/*************************************************************************/ /* navigation_server.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "navigation_server.h" #include "core/config/project_settings.h" #include "navigation/navigation_path_query_parameters_3d.h" #include "navigation/navigation_path_query_result_3d.h" #include "scene/3d/navigation_mesh_instance.h" #include "scene/resources/navigation/navigation_mesh.h" #ifdef DEBUG_ENABLED #include "core/config/engine.h" #include "core/config/project_settings.h" #include "scene/resources/material/material.h" #include "scene/resources/material/spatial_material.h" #endif NavigationServer *NavigationServer::singleton = nullptr; void NavigationServer::init() { } void NavigationServer::finish() { } void NavigationServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_maps"), &NavigationServer::get_maps); ClassDB::bind_method(D_METHOD("map_create"), &NavigationServer::map_create); ClassDB::bind_method(D_METHOD("map_set_active", "map", "active"), &NavigationServer::map_set_active); ClassDB::bind_method(D_METHOD("map_is_active", "map"), &NavigationServer::map_is_active); ClassDB::bind_method(D_METHOD("map_set_up", "map", "up"), &NavigationServer::map_set_up); ClassDB::bind_method(D_METHOD("map_get_up", "map"), &NavigationServer::map_get_up); ClassDB::bind_method(D_METHOD("map_set_cell_size", "map", "cell_size"), &NavigationServer::map_set_cell_size); ClassDB::bind_method(D_METHOD("map_get_cell_size", "map"), &NavigationServer::map_get_cell_size); ClassDB::bind_method(D_METHOD("map_set_use_edge_connections", "map", "enabled"), &NavigationServer::map_set_use_edge_connections); ClassDB::bind_method(D_METHOD("map_get_use_edge_connections", "map"), &NavigationServer::map_get_use_edge_connections); ClassDB::bind_method(D_METHOD("map_set_cell_height", "map", "cell_height"), &NavigationServer::map_set_cell_height); ClassDB::bind_method(D_METHOD("map_get_cell_height", "map"), &NavigationServer::map_get_cell_height); ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin", "map", "margin"), &NavigationServer::map_set_edge_connection_margin); ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin", "map"), &NavigationServer::map_get_edge_connection_margin); ClassDB::bind_method(D_METHOD("map_set_link_connection_radius", "map", "radius"), &NavigationServer::map_set_link_connection_radius); ClassDB::bind_method(D_METHOD("map_get_link_connection_radius", "map"), &NavigationServer::map_get_link_connection_radius); ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize", "navigation_layers"), &NavigationServer::map_get_path, 1); ClassDB::bind_method(D_METHOD("map_get_closest_point_to_segment", "map", "start", "end", "use_collision"), &NavigationServer::map_get_closest_point_to_segment, false); ClassDB::bind_method(D_METHOD("map_get_closest_point", "map", "to_point"), &NavigationServer::map_get_closest_point); ClassDB::bind_method(D_METHOD("map_get_closest_point_normal", "map", "to_point"), &NavigationServer::map_get_closest_point_normal); ClassDB::bind_method(D_METHOD("map_get_closest_point_owner", "map", "to_point"), &NavigationServer::map_get_closest_point_owner); ClassDB::bind_method(D_METHOD("map_get_links", "map"), &NavigationServer::map_get_links); ClassDB::bind_method(D_METHOD("map_get_regions", "map"), &NavigationServer::map_get_regions); ClassDB::bind_method(D_METHOD("map_get_agents", "map"), &NavigationServer::map_get_agents); ClassDB::bind_method(D_METHOD("map_get_obstacles", "map"), &NavigationServer::map_get_obstacles); ClassDB::bind_method(D_METHOD("map_force_update", "map"), &NavigationServer::map_force_update); ClassDB::bind_method(D_METHOD("query_path", "parameters", "result"), &NavigationServer::query_path); ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer::region_create); ClassDB::bind_method(D_METHOD("region_set_enabled", "region", "enabled"), &NavigationServer::region_set_enabled); ClassDB::bind_method(D_METHOD("region_get_enabled", "region"), &NavigationServer::region_get_enabled); ClassDB::bind_method(D_METHOD("region_set_use_edge_connections", "region", "enabled"), &NavigationServer::region_set_use_edge_connections); ClassDB::bind_method(D_METHOD("region_get_use_edge_connections", "region"), &NavigationServer::region_get_use_edge_connections); ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer::region_set_enter_cost); ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &NavigationServer::region_get_enter_cost); ClassDB::bind_method(D_METHOD("region_set_travel_cost", "region", "travel_cost"), &NavigationServer::region_set_travel_cost); ClassDB::bind_method(D_METHOD("region_get_travel_cost", "region"), &NavigationServer::region_get_travel_cost); ClassDB::bind_method(D_METHOD("region_set_owner_id", "region", "owner_id"), &NavigationServer::region_set_owner_id); ClassDB::bind_method(D_METHOD("region_get_owner_id", "region"), &NavigationServer::region_get_owner_id); ClassDB::bind_method(D_METHOD("region_owns_point", "region", "point"), &NavigationServer::region_owns_point); ClassDB::bind_method(D_METHOD("region_set_map", "region", "map"), &NavigationServer::region_set_map); ClassDB::bind_method(D_METHOD("region_get_map", "region"), &NavigationServer::region_get_map); ClassDB::bind_method(D_METHOD("region_set_navigation_layers", "region", "navigation_layers"), &NavigationServer::region_set_navigation_layers); ClassDB::bind_method(D_METHOD("region_get_navigation_layers", "region"), &NavigationServer::region_get_navigation_layers); ClassDB::bind_method(D_METHOD("region_set_transform", "region", "transform"), &NavigationServer::region_set_transform); ClassDB::bind_method(D_METHOD("region_set_navigation_mesh", "region", "navigation_mesh"), &NavigationServer::region_set_navigation_mesh); ClassDB::bind_method(D_METHOD("region_get_connections_count", "region"), &NavigationServer::region_get_connections_count); ClassDB::bind_method(D_METHOD("region_get_connection_pathway_start", "region", "connection"), &NavigationServer::region_get_connection_pathway_start); ClassDB::bind_method(D_METHOD("region_get_connection_pathway_end", "region", "connection"), &NavigationServer::region_get_connection_pathway_end); ClassDB::bind_method(D_METHOD("link_create"), &NavigationServer::link_create); ClassDB::bind_method(D_METHOD("link_set_map", "link", "map"), &NavigationServer::link_set_map); ClassDB::bind_method(D_METHOD("link_get_map", "link"), &NavigationServer::link_get_map); ClassDB::bind_method(D_METHOD("link_set_enabled", "link", "enabled"), &NavigationServer::link_set_enabled); ClassDB::bind_method(D_METHOD("link_get_enabled", "link"), &NavigationServer::link_get_enabled); ClassDB::bind_method(D_METHOD("link_set_bidirectional", "link", "bidirectional"), &NavigationServer::link_set_bidirectional); ClassDB::bind_method(D_METHOD("link_is_bidirectional", "link"), &NavigationServer::link_is_bidirectional); ClassDB::bind_method(D_METHOD("link_set_navigation_layers", "link", "navigation_layers"), &NavigationServer::link_set_navigation_layers); ClassDB::bind_method(D_METHOD("link_get_navigation_layers", "link"), &NavigationServer::link_get_navigation_layers); ClassDB::bind_method(D_METHOD("link_set_start_position", "link", "position"), &NavigationServer::link_set_start_position); ClassDB::bind_method(D_METHOD("link_get_start_position", "link"), &NavigationServer::link_get_start_position); ClassDB::bind_method(D_METHOD("link_set_end_position", "link", "position"), &NavigationServer::link_set_end_position); ClassDB::bind_method(D_METHOD("link_get_end_position", "link"), &NavigationServer::link_get_end_position); ClassDB::bind_method(D_METHOD("link_set_enter_cost", "link", "enter_cost"), &NavigationServer::link_set_enter_cost); ClassDB::bind_method(D_METHOD("link_get_enter_cost", "link"), &NavigationServer::link_get_enter_cost); ClassDB::bind_method(D_METHOD("link_set_travel_cost", "link", "travel_cost"), &NavigationServer::link_set_travel_cost); ClassDB::bind_method(D_METHOD("link_get_travel_cost", "link"), &NavigationServer::link_get_travel_cost); ClassDB::bind_method(D_METHOD("link_set_owner_id", "link", "owner_id"), &NavigationServer::link_set_owner_id); ClassDB::bind_method(D_METHOD("link_get_owner_id", "link"), &NavigationServer::link_get_owner_id); ClassDB::bind_method(D_METHOD("agent_create"), &NavigationServer::agent_create); ClassDB::bind_method(D_METHOD("agent_set_avoidance_enabled", "agent", "enabled"), &NavigationServer::agent_set_avoidance_enabled); ClassDB::bind_method(D_METHOD("agent_get_avoidance_enabled", "agent"), &NavigationServer::agent_get_avoidance_enabled); ClassDB::bind_method(D_METHOD("agent_set_use_3d_avoidance", "agent", "enabled"), &NavigationServer::agent_set_use_3d_avoidance); ClassDB::bind_method(D_METHOD("agent_get_use_3d_avoidance", "agent"), &NavigationServer::agent_get_use_3d_avoidance); ClassDB::bind_method(D_METHOD("agent_set_map", "agent", "map"), &NavigationServer::agent_set_map); ClassDB::bind_method(D_METHOD("agent_get_map", "agent"), &NavigationServer::agent_get_map); ClassDB::bind_method(D_METHOD("agent_set_paused", "agent", "paused"), &NavigationServer::agent_set_paused); ClassDB::bind_method(D_METHOD("agent_get_paused", "agent"), &NavigationServer::agent_get_paused); ClassDB::bind_method(D_METHOD("agent_set_neighbor_distance", "agent", "dist"), &NavigationServer::agent_set_neighbor_distance); ClassDB::bind_method(D_METHOD("agent_set_max_neighbors", "agent", "count"), &NavigationServer::agent_set_max_neighbors); ClassDB::bind_method(D_METHOD("agent_set_time_horizon_agents", "agent", "time_horizon"), &NavigationServer::agent_set_time_horizon_agents); ClassDB::bind_method(D_METHOD("agent_set_time_horizon_obstacles", "agent", "time_horizon"), &NavigationServer::agent_set_time_horizon_obstacles); ClassDB::bind_method(D_METHOD("agent_set_radius", "agent", "radius"), &NavigationServer::agent_set_radius); ClassDB::bind_method(D_METHOD("agent_set_height", "agent", "height"), &NavigationServer::agent_set_height); ClassDB::bind_method(D_METHOD("agent_set_max_speed", "agent", "max_speed"), &NavigationServer::agent_set_max_speed); ClassDB::bind_method(D_METHOD("agent_set_velocity_forced", "agent", "velocity"), &NavigationServer::agent_set_velocity_forced); ClassDB::bind_method(D_METHOD("agent_set_velocity", "agent", "velocity"), &NavigationServer::agent_set_velocity); ClassDB::bind_method(D_METHOD("agent_set_position", "agent", "position"), &NavigationServer::agent_set_position); ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer::agent_is_map_changed); ClassDB::bind_method(D_METHOD("agent_set_avoidance_callback", "agent", "object_id", "method", "userdata"), &NavigationServer::agent_set_avoidance_callback, DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("agent_set_avoidance_layers", "agent", "layers"), &NavigationServer::agent_set_avoidance_layers); ClassDB::bind_method(D_METHOD("agent_set_avoidance_mask", "agent", "mask"), &NavigationServer::agent_set_avoidance_mask); ClassDB::bind_method(D_METHOD("agent_set_avoidance_priority", "agent", "priority"), &NavigationServer::agent_set_avoidance_priority); ClassDB::bind_method(D_METHOD("obstacle_create"), &NavigationServer::obstacle_create); ClassDB::bind_method(D_METHOD("obstacle_set_avoidance_enabled", "obstacle", "enabled"), &NavigationServer::obstacle_set_avoidance_enabled); ClassDB::bind_method(D_METHOD("obstacle_get_avoidance_enabled", "obstacle"), &NavigationServer::obstacle_get_avoidance_enabled); ClassDB::bind_method(D_METHOD("obstacle_set_use_3d_avoidance", "obstacle", "enabled"), &NavigationServer::obstacle_set_use_3d_avoidance); ClassDB::bind_method(D_METHOD("obstacle_get_use_3d_avoidance", "obstacle"), &NavigationServer::obstacle_get_use_3d_avoidance); ClassDB::bind_method(D_METHOD("obstacle_set_map", "obstacle", "map"), &NavigationServer::obstacle_set_map); ClassDB::bind_method(D_METHOD("obstacle_get_map", "obstacle"), &NavigationServer::obstacle_get_map); ClassDB::bind_method(D_METHOD("obstacle_set_radius", "obstacle", "radius"), &NavigationServer::obstacle_set_radius); ClassDB::bind_method(D_METHOD("obstacle_set_paused", "obstacle", "paused"), &NavigationServer::obstacle_set_paused); ClassDB::bind_method(D_METHOD("obstacle_get_paused", "obstacle"), &NavigationServer::obstacle_get_paused); ClassDB::bind_method(D_METHOD("obstacle_set_height", "obstacle", "height"), &NavigationServer::obstacle_set_height); ClassDB::bind_method(D_METHOD("obstacle_set_velocity", "obstacle", "velocity"), &NavigationServer::obstacle_set_velocity); ClassDB::bind_method(D_METHOD("obstacle_set_position", "obstacle", "position"), &NavigationServer::obstacle_set_position); ClassDB::bind_method(D_METHOD("obstacle_set_vertices", "obstacle", "vertices"), &NavigationServer::obstacle_set_vertices); ClassDB::bind_method(D_METHOD("obstacle_set_avoidance_layers", "obstacle", "layers"), &NavigationServer::obstacle_set_avoidance_layers); ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer::free); ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer::set_active); ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &NavigationServer::get_process_info); ClassDB::bind_method(D_METHOD("set_debug_enabled", "enabled"), &NavigationServer::set_debug_enabled); ClassDB::bind_method(D_METHOD("get_debug_enabled"), &NavigationServer::get_debug_enabled); ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map"))); ADD_SIGNAL(MethodInfo("navigation_debug_changed")); ADD_SIGNAL(MethodInfo("avoidance_debug_changed")); BIND_ENUM_CONSTANT(INFO_ACTIVE_MAPS); BIND_ENUM_CONSTANT(INFO_REGION_COUNT); BIND_ENUM_CONSTANT(INFO_AGENT_COUNT); BIND_ENUM_CONSTANT(INFO_LINK_COUNT); BIND_ENUM_CONSTANT(INFO_POLYGON_COUNT); BIND_ENUM_CONSTANT(INFO_EDGE_COUNT); BIND_ENUM_CONSTANT(INFO_EDGE_MERGE_COUNT); BIND_ENUM_CONSTANT(INFO_EDGE_CONNECTION_COUNT); BIND_ENUM_CONSTANT(INFO_EDGE_FREE_COUNT); GLOBAL_DEF("navigation/avoidance/thread_model/avoidance_use_multiple_threads", true); GLOBAL_DEF("navigation/avoidance/thread_model/avoidance_use_high_priority_threads", true); #ifdef DEBUG_ENABLED ClassDB::bind_method(D_METHOD("_emit_navigation_debug_changed_signal"), &NavigationServer::_emit_navigation_debug_changed_signal); ClassDB::bind_method(D_METHOD("_emit_avoidance_debug_changed_signal"), &NavigationServer::_emit_avoidance_debug_changed_signal); #endif // DEBUG_ENABLED } NavigationServer *NavigationServer::get_singleton() { return singleton; } NavigationServer::NavigationServer() { ERR_FAIL_COND(singleton != nullptr); singleton = this; GLOBAL_DEF("navigation/3d/use_edge_connections", true); #ifdef DEBUG_ENABLED _debug_enabled = false; _debug_dirty = true; _debug_navigation_enabled = false; _navigation_debug_dirty = true; _debug_avoidance_enabled = false; _avoidance_debug_dirty = true; _debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0)); _debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0)); _debug_navigation_geometry_face_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_color", Color(0.5, 1.0, 1.0, 0.4)); _debug_navigation_geometry_edge_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_disabled_color", Color(0.5, 0.5, 0.5, 1.0)); _debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_disabled_color", Color(0.5, 0.5, 0.5, 0.4)); _debug_navigation_link_connection_color = GLOBAL_DEF("debug/shapes/navigation/link_connection_color", Color(1.0, 0.5, 1.0, 1.0)); _debug_navigation_link_connection_disabled_color = GLOBAL_DEF("debug/shapes/navigation/link_connection_disabled_color", Color(0.5, 0.5, 0.5, 1.0)); _debug_navigation_agent_path_color = GLOBAL_DEF("debug/shapes/navigation/agent_path_color", Color(1.0, 0.0, 0.0, 1.0)); _debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections", true); _debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections_xray", true); _debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines", true); _debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines_xray", true); _debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/enable_geometry_face_random_color", true); _debug_navigation_enable_link_connections = GLOBAL_DEF("debug/shapes/navigation/enable_link_connections", true); _debug_navigation_enable_link_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_link_connections_xray", true); _debug_navigation_enable_agent_paths = GLOBAL_DEF("debug/shapes/navigation/enable_agent_paths", true); _debug_navigation_enable_agent_paths_xray = GLOBAL_DEF("debug/shapes/navigation/enable_agent_paths_xray", true); _debug_navigation_agent_path_point_size = GLOBAL_DEF("debug/shapes/navigation/agent_path_point_size", 4.0); _debug_navigation_avoidance_agents_radius_color = GLOBAL_DEF("debug/shapes/avoidance/agents_radius_color", Color(1.0, 1.0, 0.0, 0.25)); _debug_navigation_avoidance_obstacles_radius_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_radius_color", Color(1.0, 0.5, 0.0, 0.25)); _debug_navigation_avoidance_static_obstacle_pushin_face_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_static_face_pushin_color", Color(1.0, 0.0, 0.0, 0.0)); _debug_navigation_avoidance_static_obstacle_pushin_edge_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_static_edge_pushin_color", Color(1.0, 0.0, 0.0, 1.0)); _debug_navigation_avoidance_static_obstacle_pushout_face_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_static_face_pushout_color", Color(1.0, 1.0, 0.0, 0.5)); _debug_navigation_avoidance_static_obstacle_pushout_edge_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_static_edge_pushout_color", Color(1.0, 1.0, 0.0, 1.0)); _debug_navigation_avoidance_enable_agents_radius = GLOBAL_DEF("debug/shapes/avoidance/enable_agents_radius", true); _debug_navigation_avoidance_enable_obstacles_radius = GLOBAL_DEF("debug/shapes/avoidance/enable_obstacles_radius", true); _debug_navigation_avoidance_enable_obstacles_static = GLOBAL_DEF("debug/shapes/avoidance/enable_obstacles_static", true); if (Engine::get_singleton()->is_editor_hint()) { // enable NavigationServer when in Editor or else navigation_mesh edge connections are invisible // on runtime tests SceneTree has "Visible Navigation" set and main iteration takes care of this set_debug_enabled(true); set_debug_navigation_enabled(true); set_debug_avoidance_enabled(true); } #endif // DEBUG_ENABLED } NavigationServer::~NavigationServer() { singleton = nullptr; } void NavigationServer::set_debug_enabled(bool p_enabled) { #ifdef DEBUG_ENABLED if (_debug_enabled != p_enabled) { _debug_dirty = true; } _debug_enabled = p_enabled; if (_debug_dirty) { call_deferred("_emit_navigation_debug_changed_signal"); } #endif } bool NavigationServer::get_debug_enabled() const { #ifdef DEBUG_ENABLED return _debug_enabled; #else return false; #endif } #ifdef DEBUG_ENABLED void NavigationServer::_emit_navigation_debug_changed_signal() { if (_navigation_debug_dirty) { _navigation_debug_dirty = false; emit_signal("navigation_debug_changed"); } } void NavigationServer::_emit_avoidance_debug_changed_signal() { if (_avoidance_debug_dirty) { _avoidance_debug_dirty = false; emit_signal("avoidance_debug_changed"); } } #endif // DEBUG_ENABLED #ifdef DEBUG_ENABLED Ref NavigationServer::get_debug_navigation_geometry_face_material() { if (_debug_navigation_geometry_face_material.is_valid()) { return _debug_navigation_geometry_face_material; } bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color(); Color debug_navigation_geometry_face_color = get_debug_navigation_geometry_face_color(); Ref face_material = Ref(memnew(SpatialMaterial)); face_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); face_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); face_material->set_albedo(debug_navigation_geometry_face_color); face_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); if (enabled_geometry_face_random_color) { face_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); face_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); } _debug_navigation_geometry_face_material = face_material; return _debug_navigation_geometry_face_material; } Ref NavigationServer::get_debug_navigation_geometry_edge_material() { if (_debug_navigation_geometry_edge_material.is_valid()) { return _debug_navigation_geometry_edge_material; } bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray(); Color debug_navigation_geometry_edge_color = get_debug_navigation_geometry_edge_color(); Ref line_material = Ref(memnew(SpatialMaterial)); line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); line_material->set_albedo(debug_navigation_geometry_edge_color); if (enabled_edge_lines_xray) { line_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); } _debug_navigation_geometry_edge_material = line_material; return _debug_navigation_geometry_edge_material; } Ref NavigationServer::get_debug_navigation_geometry_face_disabled_material() { if (_debug_navigation_geometry_face_disabled_material.is_valid()) { return _debug_navigation_geometry_face_disabled_material; } Color debug_navigation_geometry_face_disabled_color = get_debug_navigation_geometry_face_disabled_color(); Ref face_disabled_material = Ref(memnew(SpatialMaterial)); face_disabled_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); face_disabled_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color); _debug_navigation_geometry_face_disabled_material = face_disabled_material; return _debug_navigation_geometry_face_disabled_material; } Ref NavigationServer::get_debug_navigation_geometry_edge_disabled_material() { if (_debug_navigation_geometry_edge_disabled_material.is_valid()) { return _debug_navigation_geometry_edge_disabled_material; } bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray(); Color debug_navigation_geometry_edge_disabled_color = get_debug_navigation_geometry_edge_disabled_color(); Ref line_disabled_material = Ref(memnew(SpatialMaterial)); line_disabled_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); line_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color); if (enabled_edge_lines_xray) { line_disabled_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); } _debug_navigation_geometry_edge_disabled_material = line_disabled_material; return _debug_navigation_geometry_edge_disabled_material; } Ref NavigationServer::get_debug_navigation_edge_connections_material() { if (_debug_navigation_edge_connections_material.is_valid()) { return _debug_navigation_edge_connections_material; } bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray(); Color debug_navigation_edge_connection_color = get_debug_navigation_edge_connection_color(); Ref edge_connections_material = Ref(memnew(SpatialMaterial)); edge_connections_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); edge_connections_material->set_albedo(debug_navigation_edge_connection_color); if (enabled_edge_connections_xray) { edge_connections_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); } edge_connections_material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MAX - 2); _debug_navigation_edge_connections_material = edge_connections_material; return _debug_navigation_edge_connections_material; } Ref NavigationServer::get_debug_navigation_link_connections_material() { if (_debug_navigation_link_connections_material.is_valid()) { return _debug_navigation_link_connections_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); material->set_albedo(_debug_navigation_link_connection_color); if (_debug_navigation_enable_link_connections_xray) { material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); } material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MAX - 2); _debug_navigation_link_connections_material = material; return _debug_navigation_link_connections_material; } Ref NavigationServer::get_debug_navigation_link_connections_disabled_material() { if (_debug_navigation_link_connections_disabled_material.is_valid()) { return _debug_navigation_link_connections_disabled_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); material->set_albedo(_debug_navigation_link_connection_disabled_color); if (_debug_navigation_enable_link_connections_xray) { material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); } material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MAX - 2); _debug_navigation_link_connections_disabled_material = material; return _debug_navigation_link_connections_disabled_material; } Ref NavigationServer::get_debug_navigation_agent_path_line_material() { if (_debug_navigation_agent_path_line_material.is_valid()) { return _debug_navigation_agent_path_line_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); material->set_albedo(_debug_navigation_agent_path_color); if (_debug_navigation_enable_agent_paths_xray) { material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); } material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MAX - 2); _debug_navigation_agent_path_line_material = material; return _debug_navigation_agent_path_line_material; } Ref NavigationServer::get_debug_navigation_agent_path_point_material() { if (_debug_navigation_agent_path_point_material.is_valid()) { return _debug_navigation_agent_path_point_material; } Ref material = Ref(memnew(SpatialMaterial)); //material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); material->set_albedo(_debug_navigation_agent_path_color); material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true); material->set_point_size(_debug_navigation_agent_path_point_size); if (_debug_navigation_enable_agent_paths_xray) { material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); } material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MAX - 2); _debug_navigation_agent_path_point_material = material; return _debug_navigation_agent_path_point_material; } Ref NavigationServer::get_debug_navigation_avoidance_agents_radius_material() { if (_debug_navigation_avoidance_agents_radius_material.is_valid()) { return _debug_navigation_avoidance_agents_radius_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); material->set_cull_mode(SpatialMaterial::CULL_DISABLED); material->set_albedo(_debug_navigation_avoidance_agents_radius_color); material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 2); _debug_navigation_avoidance_agents_radius_material = material; return _debug_navigation_avoidance_agents_radius_material; } Ref NavigationServer::get_debug_navigation_avoidance_obstacles_radius_material() { if (_debug_navigation_avoidance_obstacles_radius_material.is_valid()) { return _debug_navigation_avoidance_obstacles_radius_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); material->set_cull_mode(SpatialMaterial::CULL_DISABLED); material->set_albedo(_debug_navigation_avoidance_obstacles_radius_color); material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 2); _debug_navigation_avoidance_obstacles_radius_material = material; return _debug_navigation_avoidance_obstacles_radius_material; } Ref NavigationServer::get_debug_navigation_avoidance_static_obstacle_pushin_face_material() { if (_debug_navigation_avoidance_static_obstacle_pushin_face_material.is_valid()) { return _debug_navigation_avoidance_static_obstacle_pushin_face_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); material->set_cull_mode(SpatialMaterial::CULL_DISABLED); material->set_albedo(_debug_navigation_avoidance_static_obstacle_pushin_face_color); material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 2); _debug_navigation_avoidance_static_obstacle_pushin_face_material = material; return _debug_navigation_avoidance_static_obstacle_pushin_face_material; } Ref NavigationServer::get_debug_navigation_avoidance_static_obstacle_pushout_face_material() { if (_debug_navigation_avoidance_static_obstacle_pushout_face_material.is_valid()) { return _debug_navigation_avoidance_static_obstacle_pushout_face_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); material->set_cull_mode(SpatialMaterial::CULL_DISABLED); material->set_albedo(_debug_navigation_avoidance_static_obstacle_pushout_face_color); material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 2); _debug_navigation_avoidance_static_obstacle_pushout_face_material = material; return _debug_navigation_avoidance_static_obstacle_pushout_face_material; } Ref NavigationServer::get_debug_navigation_avoidance_static_obstacle_pushin_edge_material() { if (_debug_navigation_avoidance_static_obstacle_pushin_edge_material.is_valid()) { return _debug_navigation_avoidance_static_obstacle_pushin_edge_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); //material->set_transparency(SpatialMaterial::TRANSPARENCY_ALPHA); //material->set_cull_mode(SpatialMaterial::CULL_DISABLED); material->set_albedo(_debug_navigation_avoidance_static_obstacle_pushin_edge_color); //material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 2); material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); _debug_navigation_avoidance_static_obstacle_pushin_edge_material = material; return _debug_navigation_avoidance_static_obstacle_pushin_edge_material; } Ref NavigationServer::get_debug_navigation_avoidance_static_obstacle_pushout_edge_material() { if (_debug_navigation_avoidance_static_obstacle_pushout_edge_material.is_valid()) { return _debug_navigation_avoidance_static_obstacle_pushout_edge_material; } Ref material = Ref(memnew(SpatialMaterial)); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); ///material->set_transparency(SpatialMaterial::TRANSPARENCY_ALPHA); //material->set_cull_mode(SpatialMaterial::CULL_DISABLED); material->set_albedo(_debug_navigation_avoidance_static_obstacle_pushout_edge_color); //material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 2); material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); _debug_navigation_avoidance_static_obstacle_pushout_edge_material = material; return _debug_navigation_avoidance_static_obstacle_pushout_edge_material; } void NavigationServer::set_debug_navigation_edge_connection_color(const Color &p_color) { _debug_navigation_edge_connection_color = p_color; if (_debug_navigation_edge_connections_material.is_valid()) { _debug_navigation_edge_connections_material->set_albedo(_debug_navigation_edge_connection_color); } } Color NavigationServer::get_debug_navigation_edge_connection_color() const { return _debug_navigation_edge_connection_color; } void NavigationServer::set_debug_navigation_geometry_edge_color(const Color &p_color) { _debug_navigation_geometry_edge_color = p_color; if (_debug_navigation_geometry_edge_material.is_valid()) { _debug_navigation_geometry_edge_material->set_albedo(_debug_navigation_geometry_edge_color); } } Color NavigationServer::get_debug_navigation_geometry_edge_color() const { return _debug_navigation_geometry_edge_color; } void NavigationServer::set_debug_navigation_geometry_face_color(const Color &p_color) { _debug_navigation_geometry_face_color = p_color; if (_debug_navigation_geometry_face_material.is_valid()) { _debug_navigation_geometry_face_material->set_albedo(_debug_navigation_geometry_face_color); } } Color NavigationServer::get_debug_navigation_geometry_face_color() const { return _debug_navigation_geometry_face_color; } void NavigationServer::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) { _debug_navigation_geometry_edge_disabled_color = p_color; if (_debug_navigation_geometry_edge_disabled_material.is_valid()) { _debug_navigation_geometry_edge_disabled_material->set_albedo(_debug_navigation_geometry_edge_disabled_color); } } Color NavigationServer::get_debug_navigation_geometry_edge_disabled_color() const { return _debug_navigation_geometry_edge_disabled_color; } void NavigationServer::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) { _debug_navigation_geometry_face_disabled_color = p_color; if (_debug_navigation_geometry_face_disabled_material.is_valid()) { _debug_navigation_geometry_face_disabled_material->set_albedo(_debug_navigation_geometry_face_disabled_color); } } Color NavigationServer::get_debug_navigation_geometry_face_disabled_color() const { return _debug_navigation_geometry_face_disabled_color; } void NavigationServer::set_debug_navigation_link_connection_color(const Color &p_color) { _debug_navigation_link_connection_color = p_color; if (_debug_navigation_link_connections_material.is_valid()) { _debug_navigation_link_connections_material->set_albedo(_debug_navigation_link_connection_color); } } Color NavigationServer::get_debug_navigation_link_connection_color() const { return _debug_navigation_link_connection_color; } void NavigationServer::set_debug_navigation_link_connection_disabled_color(const Color &p_color) { _debug_navigation_link_connection_disabled_color = p_color; if (_debug_navigation_link_connections_disabled_material.is_valid()) { _debug_navigation_link_connections_disabled_material->set_albedo(_debug_navigation_link_connection_disabled_color); } } Color NavigationServer::get_debug_navigation_link_connection_disabled_color() const { return _debug_navigation_link_connection_disabled_color; } void NavigationServer::set_debug_navigation_agent_path_point_size(float p_point_size) { _debug_navigation_agent_path_point_size = MAX(0.1, p_point_size); if (_debug_navigation_agent_path_point_material.is_valid()) { _debug_navigation_agent_path_point_material->set_point_size(_debug_navigation_agent_path_point_size); } } float NavigationServer::get_debug_navigation_agent_path_point_size() const { return _debug_navigation_agent_path_point_size; } void NavigationServer::set_debug_navigation_agent_path_color(const Color &p_color) { _debug_navigation_agent_path_color = p_color; if (_debug_navigation_agent_path_line_material.is_valid()) { _debug_navigation_agent_path_line_material->set_albedo(_debug_navigation_agent_path_color); } if (_debug_navigation_agent_path_point_material.is_valid()) { _debug_navigation_agent_path_point_material->set_albedo(_debug_navigation_agent_path_color); } } Color NavigationServer::get_debug_navigation_agent_path_color() const { return _debug_navigation_agent_path_color; } void NavigationServer::set_debug_navigation_enable_edge_connections(const bool p_value) { _debug_navigation_enable_edge_connections = p_value; _navigation_debug_dirty = true; call_deferred("_emit_navigation_debug_changed_signal"); } bool NavigationServer::get_debug_navigation_enable_edge_connections() const { return _debug_navigation_enable_edge_connections; } void NavigationServer::set_debug_navigation_enable_edge_connections_xray(const bool p_value) { _debug_navigation_enable_edge_connections_xray = p_value; if (_debug_navigation_edge_connections_material.is_valid()) { _debug_navigation_edge_connections_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, _debug_navigation_enable_edge_connections_xray); } } bool NavigationServer::get_debug_navigation_enable_edge_connections_xray() const { return _debug_navigation_enable_edge_connections_xray; } void NavigationServer::set_debug_navigation_enable_edge_lines(const bool p_value) { _debug_navigation_enable_edge_lines = p_value; _navigation_debug_dirty = true; call_deferred("_emit_navigation_debug_changed_signal"); } bool NavigationServer::get_debug_navigation_enable_edge_lines() const { return _debug_navigation_enable_edge_lines; } void NavigationServer::set_debug_navigation_enable_edge_lines_xray(const bool p_value) { _debug_navigation_enable_edge_lines_xray = p_value; if (_debug_navigation_geometry_edge_material.is_valid()) { _debug_navigation_geometry_edge_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, _debug_navigation_enable_edge_lines_xray); } } bool NavigationServer::get_debug_navigation_enable_edge_lines_xray() const { return _debug_navigation_enable_edge_lines_xray; } void NavigationServer::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) { _debug_navigation_enable_geometry_face_random_color = p_value; _navigation_debug_dirty = true; call_deferred("_emit_navigation_debug_changed_signal"); } bool NavigationServer::get_debug_navigation_enable_geometry_face_random_color() const { return _debug_navigation_enable_geometry_face_random_color; } void NavigationServer::set_debug_navigation_enable_link_connections(const bool p_value) { _debug_navigation_enable_link_connections = p_value; _navigation_debug_dirty = true; call_deferred("_emit_navigation_debug_changed_signal"); } bool NavigationServer::get_debug_navigation_enable_link_connections() const { return _debug_navigation_enable_link_connections; } void NavigationServer::set_debug_navigation_enable_link_connections_xray(const bool p_value) { _debug_navigation_enable_link_connections_xray = p_value; if (_debug_navigation_link_connections_material.is_valid()) { _debug_navigation_link_connections_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, _debug_navigation_enable_link_connections_xray); } } bool NavigationServer::get_debug_navigation_enable_link_connections_xray() const { return _debug_navigation_enable_link_connections_xray; } void NavigationServer::set_debug_navigation_avoidance_enable_agents_radius(const bool p_value) { _debug_navigation_avoidance_enable_agents_radius = p_value; _avoidance_debug_dirty = true; call_deferred("_emit_avoidance_debug_changed_signal"); } bool NavigationServer::get_debug_navigation_avoidance_enable_agents_radius() const { return _debug_navigation_avoidance_enable_agents_radius; } void NavigationServer::set_debug_navigation_avoidance_enable_obstacles_radius(const bool p_value) { _debug_navigation_avoidance_enable_obstacles_radius = p_value; _avoidance_debug_dirty = true; call_deferred("_emit_avoidance_debug_changed_signal"); } bool NavigationServer::get_debug_navigation_avoidance_enable_obstacles_radius() const { return _debug_navigation_avoidance_enable_obstacles_radius; } void NavigationServer::set_debug_navigation_avoidance_enable_obstacles_static(const bool p_value) { _debug_navigation_avoidance_enable_obstacles_static = p_value; _avoidance_debug_dirty = true; call_deferred("_emit_avoidance_debug_changed_signal"); } bool NavigationServer::get_debug_navigation_avoidance_enable_obstacles_static() const { return _debug_navigation_avoidance_enable_obstacles_static; } void NavigationServer::set_debug_navigation_avoidance_agents_radius_color(const Color &p_color) { _debug_navigation_avoidance_agents_radius_color = p_color; if (_debug_navigation_avoidance_agents_radius_material.is_valid()) { _debug_navigation_avoidance_agents_radius_material->set_albedo(_debug_navigation_avoidance_agents_radius_color); } } Color NavigationServer::get_debug_navigation_avoidance_agents_radius_color() const { return _debug_navigation_avoidance_agents_radius_color; } void NavigationServer::set_debug_navigation_avoidance_obstacles_radius_color(const Color &p_color) { _debug_navigation_avoidance_obstacles_radius_color = p_color; if (_debug_navigation_avoidance_obstacles_radius_material.is_valid()) { _debug_navigation_avoidance_obstacles_radius_material->set_albedo(_debug_navigation_avoidance_obstacles_radius_color); } } Color NavigationServer::get_debug_navigation_avoidance_obstacles_radius_color() const { return _debug_navigation_avoidance_obstacles_radius_color; } void NavigationServer::set_debug_navigation_avoidance_static_obstacle_pushin_face_color(const Color &p_color) { _debug_navigation_avoidance_static_obstacle_pushin_face_color = p_color; if (_debug_navigation_avoidance_static_obstacle_pushin_face_material.is_valid()) { _debug_navigation_avoidance_static_obstacle_pushin_face_material->set_albedo(_debug_navigation_avoidance_static_obstacle_pushin_face_color); } } Color NavigationServer::get_debug_navigation_avoidance_static_obstacle_pushin_face_color() const { return _debug_navigation_avoidance_static_obstacle_pushin_face_color; } void NavigationServer::set_debug_navigation_avoidance_static_obstacle_pushout_face_color(const Color &p_color) { _debug_navigation_avoidance_static_obstacle_pushout_face_color = p_color; if (_debug_navigation_avoidance_static_obstacle_pushout_face_material.is_valid()) { _debug_navigation_avoidance_static_obstacle_pushout_face_material->set_albedo(_debug_navigation_avoidance_static_obstacle_pushout_face_color); } } Color NavigationServer::get_debug_navigation_avoidance_static_obstacle_pushout_face_color() const { return _debug_navigation_avoidance_static_obstacle_pushout_face_color; } void NavigationServer::set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(const Color &p_color) { _debug_navigation_avoidance_static_obstacle_pushin_edge_color = p_color; if (_debug_navigation_avoidance_static_obstacle_pushin_edge_material.is_valid()) { _debug_navigation_avoidance_static_obstacle_pushin_edge_material->set_albedo(_debug_navigation_avoidance_static_obstacle_pushin_edge_color); } } Color NavigationServer::get_debug_navigation_avoidance_static_obstacle_pushin_edge_color() const { return _debug_navigation_avoidance_static_obstacle_pushin_edge_color; } void NavigationServer::set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(const Color &p_color) { _debug_navigation_avoidance_static_obstacle_pushout_edge_color = p_color; if (_debug_navigation_avoidance_static_obstacle_pushout_edge_material.is_valid()) { _debug_navigation_avoidance_static_obstacle_pushout_edge_material->set_albedo(_debug_navigation_avoidance_static_obstacle_pushout_edge_color); } } Color NavigationServer::get_debug_navigation_avoidance_static_obstacle_pushout_edge_color() const { return _debug_navigation_avoidance_static_obstacle_pushout_edge_color; } void NavigationServer::set_debug_navigation_enable_agent_paths(const bool p_value) { if (_debug_navigation_enable_agent_paths != p_value) { _debug_dirty = true; } _debug_navigation_enable_agent_paths = p_value; if (_debug_dirty) { call_deferred("_emit_navigation_debug_changed_signal"); } } bool NavigationServer::get_debug_navigation_enable_agent_paths() const { return _debug_navigation_enable_agent_paths; } void NavigationServer::set_debug_navigation_enable_agent_paths_xray(const bool p_value) { _debug_navigation_enable_agent_paths_xray = p_value; if (_debug_navigation_agent_path_line_material.is_valid()) { _debug_navigation_agent_path_line_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, _debug_navigation_enable_agent_paths_xray); } if (_debug_navigation_agent_path_point_material.is_valid()) { _debug_navigation_agent_path_point_material->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, _debug_navigation_enable_agent_paths_xray); } } bool NavigationServer::get_debug_navigation_enable_agent_paths_xray() const { return _debug_navigation_enable_agent_paths_xray; } void NavigationServer::set_debug_navigation_enabled(bool p_enabled) { _debug_navigation_enabled = p_enabled; _navigation_debug_dirty = true; call_deferred("_emit_navigation_debug_changed_signal"); } bool NavigationServer::get_debug_navigation_enabled() const { return _debug_navigation_enabled; } void NavigationServer::set_debug_avoidance_enabled(bool p_enabled) { _debug_avoidance_enabled = p_enabled; _avoidance_debug_dirty = true; call_deferred("_emit_avoidance_debug_changed_signal"); } bool NavigationServer::get_debug_avoidance_enabled() const { return _debug_avoidance_enabled; } #endif // DEBUG_ENABLED void NavigationServer::query_path(const Ref &p_query_parameters, Ref p_query_result) const { ERR_FAIL_COND(!p_query_parameters.is_valid()); ERR_FAIL_COND(!p_query_result.is_valid()); const NavigationUtilities::PathQueryResult _query_result = _query_path(p_query_parameters->get_parameters()); p_query_result->set_from_query_result(_query_result); } Vector NavigationServerManager::navigation_servers; int NavigationServerManager::default_server_id = -1; int NavigationServerManager::default_server_priority = -1; const String NavigationServerManager::setting_property_name("navigation/3d/navigation_engine"); void NavigationServerManager::on_servers_changed() { String navigation_servers2("DEFAULT"); for (int i = get_servers_count() - 1; 0 <= i; --i) { navigation_servers2 += "," + get_server_name(i); } ProjectSettings::get_singleton()->set_custom_property_info(setting_property_name, PropertyInfo(Variant::STRING, setting_property_name, PROPERTY_HINT_ENUM, navigation_servers2)); } void NavigationServerManager::register_server(const String &p_name, CreateNavigationServerCallback p_creat_callback) { ERR_FAIL_COND(!p_creat_callback); ERR_FAIL_COND(find_server_id(p_name) != -1); navigation_servers.push_back(ClassInfo(p_name, p_creat_callback)); on_servers_changed(); } void NavigationServerManager::set_default_server(const String &p_name, int p_priority) { const int id = find_server_id(p_name); ERR_FAIL_COND(id == -1); // Not found if (default_server_priority < p_priority) { default_server_id = id; default_server_priority = p_priority; } } int NavigationServerManager::find_server_id(const String &p_name) { for (int i = navigation_servers.size() - 1; 0 <= i; --i) { if (p_name == navigation_servers[i].name) { return i; } } return -1; } int NavigationServerManager::get_servers_count() { return navigation_servers.size(); } String NavigationServerManager::get_server_name(int p_id) { ERR_FAIL_INDEX_V(p_id, get_servers_count(), ""); return navigation_servers[p_id].name; } NavigationServer *NavigationServerManager::new_default_server() { ERR_FAIL_COND_V(default_server_id == -1, nullptr); return navigation_servers[default_server_id].create_callback(); } NavigationServer *NavigationServerManager::new_server(const String &p_name) { int id = find_server_id(p_name); if (id == -1) { return nullptr; } else { return navigation_servers[id].create_callback(); } }