mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-17 22:17:19 +01:00
214 lines
6.7 KiB
C++
214 lines
6.7 KiB
C++
#ifndef POPUP_MENU_H
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#define POPUP_MENU_H
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/* popup_menu.h */
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#include "scene/gui/popup.h"
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class ShortCut;
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class MarginContainer;
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class ScrollContainer;
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class PopupMenu : public Popup {
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GDCLASS(PopupMenu, Popup);
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struct Item {
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Ref<Texture> icon;
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String text;
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String xl_text;
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bool checked;
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enum {
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CHECKABLE_TYPE_NONE,
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CHECKABLE_TYPE_CHECK_BOX,
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CHECKABLE_TYPE_RADIO_BUTTON,
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} checkable_type;
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int max_states;
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int state;
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bool separator;
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bool disabled;
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int id;
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Variant metadata;
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String submenu;
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String tooltip;
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uint32_t accel;
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int _ofs_cache;
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int _height_cache;
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int h_ofs;
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Ref<ShortCut> shortcut;
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bool shortcut_is_global;
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bool shortcut_is_disabled;
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// Returns (0,0) if icon is null.
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Size2 get_icon_size() const {
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return icon.is_null() ? Size2() : icon->get_size();
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}
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Item();
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~Item();
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};
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bool activated_by_keyboard;
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Timer *submenu_timer;
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List<Rect2> autohide_areas;
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Vector<Item> items;
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int initial_button_mask;
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bool during_grabbed_click;
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int mouse_over;
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int submenu_over;
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Rect2 parent_rect;
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String _get_accel_text(int p_item) const;
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int _get_mouse_over(const Point2 &p_over) const;
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virtual Size2 get_minimum_size() const;
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int _get_items_total_height() const;
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void _scroll_to_item(int p_item);
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void _gui_input(const Ref<InputEvent> &p_event);
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void _activate_submenu(int over, bool p_by_keyboard = false);
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void _submenu_timeout();
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bool invalidated_click;
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bool hide_on_item_selection;
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bool hide_on_checkable_item_selection;
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bool hide_on_multistate_item_selection;
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bool hide_on_window_lose_focus;
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Vector2 moved;
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Array _get_items() const;
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void _set_items(const Array &p_items);
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RBMap<Ref<ShortCut>, int> shortcut_refcount;
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void _ref_shortcut(Ref<ShortCut> p_sc);
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void _unref_shortcut(Ref<ShortCut> p_sc);
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bool allow_search;
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uint64_t search_time_msec;
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String search_string;
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MarginContainer *margin_container;
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ScrollContainer *scroll_container;
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Control *control;
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real_t max_height;
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void _draw_items();
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void _draw_background();
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protected:
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virtual bool has_point(const Point2 &p_point) const;
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friend class MenuButton;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
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void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
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void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
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void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
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void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
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void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
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void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, uint32_t p_accel = 0);
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void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
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void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
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void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
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void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
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void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
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void add_icon_radio_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
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void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1);
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void set_item_text(int p_idx, const String &p_text);
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void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
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void set_item_checked(int p_idx, bool p_checked);
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void set_item_id(int p_idx, int p_id);
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void set_item_accelerator(int p_idx, uint32_t p_accel);
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void set_item_metadata(int p_idx, const Variant &p_meta);
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void set_item_disabled(int p_idx, bool p_disabled);
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void set_item_submenu(int p_idx, const String &p_submenu);
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void set_item_as_separator(int p_idx, bool p_separator);
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void set_item_as_checkable(int p_idx, bool p_checkable);
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void set_item_as_radio_checkable(int p_idx, bool p_radio_checkable);
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void set_item_tooltip(int p_idx, const String &p_tooltip);
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void set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bool p_global = false);
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void set_item_h_offset(int p_idx, int p_offset);
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void set_item_multistate(int p_idx, int p_state);
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void toggle_item_multistate(int p_idx);
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void set_item_shortcut_disabled(int p_idx, bool p_disabled);
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void toggle_item_checked(int p_idx);
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String get_item_text(int p_idx) const;
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int get_item_idx_from_text(const String &text) const;
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Ref<Texture> get_item_icon(int p_idx) const;
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bool is_item_checked(int p_idx) const;
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int get_item_id(int p_idx) const;
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int get_item_index(int p_id) const;
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uint32_t get_item_accelerator(int p_idx) const;
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Variant get_item_metadata(int p_idx) const;
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bool is_item_disabled(int p_idx) const;
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String get_item_submenu(int p_idx) const;
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bool is_item_separator(int p_idx) const;
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bool is_item_checkable(int p_idx) const;
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bool is_item_radio_checkable(int p_idx) const;
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bool is_item_shortcut_disabled(int p_idx) const;
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String get_item_tooltip(int p_idx) const;
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Ref<ShortCut> get_item_shortcut(int p_idx) const;
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int get_item_state(int p_idx) const;
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void set_current_index(int p_idx);
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int get_current_index() const;
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int get_item_count() const;
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bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false);
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void activate_item(int p_item);
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void remove_item(int p_idx);
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void add_separator(const String &p_text = String(), int p_id = -1);
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void clear();
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void set_parent_rect(const Rect2 &p_rect);
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virtual String get_tooltip(const Point2 &p_pos) const;
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virtual void get_translatable_strings(List<String> *p_strings) const;
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void add_autohide_area(const Rect2 &p_area);
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void clear_autohide_areas();
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void set_hide_on_item_selection(bool p_enabled);
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bool is_hide_on_item_selection() const;
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void set_hide_on_checkable_item_selection(bool p_enabled);
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bool is_hide_on_checkable_item_selection() const;
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void set_hide_on_multistate_item_selection(bool p_enabled);
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bool is_hide_on_multistate_item_selection() const;
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void set_submenu_popup_delay(float p_time);
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float get_submenu_popup_delay() const;
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void set_allow_search(bool p_allow);
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bool get_allow_search() const;
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void set_max_height(real_t p_max_height);
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real_t get_max_height() const;
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virtual void popup(const Rect2 &p_bounds = Rect2());
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void set_hide_on_window_lose_focus(bool p_enabled);
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bool is_hide_on_window_lose_focus() const;
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PopupMenu();
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~PopupMenu();
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};
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#endif
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