pandemonium_engine_minimal/scene/gui/label.h

123 lines
2.1 KiB
C++

#ifndef LABEL_H
#define LABEL_H
/* label.h */
#include "scene/main/control.h"
class Label : public Control {
GDCLASS(Label, Control);
public:
enum Align {
ALIGN_LEFT,
ALIGN_CENTER,
ALIGN_RIGHT,
ALIGN_FILL
};
enum VAlign {
VALIGN_TOP,
VALIGN_CENTER,
VALIGN_BOTTOM,
VALIGN_FILL
};
private:
Align align;
VAlign valign;
String text;
String xl_text;
bool autowrap;
bool clip;
Size2 minsize;
int line_count;
bool uppercase;
int get_longest_line_width() const;
struct WordCache {
enum {
CHAR_NEWLINE = -1,
CHAR_WRAPLINE = -2
};
int char_pos; // if -1, then newline
int word_len;
int pixel_width;
int space_count;
WordCache *next;
WordCache() {
char_pos = 0;
word_len = 0;
pixel_width = 0;
next = nullptr;
space_count = 0;
}
};
bool word_cache_dirty;
void regenerate_word_cache();
float percent_visible;
WordCache *word_cache;
int total_char_cache;
int visible_chars;
int lines_skipped;
int max_lines_visible;
protected:
void _notification(int p_what);
static void _bind_methods();
// bind helpers
public:
virtual Size2 get_minimum_size() const;
void set_align(Align p_align);
Align get_align() const;
void set_valign(VAlign p_align);
VAlign get_valign() const;
void set_text(const String &p_string);
String get_text() const;
void set_autowrap(bool p_autowrap);
bool has_autowrap() const;
void set_uppercase(bool p_uppercase);
bool is_uppercase() const;
void set_visible_characters(int p_amount);
int get_visible_characters() const;
int get_total_character_count() const;
void set_clip_text(bool p_clip);
bool is_clipping_text() const;
void set_percent_visible(float p_percent);
float get_percent_visible() const;
void set_lines_skipped(int p_lines);
int get_lines_skipped() const;
void set_max_lines_visible(int p_lines);
int get_max_lines_visible() const;
int get_line_height() const;
int get_line_count() const;
int get_visible_line_count() const;
Label(const String &p_text = String());
~Label();
};
VARIANT_ENUM_CAST(Label::Align);
VARIANT_ENUM_CAST(Label::VAlign);
#endif