#ifndef VIDEO_STREAM_H #define VIDEO_STREAM_H /* video_stream.h */ #include "scene/resources/texture.h" class VideoStreamPlayback : public Resource { GDCLASS(VideoStreamPlayback, Resource); public: typedef int (*AudioMixCallback)(void *p_udata, const float *p_data, int p_frames); virtual void stop() = 0; virtual void play() = 0; virtual bool is_playing() const = 0; virtual void set_paused(bool p_paused) = 0; virtual bool is_paused() const = 0; virtual void set_loop(bool p_enable) = 0; virtual bool has_loop() const = 0; virtual float get_length() const = 0; virtual float get_playback_position() const = 0; virtual void seek(float p_time) = 0; virtual void set_audio_track(int p_idx) = 0; virtual Ref get_texture() const = 0; virtual void update(float p_delta) = 0; virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata) = 0; virtual int get_channels() const = 0; virtual int get_mix_rate() const = 0; }; class VideoStream : public Resource { GDCLASS(VideoStream, Resource); OBJ_SAVE_TYPE(VideoStream); // Saves derived classes with common type so they can be interchanged. public: virtual void set_audio_track(int p_track) = 0; virtual Ref instance_playback() = 0; }; #endif