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https://github.com/Relintai/pandemonium_engine_minimal.git
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82 lines
1.7 KiB
C++
82 lines
1.7 KiB
C++
#ifndef PERFORMANCE_H
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#define PERFORMANCE_H
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/* performance.h */
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#include "core/object/object.h"
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#define PERF_WARN_OFFLINE_FUNCTION
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#define PERF_WARN_PROCESS_SYNC
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class Performance : public Object {
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GDCLASS(Performance, Object);
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static Performance *singleton;
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static void _bind_methods();
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float _get_node_count() const;
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float _process_time;
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float _physics_process_time;
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float _navigation_process_time;
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public:
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enum Monitor {
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TIME_FPS,
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TIME_PROCESS,
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TIME_PHYSICS_PROCESS,
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TIME_NAVIGATION_PROCESS,
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MEMORY_STATIC,
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MEMORY_DYNAMIC,
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MEMORY_STATIC_MAX,
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MEMORY_DYNAMIC_MAX,
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MEMORY_MESSAGE_BUFFER_MAX,
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OBJECT_COUNT,
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OBJECT_RESOURCE_COUNT,
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OBJECT_NODE_COUNT,
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OBJECT_ORPHAN_NODE_COUNT,
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RENDER_OBJECTS_IN_FRAME,
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RENDER_VERTICES_IN_FRAME,
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RENDER_MATERIAL_CHANGES_IN_FRAME,
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RENDER_SHADER_CHANGES_IN_FRAME,
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RENDER_SURFACE_CHANGES_IN_FRAME,
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RENDER_DRAW_CALLS_IN_FRAME,
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RENDER_2D_ITEMS_IN_FRAME,
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RENDER_2D_DRAW_CALLS_IN_FRAME,
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RENDER_VIDEO_MEM_USED,
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RENDER_TEXTURE_MEM_USED,
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RENDER_VERTEX_MEM_USED,
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RENDER_USAGE_VIDEO_MEM_TOTAL,
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PHYSICS_2D_ACTIVE_OBJECTS,
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PHYSICS_2D_COLLISION_PAIRS,
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PHYSICS_2D_ISLAND_COUNT,
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AUDIO_OUTPUT_LATENCY,
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MONITOR_MAX
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};
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enum MonitorType {
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_MEMORY,
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MONITOR_TYPE_TIME
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};
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float get_monitor(Monitor p_monitor) const;
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String get_monitor_name(Monitor p_monitor) const;
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MonitorType get_monitor_type(Monitor p_monitor) const;
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void set_process_time(float p_pt);
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void set_physics_process_time(float p_pt);
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void set_navigation_process_time(float p_pt);
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static Performance *get_singleton() { return singleton; }
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Performance();
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};
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VARIANT_ENUM_CAST(Performance::Monitor);
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#endif // PERFORMANCE_H
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