#ifndef AUDIO_EFFECT_PITCH_SHIFT_H #define AUDIO_EFFECT_PITCH_SHIFT_H /* audio_effect_pitch_shift.h */ #include "servers/audio/audio_effect.h" class SMBPitchShift { enum { MAX_FRAME_LENGTH = 8192 }; float gInFIFO[MAX_FRAME_LENGTH]; float gOutFIFO[MAX_FRAME_LENGTH]; float gFFTworksp[2 * MAX_FRAME_LENGTH]; float gLastPhase[MAX_FRAME_LENGTH / 2 + 1]; float gSumPhase[MAX_FRAME_LENGTH / 2 + 1]; float gOutputAccum[2 * MAX_FRAME_LENGTH]; float gAnaFreq[MAX_FRAME_LENGTH]; float gAnaMagn[MAX_FRAME_LENGTH]; float gSynFreq[MAX_FRAME_LENGTH]; float gSynMagn[MAX_FRAME_LENGTH]; long gRover; void smbFft(float *fftBuffer, long fftFrameSize, long sign); public: void PitchShift(float pitchShift, long numSampsToProcess, long fftFrameSize, long osamp, float sampleRate, float *indata, float *outdata, int stride); SMBPitchShift() { gRover = 0; memset(gInFIFO, 0, MAX_FRAME_LENGTH * sizeof(float)); memset(gOutFIFO, 0, MAX_FRAME_LENGTH * sizeof(float)); memset(gFFTworksp, 0, 2 * MAX_FRAME_LENGTH * sizeof(float)); memset(gLastPhase, 0, (MAX_FRAME_LENGTH / 2 + 1) * sizeof(float)); memset(gSumPhase, 0, (MAX_FRAME_LENGTH / 2 + 1) * sizeof(float)); memset(gOutputAccum, 0, 2 * MAX_FRAME_LENGTH * sizeof(float)); memset(gAnaFreq, 0, MAX_FRAME_LENGTH * sizeof(float)); memset(gAnaMagn, 0, MAX_FRAME_LENGTH * sizeof(float)); } }; class AudioEffectPitchShift; class AudioEffectPitchShiftInstance : public AudioEffectInstance { GDCLASS(AudioEffectPitchShiftInstance, AudioEffectInstance); friend class AudioEffectPitchShift; Ref base; int fft_size; SMBPitchShift shift_l; SMBPitchShift shift_r; public: virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count); }; class AudioEffectPitchShift : public AudioEffect { GDCLASS(AudioEffectPitchShift, AudioEffect); public: friend class AudioEffectPitchShiftInstance; enum FFT_Size { FFT_SIZE_256, FFT_SIZE_512, FFT_SIZE_1024, FFT_SIZE_2048, FFT_SIZE_4096, FFT_SIZE_MAX }; float pitch_scale; int oversampling; FFT_Size fft_size; float wet; float dry; bool filter; protected: static void _bind_methods(); public: Ref instance(); void set_pitch_scale(float p_pitch_scale); float get_pitch_scale() const; void set_oversampling(int p_oversampling); int get_oversampling() const; void set_fft_size(FFT_Size); FFT_Size get_fft_size() const; AudioEffectPitchShift(); }; VARIANT_ENUM_CAST(AudioEffectPitchShift::FFT_Size); #endif // AUDIO_EFFECT_PITCH_SHIFT_H