Simple button used to represent a link to some resource.
This kind of button is primarily used when the interaction with the button causes a context change (like linking to a web page).
See also [BaseButton] which contains common properties and methods associated with this node.
The button's text that will be displayed inside the button's area.
The underline mode to use for the text. See [enum LinkButton.UnderlineMode] for the available modes.
The [url=https://en.wikipedia.org/wiki/Uniform_Resource_Identifier]URI[/url] for this [LinkButton]. If set to a valid URI, pressing the button opens the URI using the operating system's default program for the protocol (via [method OS.shell_open]). HTTP and HTTPS URLs open the default web browser.
[b]Examples:[/b]
[codeblock]
uri = "https://godotengine.org" # Opens the URL in the default web browser.
uri = "C:\SomeFolder" # Opens the file explorer at the given path.
uri = "C:\SomeImage.png" # Opens the given image in the default viewing app.
[/codeblock]
The LinkButton will always show an underline at the bottom of its text.
The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
The LinkButton will never show an underline at the bottom of its text.
Default text [Color] of the [LinkButton].
Text [Color] used when the [LinkButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
Text [Color] used when the [LinkButton] is being hovered.
Text [Color] used when the [LinkButton] is being pressed.
The vertical space between the baseline of text and the underline.
[Font] of the [LinkButton]'s text.
[StyleBox] used when the [LinkButton] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect.