mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
62 lines
1.2 KiB
C++
62 lines
1.2 KiB
C++
#ifndef SEGMENT_SHAPE_2D_H
|
|
#define SEGMENT_SHAPE_2D_H
|
|
|
|
/* segment_shape_2d.h */
|
|
|
|
|
|
#include "scene/resources/shapes_2d/shape_2d.h"
|
|
|
|
class SegmentShape2D : public Shape2D {
|
|
GDCLASS(SegmentShape2D, Shape2D);
|
|
|
|
Vector2 a;
|
|
Vector2 b;
|
|
|
|
void _update_shape();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
|
|
|
|
void set_a(const Vector2 &p_a);
|
|
void set_b(const Vector2 &p_b);
|
|
|
|
Vector2 get_a() const;
|
|
Vector2 get_b() const;
|
|
|
|
virtual void draw(const RID &p_to_rid, const Color &p_color);
|
|
virtual Rect2 get_rect() const;
|
|
virtual real_t get_enclosing_radius() const;
|
|
|
|
SegmentShape2D();
|
|
};
|
|
|
|
class RayShape2D : public Shape2D {
|
|
GDCLASS(RayShape2D, Shape2D);
|
|
|
|
real_t length;
|
|
bool slips_on_slope;
|
|
|
|
void _update_shape();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_length(real_t p_length);
|
|
real_t get_length() const;
|
|
|
|
void set_slips_on_slope(bool p_active);
|
|
bool get_slips_on_slope() const;
|
|
|
|
virtual void draw(const RID &p_to_rid, const Color &p_color);
|
|
virtual Rect2 get_rect() const;
|
|
virtual real_t get_enclosing_radius() const;
|
|
|
|
RayShape2D();
|
|
};
|
|
|
|
#endif // SEGMENT_SHAPE_2D_H
|