mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
140 lines
2.7 KiB
C++
140 lines
2.7 KiB
C++
#ifndef DIALOGS_H
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#define DIALOGS_H
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/* dialogs.h */
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#include "scene/gui/popup.h"
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class TextureButton;
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class HBoxContainer;
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class Label;
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class Button;
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class WindowDialog : public Popup {
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GDCLASS(WindowDialog, Popup);
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enum DRAG_TYPE {
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DRAG_NONE = 0,
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DRAG_MOVE = 1,
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DRAG_RESIZE_TOP = 1 << 1,
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DRAG_RESIZE_RIGHT = 1 << 2,
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DRAG_RESIZE_BOTTOM = 1 << 3,
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DRAG_RESIZE_LEFT = 1 << 4
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};
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TextureButton *close_button;
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String title;
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String xl_title;
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int drag_type;
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Point2 drag_offset;
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Point2 drag_offset_far;
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bool resizable;
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#ifdef TOOLS_ENABLED
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bool was_editor_dimmed;
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#endif
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void _gui_input(const Ref<InputEvent> &p_event);
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void _closed();
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int _drag_hit_test(const Point2 &pos) const;
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protected:
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virtual void _post_popup();
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virtual void _fix_size();
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virtual void _close_pressed() {}
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virtual bool has_point(const Point2 &p_point) const;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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TextureButton *get_close_button();
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void set_title(const String &p_title);
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String get_title() const;
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void set_resizable(bool p_resizable);
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bool get_resizable() const;
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Size2 get_minimum_size() const;
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WindowDialog();
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~WindowDialog();
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};
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class PopupDialog : public Popup {
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GDCLASS(PopupDialog, Popup);
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protected:
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void _notification(int p_what);
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public:
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PopupDialog();
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~PopupDialog();
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};
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class LineEdit;
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class AcceptDialog : public WindowDialog {
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GDCLASS(AcceptDialog, WindowDialog);
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HBoxContainer *hbc;
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Label *label;
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Button *ok;
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bool hide_on_ok;
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void _custom_action(const String &p_action);
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void _ok_pressed();
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void _close_pressed();
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void _builtin_text_entered(const String &p_text);
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void _update_child_rects();
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static bool swap_ok_cancel;
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protected:
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virtual void _post_popup();
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void _notification(int p_what);
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static void _bind_methods();
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virtual void ok_pressed() {}
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virtual void cancel_pressed() {}
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virtual void custom_action(const String &) {}
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public:
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Size2 get_minimum_size() const;
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Label *get_label() { return label; }
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static void set_swap_ok_cancel(bool p_swap);
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void register_text_enter(Node *p_line_edit);
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Button *get_ok() { return ok; }
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Button *add_button(const String &p_text, bool p_right = false, const String &p_action = "");
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Button *add_cancel(const String &p_cancel = "");
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void remove_button(Control *p_button);
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void set_hide_on_ok(bool p_hide);
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bool get_hide_on_ok() const;
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void set_text(String p_text);
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String get_text() const;
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void set_autowrap(bool p_autowrap);
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bool has_autowrap();
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AcceptDialog();
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~AcceptDialog();
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};
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class ConfirmationDialog : public AcceptDialog {
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GDCLASS(ConfirmationDialog, AcceptDialog);
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Button *cancel;
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protected:
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static void _bind_methods();
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public:
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Button *get_cancel();
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ConfirmationDialog();
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};
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#endif
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