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https://github.com/Relintai/pandemonium_engine_minimal.git
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102 lines
3.2 KiB
XML
102 lines
3.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="InputMap" inherits="Object" version="4.2">
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<brief_description>
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Singleton that manages [InputEventAction].
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</brief_description>
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<description>
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Manages all [InputEventAction] which can be created/modified from the project settings menu [b]Project > Project Settings > Input Map[/b] or in code with [method add_action] and [method action_add_event]. See [method Node._input].
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</description>
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<tutorials>
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<link>$DOCS_URL/tutorials/inputs/inputevent.html#inputmap</link>
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</tutorials>
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<methods>
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<method name="action_add_event">
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<return type="void" />
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<argument index="0" name="action" type="StringName" />
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<argument index="1" name="event" type="InputEvent" />
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<description>
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</description>
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</method>
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<method name="action_erase_event">
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<return type="void" />
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<argument index="0" name="action" type="StringName" />
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<argument index="1" name="event" type="InputEvent" />
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<description>
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</description>
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</method>
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<method name="action_erase_events">
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<return type="void" />
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<argument index="0" name="action" type="StringName" />
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<description>
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</description>
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</method>
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<method name="action_get_deadzone">
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<return type="float" />
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<argument index="0" name="action" type="StringName" />
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<description>
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</description>
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</method>
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<method name="action_has_event">
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<return type="bool" />
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<argument index="0" name="action" type="StringName" />
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<argument index="1" name="event" type="InputEvent" />
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<description>
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</description>
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</method>
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<method name="action_set_deadzone">
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<return type="void" />
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<argument index="0" name="action" type="StringName" />
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<argument index="1" name="deadzone" type="float" />
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<description>
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</description>
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</method>
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<method name="add_action">
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<return type="void" />
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<argument index="0" name="action" type="StringName" />
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<argument index="1" name="deadzone" type="float" default="0.5" />
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<description>
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</description>
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</method>
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<method name="erase_action">
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<return type="void" />
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<argument index="0" name="action" type="StringName" />
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<description>
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</description>
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</method>
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<method name="event_is_action" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="event" type="InputEvent" />
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<argument index="1" name="action" type="StringName" />
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<argument index="2" name="exact_match" type="bool" default="false" />
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<description>
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</description>
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</method>
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<method name="get_action_list">
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<return type="Array" />
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<argument index="0" name="action" type="StringName" />
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<description>
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</description>
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</method>
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<method name="get_actions">
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<return type="Array" />
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<description>
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Returns an array of all actions in the [InputMap].
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</description>
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</method>
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<method name="has_action" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="action" type="StringName" />
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<description>
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</description>
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</method>
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<method name="load_from_globals">
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<return type="void" />
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<description>
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Clears all [InputEventAction] in the [InputMap] and load it anew from [ProjectSettings].
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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