#ifndef TERRAIN_2D_DEFINES_H #define TERRAIN_2D_DEFINES_H #define VARIANT_ARRAY_GET(arr) \ Vector r; \ for (int i = 0; i < arr.size(); i++) { \ r.push_back(arr[i].get_ref_ptr()); \ } \ return r; #define VARIANT_ARRAY_SET(arr, arr_into, type) \ arr_into.clear(); \ for (int i = 0; i < arr.size(); i++) { \ Ref e = Ref(arr[i]); \ arr_into.push_back(e); \ } #endif