Updated notes.

This commit is contained in:
Relintai 2022-11-20 02:50:57 +01:00
parent 4666eed1de
commit cd4fab017e

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@ -1,24 +1,29 @@
tool tool
extends PaintProject extends PaintProject
# PaintCanvas -> save data in a compressed form ? -> this is probably the best # the new tool should not take space when empty
# lz4 -> add lz4 module, remove multiple lz4 implementations
# PaintProj -> Collect and merge and save -> NOTIF PaintProject PRE Save , then get image()
# should be saved virtual! only true for canvas for now
# Should apply transforms aswell -> different projects could be put together using scene instancing
# PaintProject -> new tool, which is only present when its selected:
# ExportImage, Load image as new canvas, scale project tool, and add other run properties to it.
# PaintCanvas -> LoadCanvasImage, exportCanvasImage -> TOOL
# PaintCanvas -> scale tool
# Mouse pos for the canvas property inspector
# Port the inspector plugin to c++ aswell # Port the inspector plugin to c++ aswell
# remove old deprecated classes # remove old deprecated classes (PaintCanvasOutline, PaintColorGrid too)
# inherit both PaintVisualGrid and PaintCanvasBackground from PaintNode -> automatic easy resize # inherit both PaintVisualGrid and PaintCanvasBackground from PaintNode -> automatic easy resize
# Rename the paint project editor which is present for all nodes to PaintNode editor # Rename the paint project editor which is present for all nodes to PaintNode editor
# Rename the method that is used to set the inspected PaintNodes in PaintCustomPropertyInspector # Rename the method that is used to set the inspected PaintNodes in PaintCustomPropertyInspector
# PaintCanvas -> Only consume events if the current tool is select (probably should only route them in the plugin)
# PaintProject Add open image and texture property, if image dragged to it it creates a canvas from it, if no children
# also adds vis grid, and bg + resizses itself
# New Tools:
# PaintProject: Load image as new canvas, with proper gui
# PaintProject: Scale project ? (to px, or percent) (set scale for all sub nodes?) Might not work well, or just not like this
# PaintCanvas: Pixel Scale canvas, should be able to set interpolation (just need gui)
# PaintCanvas -> LoadCanvasImage, exportCanvasImage -> TOOL
# Mouse pos for the canvas property inspector
# PaintProject: Move run properties to the inspector.
# PaintProject: ExportImage -> dialog instead of text field # + run property. Can keel the field to save path though
# Eventually:
# Filters, vectors ...