#ifndef TCP_SERVER_H #define TCP_SERVER_H /* tcp_server.h */ #include "core/io/ip.h" #include "core/io/net_socket.h" #include "core/io/stream_peer.h" #include "core/io/stream_peer_tcp.h" class TCP_Server : public Reference { GDCLASS(TCP_Server, Reference); protected: enum { MAX_PENDING_CONNECTIONS = 8 }; Ref _sock; static void _bind_methods(); public: Error listen(uint16_t p_port, const IP_Address &p_bind_address = IP_Address("*")); bool is_listening() const; bool is_connection_available() const; Ref take_connection(); void stop(); // Stop listening TCP_Server(); ~TCP_Server(); }; #endif // TCP_SERVER_H