pandemonium_engine_minimal/scene/2d/position_2d.h

31 lines
553 B
C++

#ifndef POSITION_2D_H
#define POSITION_2D_H
/* position_2d.h */
#include "scene/main/node_2d.h"
class Position2D : public Node2D {
GDCLASS(Position2D, Node2D);
void _draw_cross();
protected:
void _notification(int p_what);
static void _bind_methods();
public:
#ifdef TOOLS_ENABLED
virtual Rect2 _edit_get_rect() const;
virtual bool _edit_use_rect() const;
#endif
void set_gizmo_extents(float p_extents);
float get_gizmo_extents() const;
Position2D();
};
#endif // POSITION_2D_H