Dictionary n;
for (OrderedHashMap<Variant, Variant, VariantHasher, VariantComparator>::Element E = _p->variant_map.front(); E; E = E.next()) {
n[E.key()] = p_deep ? E.value().duplicate(true) : E.value();
}
return n;
}
void Dictionary::operator=(const Dictionary &p_dictionary) {
_ref(p_dictionary);
}
const void *Dictionary::id() const {
return _p;
}
Dictionary::Dictionary(const Dictionary &p_from) {
_p = nullptr;
_ref(p_from);
}
Dictionary::Dictionary() {
_p = memnew(DictionaryPrivate);
_p->refcount.init();
}
Dictionary::~Dictionary() {
_unref();
}

96
sfw/variant/dictionary.h Normal file
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#ifndef DICTIONARY_H
#define DICTIONARY_H
/*************************************************************************/
/* dictionary.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/containers/list.h"
#include "core/string/ustring.h"
#include "core/variant/array.h"
class Variant;
struct DictionaryPrivate;
class Dictionary {
mutable DictionaryPrivate *_p;
void _ref(const Dictionary &p_from) const;
void _unref() const;
public:
void get_key_list(List<Variant> *p_keys) const;
Variant get_key_at_index(int p_index) const;
Variant get_value_at_index(int p_index) const;
Variant &operator[](const Variant &p_key);
const Variant &operator[](const Variant &p_key) const;
const Variant *getptr(const Variant &p_key) const;
Variant *getptr(const Variant &p_key);
Variant get_valid(const Variant &p_key) const;
Variant get(const Variant &p_key, const Variant &p_default) const;
int size() const;
bool empty() const;
void clear();
void merge(const Dictionary &p_dictionary, bool p_overwrite = false);
bool has(const Variant &p_key) const;
bool has_all(const Array &p_keys) const;
Variant find_key(const Variant &p_value) const;
bool erase(const Variant &p_key);
bool deep_equal(const Dictionary &p_dictionary, int p_recursion_count = 0) const;
bool operator==(const Dictionary &p_dictionary) const;
bool operator!=(const Dictionary &p_dictionary) const;
uint32_t hash() const;
uint32_t recursive_hash(int p_recursion_count) const;
void operator=(const Dictionary &p_dictionary);
const Variant *next(const Variant *p_key = nullptr) const;
Array keys() const;
Array values() const;
Dictionary duplicate(bool p_deep = false) const;
const void *id() const;
Dictionary(const Dictionary &p_from);
Dictionary();
~Dictionary();
};
#endif // DICTIONARY_H

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#ifndef METHOD_PTRCALL_H
#define METHOD_PTRCALL_H
/*************************************************************************/
/* method_ptrcall.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/math/transform_2d.h"
#include "core/typedefs.h"
#include "core/variant/variant.h"
#ifdef PTRCALL_ENABLED
template <class T>
struct PtrToArg {
};
#define MAKE_PTRARG(m_type) \
template <> \
struct PtrToArg<m_type> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return *reinterpret_cast<const m_type *>(p_ptr); \
} \
_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
*((m_type *)p_ptr) = p_val; \
} \
}; \
template <> \
struct PtrToArg<const m_type &> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return *reinterpret_cast<const m_type *>(p_ptr); \
} \
_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
*((m_type *)p_ptr) = p_val; \
} \
}
#define MAKE_PTRARGCONV(m_type, m_conv) \
template <> \
struct PtrToArg<m_type> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return static_cast<m_type>(*reinterpret_cast<const m_conv *>(p_ptr)); \
} \
_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
*((m_conv *)p_ptr) = static_cast<m_conv>(p_val); \
} \
}; \
template <> \
struct PtrToArg<const m_type &> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return static_cast<m_type>(*reinterpret_cast<const m_conv *>(p_ptr)); \
} \
_FORCE_INLINE_ static void encode(m_type p_val, void *p_ptr) { \
*((m_conv *)p_ptr) = static_cast<m_conv>(p_val); \
} \
}
#define MAKE_PTRARG_BY_REFERENCE(m_type) \
template <> \
struct PtrToArg<m_type> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return *reinterpret_cast<const m_type *>(p_ptr); \
} \
_FORCE_INLINE_ static void encode(const m_type &p_val, void *p_ptr) { \
*((m_type *)p_ptr) = p_val; \
} \
}; \
template <> \
struct PtrToArg<const m_type &> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
return *reinterpret_cast<const m_type *>(p_ptr); \
} \
_FORCE_INLINE_ static void encode(const m_type &p_val, void *p_ptr) { \
*((m_type *)p_ptr) = p_val; \
} \
}
MAKE_PTRARG(bool);
MAKE_PTRARGCONV(uint8_t, int64_t);
MAKE_PTRARGCONV(int8_t, int64_t);
MAKE_PTRARGCONV(uint16_t, int64_t);
MAKE_PTRARGCONV(int16_t, int64_t);
MAKE_PTRARGCONV(uint32_t, int64_t);
MAKE_PTRARGCONV(int32_t, int64_t);
MAKE_PTRARG(int64_t);
MAKE_PTRARG(uint64_t);
MAKE_PTRARGCONV(float, double);
MAKE_PTRARG(double);
MAKE_PTRARG(String);
MAKE_PTRARG(StringName);
MAKE_PTRARG(Rect2);
MAKE_PTRARG(Rect2i);
MAKE_PTRARG(Vector2);
MAKE_PTRARG(Vector2i);
MAKE_PTRARG_BY_REFERENCE(Vector3);
MAKE_PTRARG_BY_REFERENCE(Vector3i);
MAKE_PTRARG_BY_REFERENCE(Vector4);
MAKE_PTRARG_BY_REFERENCE(Vector4i);
MAKE_PTRARG_BY_REFERENCE(Plane);
MAKE_PTRARG(Quaternion);
MAKE_PTRARG_BY_REFERENCE(AABB);
MAKE_PTRARG_BY_REFERENCE(Basis);
MAKE_PTRARG_BY_REFERENCE(Transform);
MAKE_PTRARG(Transform2D);
MAKE_PTRARG(Projection);
MAKE_PTRARG_BY_REFERENCE(Color);
MAKE_PTRARG(NodePath);
MAKE_PTRARG(RID);
MAKE_PTRARG(Dictionary);
MAKE_PTRARG(Array);
MAKE_PTRARG(PoolByteArray);
MAKE_PTRARG(PoolIntArray);
MAKE_PTRARG(PoolRealArray);
MAKE_PTRARG(PoolStringArray);
MAKE_PTRARG(PoolVector2Array);
MAKE_PTRARG(PoolVector2iArray);
MAKE_PTRARG(PoolVector3Array);
MAKE_PTRARG(PoolVector3iArray);
MAKE_PTRARG(PoolVector4Array);
MAKE_PTRARG(PoolVector4iArray);
MAKE_PTRARG(PoolColorArray);
MAKE_PTRARG_BY_REFERENCE(Variant);
//this is for Object
template <class T>
struct PtrToArg<T *> {
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
return const_cast<T *>(reinterpret_cast<const T *>(p_ptr));
}
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*((T **)p_ptr) = p_var;
}
};
template <class T>
struct PtrToArg<const T *> {
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
return reinterpret_cast<const T *>(p_ptr);
}
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
*((T **)p_ptr) = p_var;
}
};
//this is for the special cases used by Variant
#define MAKE_VECARG(m_type) \
template <> \
struct PtrToArg<Vector<m_type>> { \
_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \
const PoolVector<m_type> *dvs = reinterpret_cast<const PoolVector<m_type> *>(p_ptr); \
Vector<m_type> ret; \
int len = dvs->size(); \
ret.resize(len); \
{ \
PoolVector<m_type>::Read r = dvs->read(); \
for (int i = 0; i < len; i++) { \
ret.write[i] = r[i]; \
} \
} \
return ret; \
} \
_FORCE_INLINE_ static void encode(Vector<m_type> p_vec, void *p_ptr) { \
PoolVector<m_type> *dv = reinterpret_cast<PoolVector<m_type> *>(p_ptr); \
int len = p_vec.size(); \
dv->resize(len); \
{ \
PoolVector<m_type>::Write w = dv->write(); \
for (int i = 0; i < len; i++) { \
w[i] = p_vec[i]; \
} \
} \
} \
}; \
template <> \
struct PtrToArg<const Vector<m_type> &> { \
_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \
const PoolVector<m_type> *dvs = reinterpret_cast<const PoolVector<m_type> *>(p_ptr); \
Vector<m_type> ret; \
int len = dvs->size(); \
ret.resize(len); \
{ \
PoolVector<m_type>::Read r = dvs->read(); \
for (int i = 0; i < len; i++) { \
ret.write[i] = r[i]; \
} \
} \
return ret; \
} \
}
#define MAKE_VECARG_ALT(m_type, m_type_alt) \
template <> \
struct PtrToArg<Vector<m_type_alt>> { \
_FORCE_INLINE_ static Vector<m_type_alt> convert(const void *p_ptr) { \
const PoolVector<m_type> *dvs = reinterpret_cast<const PoolVector<m_type> *>(p_ptr); \
Vector<m_type_alt> ret; \
int len = dvs->size(); \
ret.resize(len); \
{ \
PoolVector<m_type>::Read r = dvs->read(); \
for (int i = 0; i < len; i++) { \
ret.write[i] = r[i]; \
} \
} \
return ret; \
} \
_FORCE_INLINE_ static void encode(Vector<m_type_alt> p_vec, void *p_ptr) { \
PoolVector<m_type> *dv = reinterpret_cast<PoolVector<m_type> *>(p_ptr); \
int len = p_vec.size(); \
dv->resize(len); \
{ \
PoolVector<m_type>::Write w = dv->write(); \
for (int i = 0; i < len; i++) { \
w[i] = p_vec[i]; \
} \
} \
} \
}; \
template <> \
struct PtrToArg<const Vector<m_type_alt> &> { \
_FORCE_INLINE_ static Vector<m_type_alt> convert(const void *p_ptr) { \
const PoolVector<m_type> *dvs = reinterpret_cast<const PoolVector<m_type> *>(p_ptr); \
Vector<m_type_alt> ret; \
int len = dvs->size(); \
ret.resize(len); \
{ \
PoolVector<m_type>::Read r = dvs->read(); \
for (int i = 0; i < len; i++) { \
ret.write[i] = r[i]; \
} \
} \
return ret; \
} \
}
MAKE_VECARG(String);
MAKE_VECARG(StringName);
MAKE_VECARG(uint8_t);
MAKE_VECARG(int);
MAKE_VECARG(float);
MAKE_VECARG(Vector2);
MAKE_VECARG(Vector2i);
MAKE_VECARG(Vector3);
MAKE_VECARG(Vector3i);
MAKE_VECARG(Vector4);
MAKE_VECARG(Vector4i);
MAKE_VECARG(Color);
//MAKE_VECARG_ALT(String, StringName);
//for stuff that gets converted to Array vectors
#define MAKE_VECARR(m_type) \
template <> \
struct PtrToArg<Vector<m_type>> { \
_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \
const Array *arr = reinterpret_cast<const Array *>(p_ptr); \
Vector<m_type> ret; \
int len = arr->size(); \
ret.resize(len); \
for (int i = 0; i < len; i++) { \
ret.write[i] = (*arr)[i]; \
} \
return ret; \
} \
_FORCE_INLINE_ static void encode(Vector<m_type> p_vec, void *p_ptr) { \
Array *arr = reinterpret_cast<Array *>(p_ptr); \
int len = p_vec.size(); \
arr->resize(len); \
for (int i = 0; i < len; i++) { \
(*arr)[i] = p_vec[i]; \
} \
} \
}; \
template <> \
struct PtrToArg<const Vector<m_type> &> { \
_FORCE_INLINE_ static Vector<m_type> convert(const void *p_ptr) { \
const Array *arr = reinterpret_cast<const Array *>(p_ptr); \
Vector<m_type> ret; \
int len = arr->size(); \
ret.resize(len); \
for (int i = 0; i < len; i++) { \
ret.write[i] = (*arr)[i]; \
} \
return ret; \
} \
}
MAKE_VECARR(Variant);
MAKE_VECARR(RID);
MAKE_VECARR(Plane);
#define MAKE_DVECARR(m_type) \
template <> \
struct PtrToArg<PoolVector<m_type>> { \
_FORCE_INLINE_ static PoolVector<m_type> convert(const void *p_ptr) { \
const Array *arr = reinterpret_cast<const Array *>(p_ptr); \
PoolVector<m_type> ret; \
int len = arr->size(); \
ret.resize(len); \
{ \
PoolVector<m_type>::Write w = ret.write(); \
for (int i = 0; i < len; i++) { \
w[i] = (*arr)[i]; \
} \
} \
return ret; \
} \
_FORCE_INLINE_ static void encode(PoolVector<m_type> p_vec, void *p_ptr) { \
Array *arr = reinterpret_cast<Array *>(p_ptr); \
int len = p_vec.size(); \
arr->resize(len); \
{ \
PoolVector<m_type>::Read r = p_vec.read(); \
for (int i = 0; i < len; i++) { \
(*arr)[i] = r[i]; \
} \
} \
} \
}; \
template <> \
struct PtrToArg<const PoolVector<m_type> &> { \
_FORCE_INLINE_ static PoolVector<m_type> convert(const void *p_ptr) { \
const Array *arr = reinterpret_cast<const Array *>(p_ptr); \
PoolVector<m_type> ret; \
int len = arr->size(); \
ret.resize(len); \
{ \
PoolVector<m_type>::Write w = ret.write(); \
for (int i = 0; i < len; i++) { \
w[i] = (*arr)[i]; \
} \
} \
return ret; \
} \
}
MAKE_DVECARR(Plane);
//for special case StringName
#define MAKE_STRINGCONV(m_type) \
template <> \
struct PtrToArg<m_type> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
m_type s = *reinterpret_cast<const String *>(p_ptr); \
return s; \
} \
_FORCE_INLINE_ static void encode(m_type p_vec, void *p_ptr) { \
String *arr = reinterpret_cast<String *>(p_ptr); \
*arr = p_vec; \
} \
}; \
\
template <> \
struct PtrToArg<const m_type &> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
m_type s = *reinterpret_cast<const String *>(p_ptr); \
return s; \
} \
}
#define MAKE_STRINGCONV_BY_REFERENCE(m_type) \
template <> \
struct PtrToArg<m_type> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
m_type s = *reinterpret_cast<const String *>(p_ptr); \
return s; \
} \
_FORCE_INLINE_ static void encode(const m_type &p_vec, void *p_ptr) { \
String *arr = reinterpret_cast<String *>(p_ptr); \
*arr = p_vec; \
} \
}; \
\
template <> \
struct PtrToArg<const m_type &> { \
_FORCE_INLINE_ static m_type convert(const void *p_ptr) { \
m_type s = *reinterpret_cast<const String *>(p_ptr); \
return s; \
} \
}
//MAKE_STRINGCONV(StringName);
MAKE_STRINGCONV_BY_REFERENCE(IP_Address);
template <>
struct PtrToArg<PoolVector<Face3>> {
_FORCE_INLINE_ static PoolVector<Face3> convert(const void *p_ptr) {
const PoolVector<Vector3> *dvs = reinterpret_cast<const PoolVector<Vector3> *>(p_ptr);
PoolVector<Face3> ret;
int len = dvs->size() / 3;
ret.resize(len);
{
PoolVector<Vector3>::Read r = dvs->read();
PoolVector<Face3>::Write w = ret.write();
for (int i = 0; i < len; i++) {
w[i].vertex[0] = r[i * 3 + 0];
w[i].vertex[1] = r[i * 3 + 1];
w[i].vertex[2] = r[i * 3 + 2];
}
}
return ret;
}
_FORCE_INLINE_ static void encode(PoolVector<Face3> p_vec, void *p_ptr) {
PoolVector<Vector3> *arr = reinterpret_cast<PoolVector<Vector3> *>(p_ptr);
int len = p_vec.size();
arr->resize(len * 3);
{
PoolVector<Face3>::Read r = p_vec.read();
PoolVector<Vector3>::Write w = arr->write();
for (int i = 0; i < len; i++) {
w[i * 3 + 0] = r[i].vertex[0];
w[i * 3 + 1] = r[i].vertex[1];
w[i * 3 + 2] = r[i].vertex[2];
}
}
}
};
template <>
struct PtrToArg<const PoolVector<Face3> &> {
_FORCE_INLINE_ static PoolVector<Face3> convert(const void *p_ptr) {
const PoolVector<Vector3> *dvs = reinterpret_cast<const PoolVector<Vector3> *>(p_ptr);
PoolVector<Face3> ret;
int len = dvs->size() / 3;
ret.resize(len);
{
PoolVector<Vector3>::Read r = dvs->read();
PoolVector<Face3>::Write w = ret.write();
for (int i = 0; i < len; i++) {
w[i].vertex[0] = r[i * 3 + 0];
w[i].vertex[1] = r[i * 3 + 1];
w[i].vertex[2] = r[i * 3 + 2];
}
}
return ret;
}
};
#endif // METHOD_PTRCALL_H
#endif

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#ifndef GET_TYPE_INFO_H
#define GET_TYPE_INFO_H
/*************************************************************************/
/* type_info.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef DEBUG_METHODS_ENABLED
template <bool C, typename T = void>
struct EnableIf {
typedef T type;
};
template <typename T>
struct EnableIf<false, T> {
};
template <typename, typename>
struct TypesAreSame {
static bool const value = false;
};
template <typename A>
struct TypesAreSame<A, A> {
static bool const value = true;
};
template <typename B, typename D>
struct TypeInherits {
static D *get_d();
static char (&test(B *))[1];
static char (&test(...))[2];
static bool const value = sizeof(test(get_d())) == sizeof(char) &&
!TypesAreSame<B volatile const, void volatile const>::value;
};
namespace PandemoniumTypeInfo {
enum Metadata {
METADATA_NONE,
METADATA_INT_IS_INT8,
METADATA_INT_IS_INT16,
METADATA_INT_IS_INT32,
METADATA_INT_IS_INT64,
METADATA_INT_IS_UINT8,
METADATA_INT_IS_UINT16,
METADATA_INT_IS_UINT32,
METADATA_INT_IS_UINT64,
METADATA_REAL_IS_FLOAT,
METADATA_REAL_IS_DOUBLE
};
}
// If the compiler fails because it's trying to instantiate the primary 'GetTypeInfo' template
// instead of one of the specializations, it's most likely because the type 'T' is not supported.
// If 'T' is a class that inherits 'Object', make sure it can see the actual class declaration
// instead of a forward declaration. You can always forward declare 'T' in a header file, and then
// include the actual declaration of 'T' in the source file where 'GetTypeInfo<T>' is instantiated.
template <class T, typename = void>
struct GetTypeInfo;
#define MAKE_TYPE_INFO(m_type, m_var_type) \
template <> \
struct GetTypeInfo<m_type> { \
static const Variant::Type VARIANT_TYPE = m_var_type; \
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return PropertyInfo(VARIANT_TYPE, String()); \
} \
}; \
template <> \
struct GetTypeInfo<const m_type &> { \
static const Variant::Type VARIANT_TYPE = m_var_type; \
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return PropertyInfo(VARIANT_TYPE, String()); \
} \
};
#define MAKE_TYPE_INFO_WITH_META(m_type, m_var_type, m_metadata) \
template <> \
struct GetTypeInfo<m_type> { \
static const Variant::Type VARIANT_TYPE = m_var_type; \
static const PandemoniumTypeInfo::Metadata METADATA = m_metadata; \
static inline PropertyInfo get_class_info() { \
return PropertyInfo(VARIANT_TYPE, String()); \
} \
}; \
template <> \
struct GetTypeInfo<const m_type &> { \
static const Variant::Type VARIANT_TYPE = m_var_type; \
static const PandemoniumTypeInfo::Metadata METADATA = m_metadata; \
static inline PropertyInfo get_class_info() { \
return PropertyInfo(VARIANT_TYPE, String()); \
} \
};
MAKE_TYPE_INFO(bool, Variant::BOOL)
MAKE_TYPE_INFO_WITH_META(uint8_t, Variant::INT, PandemoniumTypeInfo::METADATA_INT_IS_UINT8)
MAKE_TYPE_INFO_WITH_META(int8_t, Variant::INT, PandemoniumTypeInfo::METADATA_INT_IS_INT8)
MAKE_TYPE_INFO_WITH_META(uint16_t, Variant::INT, PandemoniumTypeInfo::METADATA_INT_IS_UINT16)
MAKE_TYPE_INFO_WITH_META(int16_t, Variant::INT, PandemoniumTypeInfo::METADATA_INT_IS_INT16)
MAKE_TYPE_INFO_WITH_META(uint32_t, Variant::INT, PandemoniumTypeInfo::METADATA_INT_IS_UINT32)
MAKE_TYPE_INFO_WITH_META(int32_t, Variant::INT, PandemoniumTypeInfo::METADATA_INT_IS_INT32)
MAKE_TYPE_INFO_WITH_META(uint64_t, Variant::INT, PandemoniumTypeInfo::METADATA_INT_IS_UINT64)
MAKE_TYPE_INFO_WITH_META(int64_t, Variant::INT, PandemoniumTypeInfo::METADATA_INT_IS_INT64)
MAKE_TYPE_INFO(char16_t, Variant::INT)
MAKE_TYPE_INFO(char32_t, Variant::INT)
MAKE_TYPE_INFO_WITH_META(float, Variant::REAL, PandemoniumTypeInfo::METADATA_REAL_IS_FLOAT)
MAKE_TYPE_INFO_WITH_META(double, Variant::REAL, PandemoniumTypeInfo::METADATA_REAL_IS_DOUBLE)
MAKE_TYPE_INFO(String, Variant::STRING)
MAKE_TYPE_INFO(Rect2, Variant::RECT2)
MAKE_TYPE_INFO(Rect2i, Variant::RECT2I)
MAKE_TYPE_INFO(Vector2, Variant::VECTOR2)
MAKE_TYPE_INFO(Vector2i, Variant::VECTOR2I)
MAKE_TYPE_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPE_INFO(Vector3i, Variant::VECTOR3I)
MAKE_TYPE_INFO(Vector4, Variant::VECTOR4)
MAKE_TYPE_INFO(Vector4i, Variant::VECTOR4I)
MAKE_TYPE_INFO(Plane, Variant::PLANE)
MAKE_TYPE_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPE_INFO(AABB, Variant::AABB)
MAKE_TYPE_INFO(Basis, Variant::BASIS)
MAKE_TYPE_INFO(Transform, Variant::TRANSFORM)
MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPE_INFO(Projection, Variant::PROJECTION)
MAKE_TYPE_INFO(Color, Variant::COLOR)
MAKE_TYPE_INFO(NodePath, Variant::NODE_PATH)
MAKE_TYPE_INFO(RID, Variant::RID)
MAKE_TYPE_INFO(Dictionary, Variant::DICTIONARY)
MAKE_TYPE_INFO(Array, Variant::ARRAY)
MAKE_TYPE_INFO(PoolByteArray, Variant::POOL_BYTE_ARRAY)
MAKE_TYPE_INFO(PoolIntArray, Variant::POOL_INT_ARRAY)
MAKE_TYPE_INFO(PoolRealArray, Variant::POOL_REAL_ARRAY)
MAKE_TYPE_INFO(PoolStringArray, Variant::POOL_STRING_ARRAY)
MAKE_TYPE_INFO(PoolVector2Array, Variant::POOL_VECTOR2_ARRAY)
MAKE_TYPE_INFO(PoolVector2iArray, Variant::POOL_VECTOR2I_ARRAY)
MAKE_TYPE_INFO(PoolVector3Array, Variant::POOL_VECTOR3_ARRAY)
MAKE_TYPE_INFO(PoolVector3iArray, Variant::POOL_VECTOR3I_ARRAY)
MAKE_TYPE_INFO(PoolVector4Array, Variant::POOL_VECTOR4_ARRAY)
MAKE_TYPE_INFO(PoolVector4iArray, Variant::POOL_VECTOR4I_ARRAY)
MAKE_TYPE_INFO(PoolColorArray, Variant::POOL_COLOR_ARRAY)
MAKE_TYPE_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPE_INFO(IP_Address, Variant::STRING)
class BSP_Tree;
MAKE_TYPE_INFO(BSP_Tree, Variant::DICTIONARY)
//for RefPtr
template <>
struct GetTypeInfo<RefPtr> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference");
}
};
template <>
struct GetTypeInfo<const RefPtr &> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference");
}
};
//for variant
template <>
struct GetTypeInfo<Variant> {
static const Variant::Type VARIANT_TYPE = Variant::NIL;
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::NIL, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT);
}
};
template <>
struct GetTypeInfo<const Variant &> {
static const Variant::Type VARIANT_TYPE = Variant::NIL;
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(Variant::NIL, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT);
}
};
#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \
template <> \
struct GetTypeInfo<m_template<m_type>> { \
static const Variant::Type VARIANT_TYPE = m_var_type; \
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return PropertyInfo(VARIANT_TYPE, String()); \
} \
}; \
template <> \
struct GetTypeInfo<const m_template<m_type> &> { \
static const Variant::Type VARIANT_TYPE = m_var_type; \
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return PropertyInfo(VARIANT_TYPE, String()); \
} \
};
MAKE_TEMPLATE_TYPE_INFO(Vector, uint8_t, Variant::POOL_BYTE_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, int, Variant::POOL_INT_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, float, Variant::POOL_REAL_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, String, Variant::POOL_STRING_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Vector2, Variant::POOL_VECTOR2_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Vector2i, Variant::POOL_VECTOR2I_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Vector3, Variant::POOL_VECTOR3_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Vector3i, Variant::POOL_VECTOR3I_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Vector4, Variant::POOL_VECTOR4_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Vector4i, Variant::POOL_VECTOR4I_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Color, Variant::POOL_COLOR_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Variant, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, RID, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Plane, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, StringName, Variant::POOL_STRING_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(PoolVector, Plane, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(PoolVector, Face3, Variant::POOL_VECTOR3_ARRAY)
template <typename T>
struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(StringName(T::get_class_static()));
}
};
template <typename T>
struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE;
static inline PropertyInfo get_class_info() {
return PropertyInfo(StringName(T::get_class_static()));
}
};
#define TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_impl) \
template <> \
struct GetTypeInfo<m_impl> { \
static const Variant::Type VARIANT_TYPE = Variant::INT; \
static const PandemoniumTypeInfo::Metadata METADATA = PandemoniumTypeInfo::METADATA_NONE; \
static inline PropertyInfo get_class_info() { \
return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_ENUM, String(#m_enum).replace("::", ".")); \
} \
};
#define MAKE_ENUM_TYPE_INFO(m_enum) \
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_enum) \
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_enum const) \
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_enum &) \
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, const m_enum &)
template <typename T>
inline StringName __constant_get_enum_name(T param, const String &p_constant) {
if (GetTypeInfo<T>::VARIANT_TYPE == Variant::NIL)
ERR_PRINT("Missing VARIANT_ENUM_CAST for constant's enum: " + p_constant);
return GetTypeInfo<T>::get_class_info().class_name;
}
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())
#else
#define MAKE_ENUM_TYPE_INFO(m_enum)
#define CLASS_INFO(m_type)
#endif // DEBUG_METHODS_ENABLED
#endif // GET_TYPE_INFO_H

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#ifndef VARIANT_H
#define VARIANT_H
/*************************************************************************/
/* variant.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/containers/pool_vector.h"
#include "core/containers/rid.h"
#include "core/io/ip_address.h"
#include "core/math/aabb.h"
#include "core/math/basis.h"
#include "core/math/color.h"
#include "core/math/face3.h"
#include "core/math/plane.h"
#include "core/math/projection.h"
#include "core/math/quaternion.h"
#include "core/math/transform.h"
#include "core/math/transform_2d.h"
#include "core/math/vector3.h"
#include "core/math/vector3i.h"
#include "core/math/vector4.h"
#include "core/math/vector4i.h"
#include "core/object/object_id.h"
#include "core/object/ref_ptr.h"
#include "core/string/node_path.h"
#include "core/string/ustring.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
class Object;
class ObjectRC;
class Node; // helper
class Control; // helper
struct PropertyInfo;
struct MethodInfo;
typedef PoolVector<uint8_t> PoolByteArray;
typedef PoolVector<int> PoolIntArray;
typedef PoolVector<real_t> PoolRealArray;
typedef PoolVector<String> PoolStringArray;
typedef PoolVector<Vector2> PoolVector2Array;
typedef PoolVector<Vector2i> PoolVector2iArray;
typedef PoolVector<Vector3> PoolVector3Array;
typedef PoolVector<Vector3i> PoolVector3iArray;
typedef PoolVector<Vector4> PoolVector4Array;
typedef PoolVector<Vector4i> PoolVector4iArray;
typedef PoolVector<Color> PoolColorArray;
// Temporary workaround until c++11 alignas()
#ifdef __GNUC__
#define GCC_ALIGNED_8 __attribute__((aligned(8)))
#else
#define GCC_ALIGNED_8
#endif
#define _REF_OBJ_PTR(m_variant) (reinterpret_cast<Ref<Reference> *>((m_variant)._get_obj().ref.get_data())->ptr())
#define _OBJ_PTR(m_variant) ((m_variant)._get_obj().rc ? (m_variant)._get_obj().rc->get_ptr() : _REF_OBJ_PTR(m_variant))
// _UNSAFE_OBJ_PROXY_PTR is needed for comparing an object Variant against NIL or compare two object Variants.
// It's guaranteed to be unique per object, in contrast to the pointer stored in the RC structure,
// which is set to null when the object is destroyed.
#define _UNSAFE_OBJ_PROXY_PTR(m_variant) ((m_variant)._get_obj().rc ? reinterpret_cast<uint8_t *>((m_variant)._get_obj().rc) : reinterpret_cast<uint8_t *>(_REF_OBJ_PTR(m_variant)))
class Variant {
public:
// If this changes the table in variant_op must be updated
enum Type {
NIL,
// atomic types
BOOL,
INT,
REAL,
STRING,
// math types
RECT2, // 5
RECT2I,
VECTOR2,
VECTOR2I,
VECTOR3,
VECTOR3I, // 10
VECTOR4,
VECTOR4I,
PLANE,
QUATERNION,
AABB, // 15
BASIS,
TRANSFORM,
TRANSFORM2D,
PROJECTION,
// misc types
COLOR, // 20
NODE_PATH,
RID,
OBJECT,
STRING_NAME,
DICTIONARY, // 25
ARRAY,
// arrays
POOL_BYTE_ARRAY,
POOL_INT_ARRAY,
POOL_REAL_ARRAY,
POOL_STRING_ARRAY, //30
POOL_VECTOR2_ARRAY,
POOL_VECTOR2I_ARRAY,
POOL_VECTOR3_ARRAY,
POOL_VECTOR3I_ARRAY,
POOL_VECTOR4_ARRAY, //35
POOL_VECTOR4I_ARRAY,
POOL_COLOR_ARRAY,
VARIANT_MAX // 38
};
enum {
// Maximum recursion depth allowed when serializing variants.
MAX_RECURSION_DEPTH = 1024,
};
private:
friend struct _VariantCall;
// Variant takes 20 bytes when real_t is float, and 36 if double
// it only allocates extra memory for aabb/matrix.
Type type;
struct ObjData {
// Will be null for every type deriving from Reference as they have their
// own reference count mechanism
ObjectRC *rc;
// Always initialized, but will be null if the Ref<> assigned was null
// or this Variant is not even holding a Reference-derived object
RefPtr ref;
};
_FORCE_INLINE_ ObjData &_get_obj();
_FORCE_INLINE_ const ObjData &_get_obj() const;
union {
bool _bool;
int64_t _int;
double _real;
Transform2D *_transform2d;
::AABB *_aabb;
Basis *_basis;
Transform *_transform;
Projection *_projection;
void *_ptr; //generic pointer
uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
} _data GCC_ALIGNED_8;
void reference(const Variant &p_variant);
void clear();
public:
_FORCE_INLINE_ Type get_type() const { return type; }
static String get_type_name(Variant::Type p_type);
static bool can_convert(Type p_type_from, Type p_type_to);
static bool can_convert_strict(Type p_type_from, Type p_type_to);
bool is_ref() const;
_FORCE_INLINE_ bool is_num() const { return type == INT || type == REAL; };
_FORCE_INLINE_ bool is_array() const { return type >= ARRAY; };
_FORCE_INLINE_ bool is_null() const { return type == NIL; };
bool is_shared() const;
bool is_zero() const;
bool is_one() const;
ObjectID get_object_instance_id() const;
bool is_invalid_object() const;
operator bool() const;
operator signed int() const;
operator unsigned int() const; // this is the real one
operator signed short() const;
operator unsigned short() const;
operator signed char() const;
operator unsigned char() const;
//operator long unsigned int() const;
operator int64_t() const;
operator uint64_t() const;
#ifdef NEED_LONG_INT
operator signed long() const;
operator unsigned long() const;
#endif
operator CharType() const;
operator float() const;
operator double() const;
operator String() const;
operator StringName() const;
operator Rect2() const;
operator Rect2i() const;
operator Vector2() const;
operator Vector2i() const;
operator Vector3() const;
operator Vector3i() const;
operator Vector4() const;
operator Vector4i() const;
operator Plane() const;
operator ::AABB() const;
operator Quaternion() const;
operator Basis() const;
operator Transform() const;
operator Transform2D() const;
operator Projection() const;
operator Color() const;
operator NodePath() const;
operator RefPtr() const;
operator ::RID() const;
operator Object *() const;
operator Node *() const;
operator Control *() const;
operator Dictionary() const;
operator Array() const;
operator PoolVector<uint8_t>() const;
operator PoolVector<int>() const;
operator PoolVector<real_t>() const;
operator PoolVector<String>() const;
operator PoolVector<Vector2>() const;
operator PoolVector<Vector2i>() const;
operator PoolVector<Vector3>() const;
operator PoolVector<Vector3i>() const;
operator PoolVector<Vector4>() const;
operator PoolVector<Vector4i>() const;
operator PoolVector<Color>() const;
operator PoolVector<Plane>() const;
operator PoolVector<Face3>() const;
operator Vector<Variant>() const;
operator Vector<uint8_t>() const;
operator Vector<int>() const;
operator Vector<real_t>() const;
operator Vector<String>() const;
operator Vector<StringName>() const;
operator Vector<Vector3>() const;
operator Vector<Vector3i>() const;
operator Vector<Vector4>() const;
operator Vector<Vector4i>() const;
operator Vector<Color>() const;
operator Vector<::RID>() const;
operator Vector<Vector2>() const;
operator Vector<Vector2i>() const;
operator Vector<Plane>() const;
// some core type enums to convert to
operator Margin() const;
operator Side() const;
operator Orientation() const;
operator IP_Address() const;
Variant(bool p_bool);
Variant(signed int p_int); // real one
Variant(unsigned int p_int);
#ifdef NEED_LONG_INT
Variant(signed long p_long); // real one
Variant(unsigned long p_long);
//Variant(long unsigned int p_long);
#endif
Variant(signed short p_short); // real one
Variant(unsigned short p_short);
Variant(signed char p_char); // real one
Variant(unsigned char p_char);
Variant(int64_t p_int); // real one
Variant(uint64_t p_int);
Variant(float p_float);
Variant(double p_double);
Variant(const String &p_string);
Variant(const StringName &p_string);
Variant(const char *const p_cstring);
Variant(const CharType *p_wstring);
Variant(const Vector2 &p_vector2);
Variant(const Vector2i &p_vector2);
Variant(const Rect2 &p_rect2);
Variant(const Rect2i &p_rect2);
Variant(const Vector3 &p_vector3);
Variant(const Vector3i &p_vector3);
Variant(const Vector4 &p_vector4);
Variant(const Vector4i &p_vector4);
Variant(const Projection &p_projection);
Variant(const Plane &p_plane);
Variant(const ::AABB &p_aabb);
Variant(const Quaternion &p_quat);
Variant(const Basis &p_matrix);
Variant(const Transform2D &p_transform);
Variant(const Transform &p_transform);
Variant(const Color &p_color);
Variant(const NodePath &p_node_path);
Variant(const RefPtr &p_resource);
Variant(const ::RID &p_rid);
Variant(const Object *p_object);
Variant(const Dictionary &p_dictionary);
Variant(const Array &p_array);
Variant(const PoolVector<Plane> &p_array);
Variant(const PoolVector<uint8_t> &p_raw_array);
Variant(const PoolVector<int> &p_int_array);
Variant(const PoolVector<real_t> &p_real_array);
Variant(const PoolVector<String> &p_string_array);
Variant(const PoolVector<Vector3> &p_vector3_array);
Variant(const PoolVector<Vector3i> &p_vector3_array);
Variant(const PoolVector<Color> &p_color_array);
Variant(const PoolVector<Face3> &p_face_array);
Variant(const PoolVector<Vector2> &p_vector2_array);
Variant(const PoolVector<Vector2i> &p_vector2_array);
Variant(const PoolVector<Vector4> &p_vector4_array);
Variant(const PoolVector<Vector4i> &p_vector4_array);
Variant(const Vector<Variant> &p_array);
Variant(const Vector<uint8_t> &p_array);
Variant(const Vector<int> &p_array);
Variant(const Vector<real_t> &p_array);
Variant(const Vector<String> &p_array);
Variant(const Vector<StringName> &p_array);
Variant(const Vector<Vector3> &p_array);
Variant(const Vector<Vector3i> &p_array);
Variant(const Vector<Color> &p_array);
Variant(const Vector<Plane> &p_array);
Variant(const Vector<::RID> &p_array);
Variant(const Vector<Vector2> &p_array);
Variant(const Vector<Vector2i> &p_array);
Variant(const Vector<Vector4> &p_array);
Variant(const Vector<Vector4i> &p_array);
Variant(const IP_Address &p_address);
// If this changes the table in variant_op must be updated
enum Operator {
//comparison
OP_EQUAL,
OP_NOT_EQUAL,
OP_LESS,
OP_LESS_EQUAL,
OP_GREATER,
OP_GREATER_EQUAL,
//mathematic
OP_ADD,
OP_SUBTRACT,
OP_MULTIPLY,
OP_DIVIDE,
OP_NEGATE,
OP_POSITIVE,
OP_MODULE,
OP_STRING_CONCAT,
//bitwise
OP_SHIFT_LEFT,
OP_SHIFT_RIGHT,
OP_BIT_AND,
OP_BIT_OR,
OP_BIT_XOR,
OP_BIT_NEGATE,
//logic
OP_AND,
OP_OR,
OP_XOR,
OP_NOT,
//containment
OP_IN,
OP_MAX
};
static String get_operator_name(Operator p_op);
static void evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b, Variant &r_ret, bool &r_valid);
static _FORCE_INLINE_ Variant evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b) {
bool valid = true;
Variant res;
evaluate(p_op, p_a, p_b, res, valid);
return res;
}
void zero();
Variant duplicate(bool deep = false) const;
static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
static void sub(const Variant &a, const Variant &b, Variant &r_dst);
struct CallError {
enum Error {
CALL_OK,
CALL_ERROR_INVALID_METHOD,
CALL_ERROR_INVALID_ARGUMENT,
CALL_ERROR_TOO_MANY_ARGUMENTS,
CALL_ERROR_TOO_FEW_ARGUMENTS,
CALL_ERROR_INSTANCE_IS_NULL,
};
Error error;
int argument;
Type expected;
};
void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, CallError &r_error);
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, CallError &r_error);
Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant(), const Variant &p_arg6 = Variant(), const Variant &p_arg7 = Variant(), const Variant &p_arg8 = Variant());
static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Variant::CallError &ce);
static Variant construct(const Variant::Type, const Variant **p_args, int p_argcount, CallError &r_error, bool p_strict = true);
void get_method_list(List<MethodInfo> *p_list) const;
bool has_method(const StringName &p_method) const;
static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method);
static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method);
static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr);
static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method);
static bool is_method_const(Variant::Type p_type, const StringName &p_method);
void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = nullptr);
Variant get_named(const StringName &p_index, bool *r_valid = nullptr) const;
void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr);
Variant get(const Variant &p_index, bool *r_valid = nullptr) const;
bool in(const Variant &p_index, bool *r_valid = nullptr) const;
bool iter_init(Variant &r_iter, bool &r_valid) const;
bool iter_next(Variant &r_iter, bool &r_valid) const;
Variant iter_get(const Variant &r_iter, bool &r_valid) const;
void get_property_list(List<PropertyInfo> *p_list) const;
//argsVariant call()
bool deep_equal(const Variant &p_variant, int p_recursion_count = 0) const;
bool operator==(const Variant &p_variant) const;
bool operator!=(const Variant &p_variant) const;
bool operator<(const Variant &p_variant) const;
uint32_t hash() const;
uint32_t recursive_hash(int p_recursion_count) const;
bool hash_compare(const Variant &p_variant) const;
bool booleanize() const;
String stringify(List<const void *> &stack) const;
void static_assign(const Variant &p_variant);
static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
static bool has_constant(Variant::Type p_type, const StringName &p_value);
static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr);
typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud);
typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value);
String get_construct_string() const;
static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = nullptr, void *p_construct_ud = nullptr);
void operator=(const Variant &p_variant); // only this is enough for all the other types
Variant(const Variant &p_variant);
_FORCE_INLINE_ Variant() {
type = NIL;
}
_FORCE_INLINE_ ~Variant() {
if (type != Variant::NIL) {
clear();
}
}
};
//typedef Dictionary Dictionary; no
//typedef Array Array;
Vector<Variant> varray();
Vector<Variant> varray(const Variant &p_arg1);
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2);
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3);
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4);
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5);
struct VariantHasher {
static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); }
};
struct VariantComparator {
static _FORCE_INLINE_ bool compare(const Variant &p_lhs, const Variant &p_rhs) { return p_lhs.hash_compare(p_rhs); }
};
Variant::ObjData &Variant::_get_obj() {
return *reinterpret_cast<ObjData *>(&_data._mem[0]);
}
const Variant::ObjData &Variant::_get_obj() const {
return *reinterpret_cast<const ObjData *>(&_data._mem[0]);
}
String vformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant());
#endif

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#ifndef VARIANT_PARSER_H
#define VARIANT_PARSER_H
/*************************************************************************/
/* variant_parser.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/object/resource.h"
#include "core/os/file_access.h"
#include "core/variant/variant.h"
class VariantParser {
public:
struct Stream {
private:
enum { READAHEAD_SIZE = 2048 };
CharType readahead_buffer[READAHEAD_SIZE];
uint32_t readahead_pointer = 0;
uint32_t readahead_filled = 0;
bool eof = false;
protected:
bool readahead_enabled = true;
virtual uint32_t _read_buffer(CharType *p_buffer, uint32_t p_num_chars) = 0;
virtual bool _is_eof() const = 0;
public:
CharType saved;
CharType get_char();
virtual bool is_utf8() const = 0;
bool is_eof() const;
Stream() :
saved(0) {}
virtual ~Stream() {}
};
struct StreamFile : public Stream {
protected:
virtual uint32_t _read_buffer(CharType *p_buffer, uint32_t p_num_chars);
virtual bool _is_eof() const;
public:
FileAccess *f;
virtual bool is_utf8() const;
StreamFile(bool p_readahead_enabled = true) {
f = nullptr;
readahead_enabled = p_readahead_enabled;
}
};
struct StreamString : public Stream {
private:
int pos;
protected:
virtual uint32_t _read_buffer(CharType *p_buffer, uint32_t p_num_chars);
virtual bool _is_eof() const;
public:
String s;
virtual bool is_utf8() const;
StreamString(bool p_readahead_enabled = true) {
pos = 0;
readahead_enabled = p_readahead_enabled;
}
};
typedef Error (*ParseResourceFunc)(void *p_self, Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str);
struct ResourceParser {
void *userdata = nullptr;
ParseResourceFunc func = nullptr;
ParseResourceFunc ext_func = nullptr;
ParseResourceFunc sub_func = nullptr;
};
enum TokenType {
TK_CURLY_BRACKET_OPEN,
TK_CURLY_BRACKET_CLOSE,
TK_BRACKET_OPEN,
TK_BRACKET_CLOSE,
TK_PARENTHESIS_OPEN,
TK_PARENTHESIS_CLOSE,
TK_IDENTIFIER,
TK_STRING,
TK_STRING_NAME,
TK_NUMBER,
TK_COLOR,
TK_COLON,
TK_COMMA,
TK_PERIOD,
TK_EQUAL,
TK_EOF,
TK_ERROR,
TK_MAX
};
enum Expecting {
EXPECT_OBJECT,
EXPECT_OBJECT_KEY,
EXPECT_COLON,
EXPECT_OBJECT_VALUE,
};
struct Token {
TokenType type;
Variant value;
};
struct Tag {
String name;
RBMap<String, Variant> fields;
};
private:
static const char *tk_name[TK_MAX];
template <class T>
static Error _parse_construct(Stream *p_stream, Vector<T> &r_construct, int &line, String &r_err_str);
static Error _parse_enginecfg(Stream *p_stream, Vector<String> &strings, int &line, String &r_err_str);
static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr);
static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr);
static Error _parse_tag(Token &token, Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false);
public:
static Error parse_tag(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false);
static Error parse_tag_assign_eof(Stream *p_stream, int &line, String &r_err_str, Tag &r_tag, String &r_assign, Variant &r_value, ResourceParser *p_res_parser = nullptr, bool p_simple_tag = false);
static Error parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr);
static Error get_token(Stream *p_stream, Token &r_token, int &line, String &r_err_str);
static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line, ResourceParser *p_res_parser = nullptr);
};
class VariantWriter {
public:
typedef Error (*StoreStringFunc)(void *ud, const String &p_string);
typedef String (*EncodeResourceFunc)(void *ud, const RES &p_resource);
static Error write(const Variant &p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud, EncodeResourceFunc p_encode_res_func, void *p_encode_res_ud, int p_recursion_count = 0);
static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = nullptr, void *p_encode_res_ud = nullptr);
};
#endif // VARIANT_PARSER_H