mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
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64 lines
1.2 KiB
C++
64 lines
1.2 KiB
C++
#ifndef SEMAPHORE_H
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#define SEMAPHORE_H
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/* semaphore.h */
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#include "core/error/error_list.h"
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#include "core/typedefs.h"
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#if !defined(NO_THREADS)
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#include <condition_variable>
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#include <mutex>
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class Semaphore {
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private:
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mutable std::mutex mutex_;
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mutable std::condition_variable condition_;
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mutable unsigned long count_ = 0; // Initialized as locked.
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public:
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_ALWAYS_INLINE_ void post() const {
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std::lock_guard<decltype(mutex_)> lock(mutex_);
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++count_;
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condition_.notify_one();
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}
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_ALWAYS_INLINE_ void wait() const {
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std::unique_lock<decltype(mutex_)> lock(mutex_);
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while (!count_) { // Handle spurious wake-ups.
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condition_.wait(lock);
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}
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--count_;
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}
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_ALWAYS_INLINE_ bool try_wait() const {
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std::lock_guard<decltype(mutex_)> lock(mutex_);
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if (count_) {
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--count_;
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return true;
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}
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return false;
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}
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_ALWAYS_INLINE_ int get() const {
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std::lock_guard<decltype(mutex_)> lock(mutex_);
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return count_;
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}
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};
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#else
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class Semaphore {
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public:
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_ALWAYS_INLINE_ void post() const {}
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_ALWAYS_INLINE_ void wait() const {}
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_ALWAYS_INLINE_ bool try_wait() const { return true; }
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_ALWAYS_INLINE_ int get() const { return 1; }
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};
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#endif
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#endif // SEMAPHORE_H
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