#ifndef GRID_CONTAINER_H #define GRID_CONTAINER_H /* grid_container.h */ #include "scene/gui/container.h" class GridContainer : public Container { GDCLASS(GridContainer, Container); int columns; protected: void _notification(int p_what); static void _bind_methods(); public: void set_columns(int p_columns); int get_columns() const; virtual Size2 get_minimum_size() const; GridContainer(); }; #endif // GRID_CONTAINER_H