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https://github.com/Relintai/pandemonium_engine_minimal.git
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58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
#ifndef NINE_PATCH_RECT_H
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#define NINE_PATCH_RECT_H
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/* nine_patch_rect.h */
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#include "scene/main/control.h"
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class NinePatchRect : public Control {
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GDCLASS(NinePatchRect, Control);
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public:
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enum AxisStretchMode {
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AXIS_STRETCH_MODE_STRETCH,
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AXIS_STRETCH_MODE_TILE,
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AXIS_STRETCH_MODE_TILE_FIT,
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};
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bool draw_center;
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int margin[4];
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Rect2 region_rect;
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Ref<Texture> texture;
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AxisStretchMode axis_h, axis_v;
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protected:
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void _notification(int p_what);
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virtual Size2 get_minimum_size() const;
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static void _bind_methods();
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public:
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void set_texture(const Ref<Texture> &p_tex);
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Ref<Texture> get_texture() const;
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void set_patch_margin(Margin p_margin, int p_size);
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int get_patch_margin(Margin p_margin) const;
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void set_region_rect(const Rect2 &p_region_rect);
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Rect2 get_region_rect() const;
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void set_draw_center(bool p_enabled);
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bool is_draw_center_enabled() const;
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void set_h_axis_stretch_mode(AxisStretchMode p_mode);
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AxisStretchMode get_h_axis_stretch_mode() const;
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void set_v_axis_stretch_mode(AxisStretchMode p_mode);
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AxisStretchMode get_v_axis_stretch_mode() const;
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String get_configuration_warning() const;
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NinePatchRect();
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~NinePatchRect();
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};
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VARIANT_ENUM_CAST(NinePatchRect::AxisStretchMode)
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#endif // NINE_PATCH_RECT_H
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