pandemonium_engine_minimal/scene/2d/y_sort.cpp

28 lines
784 B
C++

/* y_sort.cpp */
#include "y_sort.h"
void YSort::set_sort_enabled(bool p_enabled) {
sort_enabled = p_enabled;
RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), sort_enabled);
}
bool YSort::is_sort_enabled() const {
return sort_enabled;
}
void YSort::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_sort_enabled", "enabled"), &YSort::set_sort_enabled);
ClassDB::bind_method(D_METHOD("is_sort_enabled"), &YSort::is_sort_enabled);
ADD_GROUP("Sort", "sort_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sort_enabled"), "set_sort_enabled", "is_sort_enabled");
}
YSort::YSort() {
sort_enabled = true;
RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), true);
}