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42 lines
3.1 KiB
Plaintext
42 lines
3.1 KiB
Plaintext
// bcm.dl
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/*
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* FRT - A Godot platform targeting single board computers
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* Copyright (c) 2017-2019 Emanuele Fornara
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <bcm_host.h>
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typedef void (*___bcm_host_init___)();
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typedef int32_t (*___graphics_get_display_size___)(const uint16_t display_number, uint32_t *width, uint32_t *height);
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typedef DISPMANX_DISPLAY_HANDLE_T (*___vc_dispmanx_display_open___)(uint32_t device);
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typedef int (*___vc_dispmanx_display_close___)(DISPMANX_DISPLAY_HANDLE_T display);
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typedef DISPMANX_RESOURCE_HANDLE_T (*___vc_dispmanx_resource_create___)(VC_IMAGE_TYPE_T type, uint32_t width, uint32_t height, uint32_t *native_image_handle);
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typedef int (*___vc_dispmanx_resource_write_data___)(DISPMANX_RESOURCE_HANDLE_T res, VC_IMAGE_TYPE_T src_type, int src_pitch, void * src_address, const VC_RECT_T * rect);
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typedef int (*___vc_dispmanx_resource_delete___)(DISPMANX_RESOURCE_HANDLE_T res);
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typedef int (*___vc_dispmanx_rect_set___)(VC_RECT_T *rect, uint32_t x_offset, uint32_t y_offset, uint32_t width, uint32_t height);
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typedef DISPMANX_ELEMENT_HANDLE_T (*___vc_dispmanx_element_add___)(DISPMANX_UPDATE_HANDLE_T update, DISPMANX_DISPLAY_HANDLE_T display, int32_t layer, const VC_RECT_T *dest_rect, DISPMANX_RESOURCE_HANDLE_T src, const VC_RECT_T *src_rect, DISPMANX_PROTECTION_T protection, VC_DISPMANX_ALPHA_T *alpha, DISPMANX_CLAMP_T *clamp, DISPMANX_TRANSFORM_T transform);
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typedef int (*___vc_dispmanx_element_remove___)(DISPMANX_UPDATE_HANDLE_T update, DISPMANX_ELEMENT_HANDLE_T element);
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typedef int (*___vc_dispmanx_element_change_attributes___)(DISPMANX_UPDATE_HANDLE_T update, DISPMANX_ELEMENT_HANDLE_T element, uint32_t change_flags, int32_t layer, uint8_t opacity, const VC_RECT_T *dest_rect, const VC_RECT_T *src_rect, DISPMANX_RESOURCE_HANDLE_T mask, DISPMANX_TRANSFORM_T transform);
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typedef DISPMANX_UPDATE_HANDLE_T (*___vc_dispmanx_update_start___)(int32_t priority);
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typedef int (*___vc_dispmanx_update_submit_sync___)(DISPMANX_UPDATE_HANDLE_T update);
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typedef int (*___vc_dispmanx_update_submit___)(DISPMANX_UPDATE_HANDLE_T update, DISPMANX_CALLBACK_FUNC_T cb_func, void *cb_arg);
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