pandemonium_paint_experimental/game/PaintProject.gd
2022-11-20 20:10:19 +01:00

23 lines
938 B
GDScript

tool
extends PaintProject
# Port the inspector plugin to c++ aswell
# remove old deprecated classes (PaintCanvasOutline, PaintColorGrid too)
# inherit both PaintVisualGrid and PaintCanvasBackground from PaintNode -> automatic easy resize
# Rename the method that is used to set the inspected PaintNodes in PaintCustomPropertyInspector
# New Tools:
# PaintCanvas: Pixel Scale canvas, should be able to set interpolation (just need gui)
# Make sure it works with touch
# NO Mouse pos for the canvas property inspector ? The canvas editor should be able to do it with an overlay like in the 3d scene
# NO PaintProject: Scale project ? (to px, or percent) (set scale for all sub nodes?) Might not work well, or just not like this
# NO PaintProject Add open image and texture property, if image dragged to it it creates a canvas from it, if no children also adds vis grid, and bg + resizses itself
# Eventually:
# Filters, vectors ...