#ifndef CENTER_CONTAINER_H #define CENTER_CONTAINER_H /* center_container.h */ #include "scene/gui/container.h" class CenterContainer : public Container { GDCLASS(CenterContainer, Container); bool use_top_left; protected: void _notification(int p_what); static void _bind_methods(); public: void set_use_top_left(bool p_enable); bool is_using_top_left() const; virtual Size2 get_minimum_size() const; CenterContainer(); }; #endif // CENTER_CONTAINER_H