pandemonium_engine_minimal/scene/2d/collision_shape_2d.cpp

254 lines
7.6 KiB
C++

/* collision_shape_2d.cpp */
#include "collision_shape_2d.h"
#include "collision_object_2d.h"
#include "core/config/engine.h"
#include "scene/2d/area_2d.h"
#include "scene/resources/shapes_2d/capsule_shape_2d.h"
#include "scene/resources/shapes_2d/circle_shape_2d.h"
#include "scene/resources/shapes_2d/concave_polygon_shape_2d.h"
#include "scene/resources/shapes_2d/convex_polygon_shape_2d.h"
#include "scene/resources/shapes_2d/line_shape_2d.h"
#include "scene/resources/shapes_2d/rectangle_shape_2d.h"
#include "scene/resources/shapes_2d/segment_shape_2d.h"
#include "scene/resources/shapes_2d/shape_2d.h"
void CollisionShape2D::_shape_changed() {
update();
}
void CollisionShape2D::_update_in_shape_owner(bool p_xform_only) {
parent->shape_owner_set_transform(owner_id, get_transform());
if (p_xform_only) {
return;
}
parent->shape_owner_set_disabled(owner_id, disabled);
parent->shape_owner_set_one_way_collision(owner_id, one_way_collision);
parent->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin);
}
void CollisionShape2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PARENTED: {
parent = Object::cast_to<CollisionObject2D>(get_parent());
if (parent) {
owner_id = parent->create_shape_owner(this);
if (shape.is_valid()) {
parent->shape_owner_add_shape(owner_id, shape);
}
_update_in_shape_owner();
}
/*if (Engine::get_singleton()->is_editor_hint()) {
//display above all else
set_z_as_relative(false);
set_z_index(RS::CANVAS_ITEM_Z_MAX - 1);
}*/
} break;
case NOTIFICATION_ENTER_TREE: {
if (parent) {
_update_in_shape_owner();
}
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (parent) {
_update_in_shape_owner(true);
}
} break;
case NOTIFICATION_UNPARENTED: {
if (parent) {
parent->remove_shape_owner(owner_id);
}
owner_id = 0;
parent = nullptr;
} break;
case NOTIFICATION_DRAW: {
ERR_FAIL_COND(!is_inside_tree());
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
break;
}
if (!shape.is_valid()) {
break;
}
rect = Rect2();
Color draw_col = get_tree()->get_debug_collisions_color();
if (disabled) {
float g = draw_col.get_v();
draw_col.r = g;
draw_col.g = g;
draw_col.b = g;
draw_col.a *= 0.5;
}
shape->draw(get_canvas_item(), draw_col);
rect = shape->get_rect();
rect = rect.grow(3);
if (one_way_collision) {
// Draw an arrow indicating the one-way collision direction
draw_col = get_tree()->get_debug_collisions_color().inverted();
if (disabled) {
draw_col = draw_col.darkened(0.25);
}
Vector2 line_to(0, 20);
draw_line(Vector2(), line_to, draw_col, 2, true);
Vector<Vector2> pts;
float tsize = 8;
pts.push_back(line_to + (Vector2(0, tsize)));
pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0)));
pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0)));
Vector<Color> cols;
for (int i = 0; i < 3; i++) {
cols.push_back(draw_col);
}
draw_primitive(pts, cols, Vector<Vector2>());
}
} break;
}
}
void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) {
if (p_shape == shape) {
return;
}
if (shape.is_valid()) {
shape->disconnect("changed", this, "_shape_changed");
}
shape = p_shape;
update();
if (parent) {
parent->shape_owner_clear_shapes(owner_id);
if (shape.is_valid()) {
parent->shape_owner_add_shape(owner_id, shape);
}
_update_in_shape_owner();
}
if (shape.is_valid()) {
shape->connect("changed", this, "_shape_changed");
}
update_configuration_warning();
}
Ref<Shape2D> CollisionShape2D::get_shape() const {
return shape;
}
bool CollisionShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
if (!shape.is_valid()) {
return false;
}
return shape->_edit_is_selected_on_click(p_point, p_tolerance);
}
String CollisionShape2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!Object::cast_to<CollisionObject2D>(get_parent())) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("CollisionShape2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
}
if (!shape.is_valid()) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("A shape must be provided for CollisionShape2D to function. Please create a shape resource for it!");
} else {
Ref<ConvexPolygonShape2D> convex = shape;
Ref<ConcavePolygonShape2D> concave = shape;
if (convex.is_valid() || concave.is_valid()) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("Polygon-based shapes are not meant be used nor edited directly through the CollisionShape2D node. Please use the CollisionPolygon2D node instead.");
}
}
if (one_way_collision && Object::cast_to<Area2D>(get_parent())) {
warning += TTR("The One Way Collision property will be ignored when the parent is an Area2D.");
}
return warning;
}
void CollisionShape2D::set_disabled(bool p_disabled) {
disabled = p_disabled;
update();
if (parent) {
parent->shape_owner_set_disabled(owner_id, p_disabled);
}
}
bool CollisionShape2D::is_disabled() const {
return disabled;
}
void CollisionShape2D::set_one_way_collision(bool p_enable) {
one_way_collision = p_enable;
update();
if (parent) {
parent->shape_owner_set_one_way_collision(owner_id, p_enable);
}
update_configuration_warning();
}
bool CollisionShape2D::is_one_way_collision_enabled() const {
return one_way_collision;
}
void CollisionShape2D::set_one_way_collision_margin(float p_margin) {
one_way_collision_margin = p_margin;
if (parent) {
parent->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin);
}
}
float CollisionShape2D::get_one_way_collision_margin() const {
return one_way_collision_margin;
}
void CollisionShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape2D::set_shape);
ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape2D::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &CollisionShape2D::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape2D::is_disabled);
ClassDB::bind_method(D_METHOD("set_one_way_collision", "enabled"), &CollisionShape2D::set_one_way_collision);
ClassDB::bind_method(D_METHOD("is_one_way_collision_enabled"), &CollisionShape2D::is_one_way_collision_enabled);
ClassDB::bind_method(D_METHOD("set_one_way_collision_margin", "margin"), &CollisionShape2D::set_one_way_collision_margin);
ClassDB::bind_method(D_METHOD("get_one_way_collision_margin"), &CollisionShape2D::get_one_way_collision_margin);
ClassDB::bind_method(D_METHOD("_shape_changed"), &CollisionShape2D::_shape_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin");
}
CollisionShape2D::CollisionShape2D() {
rect = Rect2(-Point2(10, 10), Point2(20, 20));
set_notify_local_transform(true);
owner_id = 0;
parent = nullptr;
disabled = false;
one_way_collision = false;
one_way_collision_margin = 1.0;
}