<?xml version="1.0" encoding="UTF-8" ?>
<class name="StringName" version="4.2">
	<brief_description>
		A built-in type for unique strings.
	</brief_description>
	<description>
		[StringName]s are immutable strings designed for general-purpose representation of unique names (also called "string interning"). Two [StringName]s with the same value are the same object. Comparing them is extremely fast compared to regular [String]s.
		You will usually just pass a [String] to methods expecting a [StringName] and it will be automatically converted, but you may occasionally want to construct a [StringName] ahead of time with the [StringName] constructor or, in GDScript, the literal syntax [code]@"example"[/code].
		See also [NodePath], which is a similar concept specifically designed to store pre-parsed scene tree paths.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="StringName">
			<return type="StringName" />
			<argument index="0" name="from" type="String" />
			<description>
				Constructs a [StringName] as a copy of the given [StringName].
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>