pandemonium_engine_minimal/core/math/random_pcg.cpp

33 lines
738 B
C++

/* random_pcg.cpp */
#include "random_pcg.h"
#include "core/os/os.h"
RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) :
pcg(),
current_inc(p_inc) {
seed(p_seed);
}
void RandomPCG::randomize() {
seed((OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64);
}
double RandomPCG::random(double p_from, double p_to) {
return randd() * (p_to - p_from) + p_from;
}
float RandomPCG::random(float p_from, float p_to) {
return randf() * (p_to - p_from) + p_from;
}
int RandomPCG::random(int p_from, int p_to) {
if (p_from == p_to) {
return p_from;
}
return rand(abs(p_from - p_to) + 1) + MIN(p_from, p_to);
}