#ifndef SEPARATOR_H #define SEPARATOR_H /* separator.h */ #include "scene/main/control.h" class Separator : public Control { GDCLASS(Separator, Control); protected: Orientation orientation; void _notification(int p_what); public: virtual Size2 get_minimum_size() const; Separator(); ~Separator(); }; class VSeparator : public Separator { GDCLASS(VSeparator, Separator); public: VSeparator(); }; class HSeparator : public Separator { GDCLASS(HSeparator, Separator); public: HSeparator(); }; #endif