<?xml version="1.0" encoding="UTF-8" ?> <class name="StringName" version="4.2"> <brief_description> A built-in type for unique strings. </brief_description> <description> [StringName]s are immutable strings designed for general-purpose representation of unique names (also called "string interning"). Two [StringName]s with the same value are the same object. Comparing them is extremely fast compared to regular [String]s. You will usually just pass a [String] to methods expecting a [StringName] and it will be automatically converted, but you may occasionally want to construct a [StringName] ahead of time with the [StringName] constructor or, in GDScript, the literal syntax [code]@"example"[/code]. See also [NodePath], which is a similar concept specifically designed to store pre-parsed scene tree paths. </description> <tutorials> </tutorials> <methods> <method name="StringName"> <return type="StringName" /> <argument index="0" name="from" type="String" /> <description> Constructs a [StringName] as a copy of the given [StringName]. </description> </method> </methods> <constants> </constants> </class>