mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
176 lines
8.1 KiB
C++
176 lines
8.1 KiB
C++
/**************************************************************************/
|
|
/* navigation_mesh_generator.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "navigation_mesh_generator.h"
|
|
|
|
#include "core/config/project_settings.h"
|
|
|
|
#include "scene/2d/navigation_geometry_parser_2d.h"
|
|
#ifndef _3D_DISABLED
|
|
#include "scene/3d/navigation_geometry_parser_3d.h"
|
|
#endif // _3D_DISABLED
|
|
#include "scene/main/node.h"
|
|
#include "scene/resources/navigation/navigation_mesh.h"
|
|
#include "scene/resources/navigation_2d/navigation_mesh_source_geometry_data_2d.h"
|
|
#ifndef _3D_DISABLED
|
|
#include "scene/resources/navigation/navigation_mesh_source_geometry_data_3d.h"
|
|
#endif // _3D_DISABLED
|
|
|
|
NavigationMeshGenerator *NavigationMeshGenerator::singleton = nullptr;
|
|
|
|
void NavigationMeshGenerator::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("register_geometry_parser_2d", "geometry_parser"), &NavigationMeshGenerator::register_geometry_parser_2d);
|
|
ClassDB::bind_method(D_METHOD("unregister_geometry_parser_2d", "geometry_parser"), &NavigationMeshGenerator::unregister_geometry_parser_2d);
|
|
|
|
ClassDB::bind_method(D_METHOD("parse_2d_source_geometry_data", "navigation_polygon", "root_node", "callback"), &NavigationMeshGenerator::parse_2d_source_geometry_data, DEFVAL(Ref<FuncRef>()));
|
|
ClassDB::bind_method(D_METHOD("bake_2d_from_source_geometry_data", "navigation_polygon", "source_geometry_data", "callback"), &NavigationMeshGenerator::bake_2d_from_source_geometry_data, DEFVAL(Ref<FuncRef>()));
|
|
ClassDB::bind_method(D_METHOD("parse_and_bake_2d", "navigation_polygon", "root_node", "callback"), &NavigationMeshGenerator::parse_and_bake_2d, DEFVAL(Ref<FuncRef>()));
|
|
|
|
ClassDB::bind_method(D_METHOD("is_navigation_polygon_baking", "navigation_polygon"), &NavigationMeshGenerator::is_navigation_polygon_baking);
|
|
|
|
#ifndef _3D_DISABLED
|
|
ClassDB::bind_method(D_METHOD("register_geometry_parser_3d", "geometry_parser"), &NavigationMeshGenerator::register_geometry_parser_3d);
|
|
ClassDB::bind_method(D_METHOD("unregister_geometry_parser_3d", "geometry_parser"), &NavigationMeshGenerator::unregister_geometry_parser_3d);
|
|
|
|
ClassDB::bind_method(D_METHOD("parse_3d_source_geometry_data", "navigation_mesh", "root_node", "callback"), &NavigationMeshGenerator::parse_3d_source_geometry_data, DEFVAL(Ref<FuncRef>()));
|
|
ClassDB::bind_method(D_METHOD("bake_3d_from_source_geometry_data", "navigation_mesh", "source_geometry_data", "callback"), &NavigationMeshGenerator::bake_3d_from_source_geometry_data, DEFVAL(Ref<FuncRef>()));
|
|
ClassDB::bind_method(D_METHOD("parse_and_bake_3d", "navigation_mesh", "root_node", "callback"), &NavigationMeshGenerator::parse_and_bake_3d, DEFVAL(Ref<FuncRef>()));
|
|
|
|
ClassDB::bind_method(D_METHOD("is_navigation_mesh_baking", "navigation_mesh"), &NavigationMeshGenerator::is_navigation_mesh_baking);
|
|
#endif // _3D_DISABLED
|
|
}
|
|
|
|
NavigationMeshGenerator *NavigationMeshGenerator::get_singleton() {
|
|
return singleton;
|
|
}
|
|
|
|
void NavigationMeshGenerator::init() {
|
|
}
|
|
|
|
void NavigationMeshGenerator::finish() {
|
|
}
|
|
|
|
NavigationMeshGenerator::NavigationMeshGenerator() {
|
|
ERR_FAIL_COND(singleton != nullptr);
|
|
singleton = this;
|
|
}
|
|
|
|
NavigationMeshGenerator::~NavigationMeshGenerator() {
|
|
singleton = nullptr;
|
|
}
|
|
|
|
/// NavigationMeshGeneratorManager ////////////////////////////////////////////////////
|
|
|
|
NavigationMeshGeneratorManager *NavigationMeshGeneratorManager::singleton = nullptr;
|
|
const String NavigationMeshGeneratorManager::setting_property_name("navigation/baking/generator/navigation_mesh_generator");
|
|
|
|
void NavigationMeshGeneratorManager::on_servers_changed() {
|
|
String nav_server_names("DEFAULT");
|
|
|
|
for (int i = 0; i < navigation_mesh_generators.size(); ++i) {
|
|
const ClassInfo &server = navigation_mesh_generators[i];
|
|
nav_server_names += "," + server.name;
|
|
}
|
|
|
|
ProjectSettings::get_singleton()->set_custom_property_info(setting_property_name, PropertyInfo(Variant::STRING, setting_property_name, PROPERTY_HINT_ENUM, nav_server_names));
|
|
}
|
|
|
|
void NavigationMeshGeneratorManager::_bind_methods() {
|
|
//ClassDB::bind_method(D_METHOD("register_server", "name", "create_callback"), &NavigationMeshGeneratorManager::register_server);
|
|
//ClassDB::bind_method(D_METHOD("set_default_server", "name", "priority"), &NavigationMeshGeneratorManager::set_default_server);
|
|
}
|
|
|
|
NavigationMeshGeneratorManager *NavigationMeshGeneratorManager::get_singleton() {
|
|
return singleton;
|
|
}
|
|
|
|
void NavigationMeshGeneratorManager::register_server(const String &p_name, CreateNavigationMeshGeneratorCallback p_create_callback) {
|
|
ERR_FAIL_COND(!p_create_callback);
|
|
ERR_FAIL_COND_MSG(find_server_id(p_name) != -1, "NavigationMeshGenerator with the same name was already registered.");
|
|
|
|
navigation_mesh_generators.push_back(ClassInfo{ p_name, p_create_callback });
|
|
on_servers_changed();
|
|
}
|
|
|
|
void NavigationMeshGeneratorManager::set_default_server(const String &p_name, int p_priority) {
|
|
const int id = find_server_id(p_name);
|
|
ERR_FAIL_COND_MSG(id == -1, "NavigationMeshGenerator not found"); // Not found
|
|
|
|
// Only change the server if it is registered with a higher priority
|
|
if (default_server_priority < p_priority) {
|
|
default_server_id = id;
|
|
default_server_priority = p_priority;
|
|
}
|
|
}
|
|
|
|
int NavigationMeshGeneratorManager::find_server_id(const String &p_name) const {
|
|
for (int i = 0; i < navigation_mesh_generators.size(); ++i) {
|
|
if (p_name == navigation_mesh_generators[i].name) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
NavigationMeshGenerator *NavigationMeshGeneratorManager::new_default_server() const {
|
|
ERR_FAIL_COND_V(default_server_id == -1, nullptr);
|
|
|
|
NavigationMeshGenerator *gen = navigation_mesh_generators[default_server_id].create_callback();
|
|
|
|
ERR_FAIL_COND_V(!gen, nullptr);
|
|
|
|
return gen;
|
|
}
|
|
|
|
NavigationMeshGenerator *NavigationMeshGeneratorManager::new_server(const String &p_name) const {
|
|
const int id = find_server_id(p_name);
|
|
|
|
if (id == -1) {
|
|
return nullptr;
|
|
}
|
|
|
|
NavigationMeshGenerator *gen = navigation_mesh_generators[id].create_callback();
|
|
|
|
ERR_FAIL_COND_V(!gen, nullptr);
|
|
|
|
return gen;
|
|
}
|
|
|
|
NavigationMeshGeneratorManager::NavigationMeshGeneratorManager() {
|
|
singleton = this;
|
|
|
|
GLOBAL_DEF("navigation/baking/thread_model/use_thread_pool", true);
|
|
}
|
|
|
|
NavigationMeshGeneratorManager::~NavigationMeshGeneratorManager() {
|
|
singleton = nullptr;
|
|
}
|