tool extends EditorPlugin func _enter_tree() -> void: var paint_editor_plugin : EditorPlugin = Engine.get_global("PaintEditorPlugin") if paint_editor_plugin: var sidebar : PaintSidebar = paint_editor_plugin.get_sidebar() #print(sidebar) func _exit_tree() -> void: var paint_editor_plugin : EditorPlugin = Engine.get_global("PaintEditorPlugin") if paint_editor_plugin: var sidebar : PaintSidebar = paint_editor_plugin.get_sidebar() #print(sidebar) #func _enter_tree() -> void: # for c in get_parent().get_children(): # if c is EditorPlugin: # var ep : EditorPlugin = c as EditorPlugin # # if ep.get_class() == "PaintEditorPlugin": # print(ep.get_class())