#ifndef LZ4_COMPRESSOR_H #define LZ4_COMPRESSOR_H #include "core/object/reference.h" #include "core/string/ustring.h" #include "core/variant/variant.h" class LZ4Compressor : public Reference { GDCLASS(LZ4Compressor, Reference); public: PoolByteArray compress_data(const PoolByteArray &data) const; PoolByteArray decompress_data(const PoolByteArray &data) const; static int LZ4_compressBound(int inputSize); static int LZ4_compress_default(const char *src, char *dst, int srcSize, int dstCapacity); static int LZ4_decompress_safe(const char *src, char *dst, int compressedSize, int dstCapacity); LZ4Compressor(); ~LZ4Compressor(); private: static void _bind_methods(); private: }; #endif