pandemonium_engine_minimal/drivers/unix/dir_access_unix.h

66 lines
1.6 KiB
C++

#ifndef DIR_ACCESS_UNIX_H
#define DIR_ACCESS_UNIX_H
/* dir_access_unix.h */
#if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
#include "core/os/dir_access.h"
#include <dirent.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
class DirAccessUnix : public DirAccess {
DIR *dir_stream;
bool _cisdir;
bool _cishidden;
protected:
String current_dir;
virtual String fix_unicode_name(const char *p_name) const { return String::utf8(p_name); }
virtual bool is_hidden(const String &p_name);
public:
virtual Error list_dir_begin(); ///< This starts dir listing
virtual String get_next();
virtual bool current_is_dir() const;
virtual bool current_is_hidden() const;
virtual void list_dir_end(); ///<
virtual int get_drive_count();
virtual String get_drive(int p_drive);
virtual int get_current_drive();
virtual bool drives_are_shortcuts();
virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
virtual String get_current_dir(); ///< return current dir location
virtual Error make_dir(String p_dir);
virtual bool file_exists(String p_file);
virtual bool dir_exists(String p_dir);
virtual uint64_t get_modified_time(String p_file);
virtual Error rename(String p_path, String p_new_path);
virtual Error remove(String p_path);
virtual bool is_link(String p_file);
virtual String read_link(String p_file);
virtual Error create_link(String p_source, String p_target);
virtual uint64_t get_space_left();
virtual String get_filesystem_type() const;
DirAccessUnix();
~DirAccessUnix();
};
#endif //UNIX ENABLED
#endif