pandemonium_engine_minimal/scene/gui/aspect_ratio_container.cpp

142 lines
4.5 KiB
C++

/* aspect_ratio_container.cpp */
#include "aspect_ratio_container.h"
Size2 AspectRatioContainer::get_minimum_size() const {
Size2 ms;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c) {
continue;
}
if (c->is_set_as_toplevel()) {
continue;
}
if (!c->is_visible()) {
continue;
}
Size2 minsize = c->get_combined_minimum_size();
ms.width = MAX(ms.width, minsize.width);
ms.height = MAX(ms.height, minsize.height);
}
return ms;
}
void AspectRatioContainer::set_ratio(float p_ratio) {
ratio = p_ratio;
queue_sort();
}
void AspectRatioContainer::set_stretch_mode(StretchMode p_mode) {
stretch_mode = p_mode;
queue_sort();
}
void AspectRatioContainer::set_alignment_horizontal(AlignMode p_alignment_horizontal) {
alignment_horizontal = p_alignment_horizontal;
queue_sort();
}
void AspectRatioContainer::set_alignment_vertical(AlignMode p_alignment_vertical) {
alignment_vertical = p_alignment_vertical;
queue_sort();
}
void AspectRatioContainer::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_SORT_CHILDREN: {
Size2 size = get_size();
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c) {
continue;
}
if (c->is_set_as_toplevel()) {
continue;
}
Size2 child_minsize = c->get_combined_minimum_size();
Size2 child_size = Size2(ratio, 1.0);
float scale_factor = 1.0;
switch (stretch_mode) {
case STRETCH_WIDTH_CONTROLS_HEIGHT: {
scale_factor = size.x / child_size.x;
} break;
case STRETCH_HEIGHT_CONTROLS_WIDTH: {
scale_factor = size.y / child_size.y;
} break;
case STRETCH_FIT: {
scale_factor = MIN(size.x / child_size.x, size.y / child_size.y);
} break;
case STRETCH_COVER: {
scale_factor = MAX(size.x / child_size.x, size.y / child_size.y);
} break;
}
child_size *= scale_factor;
child_size.x = MAX(child_size.x, child_minsize.x);
child_size.y = MAX(child_size.y, child_minsize.y);
float align_x = 0.5;
switch (alignment_horizontal) {
case ALIGN_BEGIN: {
align_x = 0.0;
} break;
case ALIGN_CENTER: {
align_x = 0.5;
} break;
case ALIGN_END: {
align_x = 1.0;
} break;
}
float align_y = 0.5;
switch (alignment_vertical) {
case ALIGN_BEGIN: {
align_y = 0.0;
} break;
case ALIGN_CENTER: {
align_y = 0.5;
} break;
case ALIGN_END: {
align_y = 1.0;
} break;
}
Vector2 offset = (size - child_size) * Vector2(align_x, align_y);
fit_child_in_rect(c, Rect2(offset, child_size));
}
} break;
}
}
void AspectRatioContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ratio", "ratio"), &AspectRatioContainer::set_ratio);
ClassDB::bind_method(D_METHOD("get_ratio"), &AspectRatioContainer::get_ratio);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &AspectRatioContainer::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &AspectRatioContainer::get_stretch_mode);
ClassDB::bind_method(D_METHOD("set_alignment_horizontal", "alignment_horizontal"), &AspectRatioContainer::set_alignment_horizontal);
ClassDB::bind_method(D_METHOD("get_alignment_horizontal"), &AspectRatioContainer::get_alignment_horizontal);
ClassDB::bind_method(D_METHOD("set_alignment_vertical", "alignment_vertical"), &AspectRatioContainer::set_alignment_vertical);
ClassDB::bind_method(D_METHOD("get_alignment_vertical"), &AspectRatioContainer::get_alignment_vertical);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "0.001,10.0,0.0001,or_greater"), "set_ratio", "get_ratio");
ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Width controls height,Height controls width,Fit,Cover"), "set_stretch_mode", "get_stretch_mode");
ADD_GROUP("Alignment", "alignment_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment_horizontal", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment_horizontal", "get_alignment_horizontal");
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment_vertical", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment_vertical", "get_alignment_vertical");
BIND_ENUM_CONSTANT(STRETCH_WIDTH_CONTROLS_HEIGHT);
BIND_ENUM_CONSTANT(STRETCH_HEIGHT_CONTROLS_WIDTH);
BIND_ENUM_CONSTANT(STRETCH_FIT);
BIND_ENUM_CONSTANT(STRETCH_COVER);
BIND_ENUM_CONSTANT(ALIGN_BEGIN);
BIND_ENUM_CONSTANT(ALIGN_CENTER);
BIND_ENUM_CONSTANT(ALIGN_END);
}