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https://github.com/Relintai/pandemonium_engine_minimal.git
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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
#ifndef FILE_ACCESS_WINDOWS_H
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#define FILE_ACCESS_WINDOWS_H
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/* file_access_windows.h */
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#ifdef WINDOWS_ENABLED
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#include "core/os/file_access.h"
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#include "core/os/memory.h"
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#include <stdio.h>
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class FileAccessWindows : public FileAccess {
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FILE *f;
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int flags;
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void check_errors() const;
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mutable int prev_op;
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mutable Error last_error;
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String path;
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String path_src;
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String save_path;
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public:
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virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
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virtual void close(); ///< close a file
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virtual bool is_open() const; ///< true when file is open
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virtual String get_path() const; /// returns the path for the current open file
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virtual String get_path_absolute() const; /// returns the absolute path for the current open file
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virtual void seek(uint64_t p_position); ///< seek to a given position
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virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
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virtual uint64_t get_position() const; ///< get position in the file
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virtual uint64_t get_len() const; ///< get size of the file
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virtual bool eof_reached() const; ///< reading passed EOF
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virtual uint8_t get_8() const; ///< get a byte
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virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
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virtual Error get_error() const; ///< get last error
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virtual void flush();
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virtual void store_8(uint8_t p_dest); ///< store a byte
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virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
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virtual bool file_exists(const String &p_name); ///< return true if a file exists
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uint64_t _get_modified_time(const String &p_file);
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virtual uint32_t _get_unix_permissions(const String &p_file);
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virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
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FileAccessWindows();
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virtual ~FileAccessWindows();
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};
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#endif
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#endif
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