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30 lines
633 B
C++
30 lines
633 B
C++
#ifndef RECTANGLE_SHAPE_2D_H
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#define RECTANGLE_SHAPE_2D_H
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/* rectangle_shape_2d.h */
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#include "scene/resources/shapes_2d/shape_2d.h"
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class RectangleShape2D : public Shape2D {
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GDCLASS(RectangleShape2D, Shape2D);
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Vector2 extents;
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void _update_shape();
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protected:
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static void _bind_methods();
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public:
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void set_extents(const Vector2 &p_extents);
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Vector2 get_extents() const;
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virtual void draw(const RID &p_to_rid, const Color &p_color);
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virtual Rect2 get_rect() const;
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virtual real_t get_enclosing_radius() const;
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RectangleShape2D();
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};
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#endif // RECTANGLE_SHAPE_2D_H
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