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27 lines
629 B
C++
27 lines
629 B
C++
#ifndef AUDIOEFFECT_H
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#define AUDIOEFFECT_H
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/* audio_effect.h */
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#include "core/math/audio_frame.h"
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#include "core/object/resource.h"
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class AudioEffectInstance : public Reference {
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GDCLASS(AudioEffectInstance, Reference);
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public:
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virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) = 0;
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virtual bool process_silence() const { return false; }
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};
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class AudioEffect : public Resource {
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GDCLASS(AudioEffect, Resource);
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public:
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virtual Ref<AudioEffectInstance> instance() = 0;
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AudioEffect();
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};
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#endif // AUDIOEFFECT_H
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