/* area_pair_2d_sw.cpp */ #include "area_pair_2d_sw.h" #include "collision_solver_2d_sw.h" bool AreaPair2DSW::setup(real_t p_step) { bool result = false; if (area->test_collision_mask(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), nullptr, this)) { result = true; } if (result != colliding) { if (result) { if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED) { body->add_area(area); } if (area->has_monitor_callback()) { area->add_body_to_query(body, body_shape, area_shape); } } else { if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED) { body->remove_area(area); } if (area->has_monitor_callback()) { area->remove_body_from_query(body, body_shape, area_shape); } } colliding = result; } return false; //never do any post solving } void AreaPair2DSW::solve(real_t p_step) { } AreaPair2DSW::AreaPair2DSW(Body2DSW *p_body, int p_body_shape, Area2DSW *p_area, int p_area_shape) { body = p_body; area = p_area; body_shape = p_body_shape; area_shape = p_area_shape; colliding = false; body->add_constraint(this, 0); area->add_constraint(this); if (p_body->get_mode() == Physics2DServer::BODY_MODE_KINEMATIC) { //need to be active to process pair p_body->set_active(true); } } AreaPair2DSW::~AreaPair2DSW() { if (colliding) { if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED) { body->remove_area(area); } if (area->has_monitor_callback()) { area->remove_body_from_query(body, body_shape, area_shape); } } body->remove_constraint(this); area->remove_constraint(this); } ////////////////////////////////// bool Area2Pair2DSW::setup(real_t p_step) { bool result = false; if (area_a->test_collision_mask(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), nullptr, this)) { result = true; } if (result != colliding) { if (result) { if (area_b->has_area_monitor_callback() && area_a_monitorable) { area_b->add_area_to_query(area_a, shape_a, shape_b); } if (area_a->has_area_monitor_callback() && area_b_monitorable) { area_a->add_area_to_query(area_b, shape_b, shape_a); } } else { if (area_b->has_area_monitor_callback() && area_a_monitorable) { area_b->remove_area_from_query(area_a, shape_a, shape_b); } if (area_a->has_area_monitor_callback() && area_b_monitorable) { area_a->remove_area_from_query(area_b, shape_b, shape_a); } } colliding = result; } return false; //never do any post solving } void Area2Pair2DSW::solve(real_t p_step) { } Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area_b, int p_shape_b) { area_a = p_area_a; area_b = p_area_b; shape_a = p_shape_a; shape_b = p_shape_b; colliding = false; area_a_monitorable = area_a->is_monitorable(); area_b_monitorable = area_b->is_monitorable(); area_a->add_constraint(this); area_b->add_constraint(this); } Area2Pair2DSW::~Area2Pair2DSW() { if (colliding) { if (area_b->has_area_monitor_callback() && area_a_monitorable) { area_b->remove_area_from_query(area_a, shape_a, shape_b); } if (area_a->has_area_monitor_callback() && area_b_monitorable) { area_a->remove_area_from_query(area_b, shape_b, shape_a); } } area_a->remove_constraint(this); area_b->remove_constraint(this); }