// video_kmsdrm.cpp /* * FRT - A Godot platform targeting single board computers * Copyright (c) 2017-2019 Emanuele Fornara * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "frt.h" #include #include #include #include "dl/drm.gen.h" #include "dl/gbm.gen.h" #include #include #include #include "bits/egl_base_context.h" #include "bits/frt_load_gles.h" namespace frt { class EGLKMSDRMContext : public EGLBaseContext { private: int device; drmModeRes *resources; drmModeConnector *connector; uint32_t connector_id; drmModeEncoder *encoder; drmModeModeInfo mode_info; drmModeCrtc *crtc; struct gbm_device *gbm_device; struct gbm_surface *gbm_surface; struct gbm_bo *previous_bo = NULL; uint32_t previous_fb; struct gbm_bo *bo; uint32_t handle; uint32_t pitch; uint32_t fb; uint64_t modifier; EGLConfig configs[32]; int config_index; drmModeConnector *find_connector(drmModeRes *resources) { for (int i = 0; i < resources->count_connectors; i++) { drmModeConnector *connector = drmModeGetConnector(device, resources->connectors[i]); if (connector->connection == DRM_MODE_CONNECTED) return connector; drmModeFreeConnector(connector); } return NULL; } drmModeEncoder *find_encoder(drmModeRes *resources, drmModeConnector *connector) { if (connector->encoder_id) return drmModeGetEncoder(device, connector->encoder_id); return NULL; } int match_config_to_visual(EGLDisplay egl_display, EGLint visual_id, EGLConfig *configs, int count) { EGLint id; for (int i = 0; i < count; ++i) { if (!eglGetConfigAttrib(egl_display, configs[i], EGL_NATIVE_VISUAL_ID, &id)) continue; if (id == visual_id) return i; } return -1; } public: void init(int version) { EGLBoolean result; EGLint num_config; EGLint count = 0; static const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, version, EGL_NONE }; static EGLint attributes[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, EGL_DONT_CARE, EGL_NONE }; //! Try and get the correct card to use from the env const char *s = getenv("FRT_KMSDRM_DEVICE"); if (s) { if (access(s, R_OK) == 0) device = open(s, O_RDWR); else fatal("couldn't open %s.", s); } //! No env var found, try card1 (rpi4) else if (access("/dev/dri/card1", R_OK) == 0) device = open("/dev/dri/card1", O_RDWR); //! That didn't work, fall back to card0 (pc, pi3, others) else if (access("/dev/dri/card0", R_OK) == 0) device = open("/dev/dri/card0", O_RDWR); else fatal("no /dev/dri/card found."); if (device < 0) fatal("open returned an invalid device."); else { resources = drmModeGetResources(device); if (resources == 0) fatal("failed to get resources."); connector = find_connector(resources); if (connector == 0) fatal("failed to get connector. no fb?"); } connector_id = connector->connector_id; mode_info = connector->modes[0]; encoder = find_encoder(resources, connector); crtc = drmModeGetCrtc(device, encoder->crtc_id); drmModeFreeEncoder(encoder); drmModeFreeConnector(connector); drmModeFreeResources(resources); gbm_device = gbm_create_device(device); gbm_surface = gbm_surface_create(gbm_device, mode_info.hdisplay, mode_info.vdisplay, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); display = eglGetDisplay(gbm_device); result = eglInitialize(display, NULL, NULL); if (result == EGL_FALSE) fatal("eglInitialize failed."); result = eglBindAPI(EGL_OPENGL_ES_API); if (result == EGL_FALSE) fatal("eglBindAPI failed."); eglGetConfigs(display, NULL, 0, &count); result = eglChooseConfig(display, attributes, &configs[0], count, &num_config); if (result == EGL_FALSE) fatal("eglChooseConfig failed."); config_index = match_config_to_visual(display, GBM_FORMAT_XRGB8888, &configs[0], num_config); context = eglCreateContext(display, configs[config_index], EGL_NO_CONTEXT, context_attribs); if (context == EGL_NO_CONTEXT) fatal("eglCreateContext failed."); } void create_surface() { surface = eglCreateWindowSurface(display, configs[config_index], gbm_surface, NULL); if (surface == EGL_NO_SURFACE) fatal("eglCreateWindowSurface failed."); } void swap_buffers() { eglSwapBuffers(display, surface); bo = gbm_surface_lock_front_buffer(gbm_surface); handle = gbm_bo_get_handle(bo).u32; pitch = gbm_bo_get_stride(bo); drmModeAddFB(device, mode_info.hdisplay, mode_info.vdisplay, 24, 32, pitch, handle, &fb); drmModeSetCrtc(device, crtc->crtc_id, fb, 0, 0, &connector_id, 1, &mode_info); if (previous_bo != 0) { drmModeRmFB(device, previous_fb); gbm_surface_release_buffer(gbm_surface, previous_bo); } previous_bo = bo; previous_fb = fb; } int getDevice() { return device; } drmModeCrtc *getCrtc() { return crtc; } uint32_t *getConnector_id() { return &connector_id; } struct gbm_bo *getPrevious_bo() { return previous_bo; } uint32_t getPrevious_fb() { return previous_fb; } struct gbm_surface *getGbm_surface() { return gbm_surface; } struct gbm_device *getGbm_device() { return gbm_device; } }; class VideoKMSDRM : public Video, public ContextGL { private: EGLKMSDRMContext egl; bool initialized; Vec2 screen_size; bool vsync; drmModeCrtc *crtc; int gl_version; void init_egl(Vec2 size) { egl.init(gl_version); egl.create_surface(); egl.make_current(); crtc = egl.getCrtc(); screen_size.x = get_window_width(); screen_size.y = get_window_height(); initialized = true; } void cleanup_egl() { if (!initialized) return; if (!crtc) return; drmModeSetCrtc(egl.getDevice(), crtc->crtc_id, crtc->buffer_id, crtc->x, crtc->y, egl.getConnector_id(), 1, &crtc->mode); drmModeFreeCrtc(crtc); if (egl.getPrevious_bo()) { drmModeRmFB(egl.getDevice(), egl.getPrevious_fb()); gbm_surface_release_buffer(egl.getGbm_surface(), egl.getPrevious_bo()); } egl.destroy_surface(); gbm_surface_destroy(egl.getGbm_surface()); egl.cleanup(); gbm_device_destroy(egl.getGbm_device()); close(egl.getDevice()); initialized = false; } public: // Module VideoKMSDRM() : initialized(false), vsync(true) {} const char *get_id() const { return "video_kmsdrm"; } bool probe() { if (!frt_load_gbm("libgbm.so.1")) return false; if (!frt_load_drm("libdrm.so.2")) return false; if (!frt_load_egl(lib("libEGL.so.1"))) return false; return true; } void cleanup() { cleanup_egl(); } // Video Vec2 get_screen_size() const { return screen_size; } Vec2 get_view_size() const { return screen_size; } ContextGL *create_the_gl_context(int version, Vec2 size) { if (!frt_load_gles(version)) return 0; gl_version = version; screen_size = size; return this; } bool provides_quit() { return false; } void set_title(const char *title) {} Vec2 move_pointer(const Vec2 &screen) { return Vec2(0, 0); } void show_pointer(bool enable) {} int get_window_height() { int h = 0; if (crtc) h = (int)crtc->height; return h; } int get_window_width() { int w = 0; if (crtc) w = (int)crtc->width; return w; } // ContextGL void release_current() { egl.release_current(); } void make_current() { egl.make_current(); } void swap_buffers() { egl.swap_buffers(); } bool initialize() { init_egl(screen_size); return true; } void set_use_vsync(bool use) { egl.swap_interval(use ? 1 : 0); vsync = use; } bool is_using_vsync() const { return vsync; } }; FRT_REGISTER(VideoKMSDRM) } // namespace frt