pmlpp/mlpp/transforms/transforms.h

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#ifndef MLPP_TRANSFORMS_H
#define MLPP_TRANSFORMS_H
//
// Transforms.hpp
//
//
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#include "core/math/math_defs.h"
#include "core/object/reference.h"
#include <string>
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#include <vector>
class MLPPTransforms : public Reference {
GDCLASS(MLPPTransforms, Reference);
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public:
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std::vector<std::vector<real_t>> discreteCosineTransform(std::vector<std::vector<real_t>> A);
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protected:
static void _bind_methods();
};
#endif /* Transforms_hpp */