pandemonium_engine_minimal/core/io/xml_parser.h

94 lines
2.0 KiB
C++

#ifndef XML_PARSER_H
#define XML_PARSER_H
/* xml_parser.h */
#include "core/os/file_access.h"
#include "core/object/reference.h"
#include "core/string/ustring.h"
#include "core/containers/vector.h"
/*
Based on irrXML (see their zlib license). Added mainly for compatibility with their Collada loader.
*/
class XMLParser : public Reference {
GDCLASS(XMLParser, Reference);
public:
//! Enumeration of all supported source text file formats
enum SourceFormat {
SOURCE_ASCII,
SOURCE_UTF8,
SOURCE_UTF16_BE,
SOURCE_UTF16_LE,
SOURCE_UTF32_BE,
SOURCE_UTF32_LE
};
enum NodeType {
NODE_NONE,
NODE_ELEMENT,
NODE_ELEMENT_END,
NODE_TEXT,
NODE_COMMENT,
NODE_CDATA,
NODE_UNKNOWN
};
private:
char *data = nullptr;
char *P = nullptr;
uint64_t length = 0;
String node_name;
bool node_empty = false;
NodeType node_type = NODE_NONE;
uint64_t node_offset = 0;
struct Attribute {
String name;
String value;
};
Vector<Attribute> attributes;
bool _set_text(char *start, char *end);
void _parse_closing_xml_element();
void _ignore_definition();
bool _parse_cdata();
void _parse_comment();
void _parse_opening_xml_element();
void _parse_current_node();
static void _bind_methods();
public:
Error read();
NodeType get_node_type();
String get_node_name() const;
String get_node_data() const;
uint64_t get_node_offset() const;
int get_attribute_count() const;
String get_attribute_name(int p_idx) const;
String get_attribute_value(int p_idx) const;
bool has_attribute(const String &p_name) const;
String get_attribute_value(const String &p_name) const;
String get_attribute_value_safe(const String &p_name) const; // do not print error if doesn't exist
bool is_empty() const;
int get_current_line() const;
void skip_section();
Error seek(uint64_t p_pos);
Error open(const String &p_path);
Error open_buffer(const Vector<uint8_t> &p_buffer);
void close();
XMLParser();
~XMLParser();
};
#endif