#ifndef OS_SERVER_H #define OS_SERVER_H /* os_server.h */ #include "drivers/dummy/texture_loader_dummy.h" #include "drivers/unix/os_unix.h" #include "main/input_default.h" #ifdef __APPLE__ #include "platform/osx/crash_handler_osx.h" #include "platform/osx/power_osx.h" #else #include "platform/x11/crash_handler_x11.h" #include "platform/x11/power_x11.h" #endif #include "servers/audio_server.h" #include "servers/rendering/rasterizer.h" #include "servers/rendering_server.h" #undef CursorShape class OS_Server : public OS_Unix { RenderingServer *rendering_server; VideoMode current_videomode; List args; MainLoop *main_loop; bool grab; virtual void delete_main_loop(); bool force_quit; InputDefault *input; #ifdef __APPLE__ PowerOSX *power_manager; #else PowerX11 *power_manager; #endif CrashHandler crash_handler; int video_driver_index; Ref resource_loader_dummy; protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; virtual int get_current_video_driver() const; virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual void finalize(); virtual void set_main_loop(MainLoop *p_main_loop); public: virtual String get_name() const; virtual void set_mouse_show(bool p_show); virtual void set_mouse_grab(bool p_grab); virtual bool is_mouse_grab_enabled() const; virtual Point2 get_mouse_position() const; virtual int get_mouse_button_state() const; virtual void set_window_title(const String &p_title); virtual MainLoop *get_main_loop() const; virtual bool can_draw() const; virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual VideoMode get_video_mode(int p_screen = 0) const; virtual void get_fullscreen_mode_list(List *p_list, int p_screen = 0) const; virtual Size2 get_window_size() const; virtual void move_window_to_foreground(); void main_run(); virtual OS::PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); virtual bool _check_internal_feature_support(const String &p_feature); virtual String get_config_path() const; virtual String get_data_path() const; virtual String get_cache_path() const; virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const; void disable_crash_handler(); bool is_disable_crash_handler() const; OS_Server(); }; #endif