mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
78 lines
3.4 KiB
C++
78 lines
3.4 KiB
C++
#ifndef BIT_MAP_H
|
|
#define BIT_MAP_H
|
|
/*************************************************************************/
|
|
/* bit_map.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "core/io/image.h"
|
|
#include "core/object/resource.h"
|
|
|
|
class BitMap : public Resource {
|
|
GDCLASS(BitMap, Resource);
|
|
OBJ_SAVE_TYPE(BitMap);
|
|
|
|
Vector<uint8_t> bitmask;
|
|
int width;
|
|
int height;
|
|
|
|
Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const;
|
|
|
|
Array _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const;
|
|
|
|
protected:
|
|
void _set_data(const Dictionary &p_d);
|
|
Dictionary _get_data() const;
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void create(const Size2 &p_size);
|
|
void create_from_image_alpha(const Ref<Image> &p_image, float p_threshold = 0.1);
|
|
|
|
void set_bit(const Point2 &p_pos, bool p_value);
|
|
bool get_bit(const Point2 &p_pos) const;
|
|
void set_bit_rect(const Rect2 &p_rect, bool p_value);
|
|
int get_true_bit_count() const;
|
|
|
|
Size2 get_size() const;
|
|
void resize(const Size2 &p_new_size);
|
|
|
|
void grow_mask(int p_pixels, const Rect2 &p_rect);
|
|
void shrink_mask(int p_pixels, const Rect2 &p_rect);
|
|
|
|
void blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap);
|
|
Ref<Image> convert_to_image() const;
|
|
|
|
Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon = 2.0) const;
|
|
|
|
BitMap();
|
|
};
|
|
|
|
#endif // BIT_MAP_H
|