mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
130 lines
3.7 KiB
C++
130 lines
3.7 KiB
C++
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/* area_pair_2d_sw.cpp */
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#include "area_pair_2d_sw.h"
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#include "collision_solver_2d_sw.h"
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bool AreaPair2DSW::setup(real_t p_step) {
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bool result = false;
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if (area->test_collision_mask(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), nullptr, this)) {
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result = true;
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}
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if (result != colliding) {
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if (result) {
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if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED) {
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body->add_area(area);
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}
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if (area->has_monitor_callback()) {
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area->add_body_to_query(body, body_shape, area_shape);
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}
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} else {
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if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED) {
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body->remove_area(area);
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}
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if (area->has_monitor_callback()) {
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area->remove_body_from_query(body, body_shape, area_shape);
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}
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}
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colliding = result;
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}
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return false; //never do any post solving
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}
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void AreaPair2DSW::solve(real_t p_step) {
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}
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AreaPair2DSW::AreaPair2DSW(Body2DSW *p_body, int p_body_shape, Area2DSW *p_area, int p_area_shape) {
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body = p_body;
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area = p_area;
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body_shape = p_body_shape;
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area_shape = p_area_shape;
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colliding = false;
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body->add_constraint(this, 0);
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area->add_constraint(this);
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if (p_body->get_mode() == Physics2DServer::BODY_MODE_KINEMATIC) { //need to be active to process pair
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p_body->set_active(true);
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}
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}
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AreaPair2DSW::~AreaPair2DSW() {
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if (colliding) {
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if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED) {
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body->remove_area(area);
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}
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if (area->has_monitor_callback()) {
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area->remove_body_from_query(body, body_shape, area_shape);
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}
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}
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body->remove_constraint(this);
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area->remove_constraint(this);
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}
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//////////////////////////////////
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bool Area2Pair2DSW::setup(real_t p_step) {
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bool result = false;
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if (area_a->test_collision_mask(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), nullptr, this)) {
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result = true;
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}
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if (result != colliding) {
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if (result) {
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if (area_b->has_area_monitor_callback() && area_a_monitorable) {
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area_b->add_area_to_query(area_a, shape_a, shape_b);
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}
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if (area_a->has_area_monitor_callback() && area_b_monitorable) {
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area_a->add_area_to_query(area_b, shape_b, shape_a);
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}
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} else {
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if (area_b->has_area_monitor_callback() && area_a_monitorable) {
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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}
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if (area_a->has_area_monitor_callback() && area_b_monitorable) {
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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}
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colliding = result;
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}
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return false; //never do any post solving
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}
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void Area2Pair2DSW::solve(real_t p_step) {
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}
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Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area_b, int p_shape_b) {
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area_a = p_area_a;
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area_b = p_area_b;
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shape_a = p_shape_a;
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shape_b = p_shape_b;
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colliding = false;
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area_a_monitorable = area_a->is_monitorable();
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area_b_monitorable = area_b->is_monitorable();
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area_a->add_constraint(this);
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area_b->add_constraint(this);
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}
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Area2Pair2DSW::~Area2Pair2DSW() {
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if (colliding) {
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if (area_b->has_area_monitor_callback() && area_a_monitorable) {
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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}
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if (area_a->has_area_monitor_callback() && area_b_monitorable) {
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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}
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area_a->remove_constraint(this);
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area_b->remove_constraint(this);
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}
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