pandemonium_engine_minimal/scene/gui/progress_bar.cpp

67 lines
2.2 KiB
C++

/* progress_bar.cpp */
#include "progress_bar.h"
Size2 ProgressBar::get_minimum_size() const {
Ref<StyleBox> bg = get_theme_stylebox("bg");
Ref<StyleBox> fg = get_theme_stylebox("fg");
Ref<Font> font = get_theme_font("font");
Size2 minimum_size = bg->get_minimum_size();
minimum_size.height = MAX(minimum_size.height, fg->get_minimum_size().height);
minimum_size.width = MAX(minimum_size.width, fg->get_minimum_size().width);
if (percent_visible) {
minimum_size.height = MAX(minimum_size.height, bg->get_minimum_size().height + font->get_height());
} else { // this is needed, else the progressbar will collapse
minimum_size.width = MAX(minimum_size.width, 1);
minimum_size.height = MAX(minimum_size.height, 1);
}
return minimum_size;
}
void ProgressBar::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
Ref<StyleBox> bg = get_theme_stylebox("bg");
Ref<StyleBox> fg = get_theme_stylebox("fg");
Ref<Font> font = get_theme_font("font");
Color font_color = get_theme_color("font_color");
draw_style_box(bg, Rect2(Point2(), get_size()));
float r = get_as_ratio();
int mp = fg->get_minimum_size().width;
int p = r * (get_size().width - mp);
if (p > 0) {
draw_style_box(fg, Rect2(Point2(), Size2(p + fg->get_minimum_size().width, get_size().height)));
}
if (percent_visible) {
String txt = itos(int(get_as_ratio() * 100)) + "%";
font->draw_halign(get_canvas_item(), Point2(0, font->get_ascent() + (get_size().height - font->get_height()) / 2), HALIGN_CENTER, get_size().width, txt, font_color);
}
}
}
void ProgressBar::set_percent_visible(bool p_visible) {
percent_visible = p_visible;
update();
}
bool ProgressBar::is_percent_visible() const {
return percent_visible;
}
void ProgressBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_percent_visible", "visible"), &ProgressBar::set_percent_visible);
ClassDB::bind_method(D_METHOD("is_percent_visible"), &ProgressBar::is_percent_visible);
ADD_GROUP("Percent", "percent_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "percent_visible"), "set_percent_visible", "is_percent_visible");
}
ProgressBar::ProgressBar() {
set_v_size_flags(0);
set_step(0.01);
percent_visible = true;
}