Initial test plugin code setup.

This commit is contained in:
Relintai 2022-11-15 18:26:43 +01:00
parent 701e13fe53
commit c9e59d5b87

View File

@ -1,10 +1,28 @@
tool tool
extends EditorPlugin extends EditorPlugin
func _enter_tree() -> void: func _enter_tree() -> void:
pass var paint_editor_plugin : EditorPlugin = Engine.get_global("PaintEditorPlugin")
if paint_editor_plugin:
var sidebar : PaintSidebar = paint_editor_plugin.get_sidebar()
#print(sidebar)
func _exit_tree() -> void: func _exit_tree() -> void:
pass var paint_editor_plugin : EditorPlugin = Engine.get_global("PaintEditorPlugin")
if paint_editor_plugin:
var sidebar : PaintSidebar = paint_editor_plugin.get_sidebar()
#print(sidebar)
#func _enter_tree() -> void:
# for c in get_parent().get_children():
# if c is EditorPlugin:
# var ep : EditorPlugin = c as EditorPlugin
#
# if ep.get_class() == "PaintEditorPlugin":
# print(ep.get_class())