pandemonium_engine_minimal/modules/http_server_simple/web_server_simple.h
2023-12-14 21:54:22 +01:00

145 lines
4.7 KiB
C++

#ifndef WEB_SERVER_SIMPLE_H
#define WEB_SERVER_SIMPLE_H
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/io/image_loader.h"
#include "core/io/json.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "core/os/mutex.h"
#include "modules/web/http/web_server.h"
#include "core/config/project_settings.h"
class HTTPServerSimple;
class WebServerSimple : public WebServer {
GDCLASS(WebServerSimple, WebServer);
public:
enum MaxRequestSizeTypes {
MAX_REQUEST_SIZE_TYPE_BYTE = 0,
MAX_REQUEST_SIZE_TYPE_KILO_BYTE = 1,
MAX_REQUEST_SIZE_TYPE_MEGA_BYTE = 2,
MAX_REQUEST_SIZE_TYPE_GIGA_BYTE = 3,
};
int get_bind_port();
void set_bind_port(const int val);
String get_bind_host();
void set_bind_host(const String &val);
bool get_start_on_ready();
void set_start_on_ready(const bool val);
bool get_use_ssl();
void set_use_ssl(const bool val);
String get_ssl_key();
void set_ssl_key(const String &val);
String get_ssl_cert();
void set_ssl_cert(const String &val);
bool get_use_poll_thread();
void set_use_poll_thread(const bool val);
bool get_use_worker_threads();
void set_use_worker_threads(const bool val);
int get_worker_thread_count();
void set_worker_thread_count(const int val);
MaxRequestSizeTypes get_max_request_size_type();
void set_max_request_size_type(const MaxRequestSizeTypes val);
// Note, that the implementation is extremely simple for now.
// This includes the entire request header, including file uploads,
// as right now uploaded files are stored in memory,
// so this will not change until temp files are implemented.
// (A big file upload / request can eat all the ram in a server!)
// Also 0 means 0, not unlimited -> This should NOT change (Reason: line above).
int get_max_request_size();
void set_max_request_size(const int val);
void add_mime_type(const String &file_extension, const String &mime_type);
void remove_mime_type(const String &file_extension);
bool is_running() const;
void _start();
void _stop();
WebServerSimple();
~WebServerSimple();
protected:
void _apply_max_request_size_type();
void _notification(int p_what);
static void _bind_methods();
int _bind_port;
String _bind_host;
bool _start_on_ready;
//TODO add binds to set path
bool _use_ssl;
String _ssl_key;
String _ssl_cert;
bool _use_poll_thread;
bool _use_worker_threads;
int _worker_thread_count;
bool _single_threaded_poll;
MaxRequestSizeTypes _max_request_size_type;
int _max_request_size;
Ref<HTTPServerSimple> _server;
bool _server_quit;
Mutex _server_lock;
Thread *_poll_thread;
bool _running;
static void _server_thread_poll(void *data);
};
VARIANT_ENUM_CAST(WebServerSimple::MaxRequestSizeTypes);
#endif